Player Matchup

Neith
Neith
Asunace
Neith
Level 112
God Stats
14W - 5L
1,670 SR
Queue Stats
196W - 181L
1,546 Elo+
Solo
Vamana
Vamana
BropJia
Vamana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,582 Elo+
Party 1
Athena
Athena
HeroRovvert
Athena
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,371 Elo+
Solo
Nemesis
Nemesis
LardaxThaDoB
Nemesis
Level 97
God Stats
3W - 9L
1,452 SR
Queue Stats
712W - 700L
1,484 Elo+
Solo
The Morrigan
The Morrigan
RayBed
The Morrigan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,319 Elo+
Party 1
Team Averages
Level 110
1,524 SR
1,460 Elo+

VS

Team Averages
Level 102
1,575 SR
1,509 Elo+
Martichoras
Martichoras
Chunkard
Martichoras
Level 86
God Stats
26W - 12L
1,605 SR
Queue Stats
863W - 723L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
GALAXYchocolate1
Baron Samedi
Level 114
God Stats
1W - 0L
1,823 SR
Queue Stats
73W - 85L
1,463 Elo+
Solo
Cthulhu
Cthulhu
GorditoII
Cthulhu
Level 102
God Stats
1W - 0L
1,718 SR
Queue Stats
65W - 68L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
HitmanDemo
Gilgamesh
Level 124
God Stats
2W - 5L
1,227 SR
Queue Stats
153W - 130L
1,577 Elo+
Solo
Serqet
Serqet
Topboopo
Serqet
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asunace
Neith
14
0 / 4 / 1
8,092
476
4,318
11,888
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
BropJia
Vamana
14
4 / 4 / 1
8,953
527
7,394
12,359
11,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
11
1 / 6 / 5
7,654
450
5,368
18,413
15,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
LardaxThaDoB
Nemesis
15
5 / 5 / 0
9,101
535
9,202
18,153
8,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
RayBed
The Morrigan
12
1 / 8 / 3
7,938
467
7,223
9,477
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Chunkard
Martichoras
17
10 / 0 / 1
10,938
643
12,939
9,215
4,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
GALAXYchocolate1
Baron Samedi
12
4 / 4 / 3
8,225
484
5,434
9,635
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
GorditoII
Cthulhu
14
4 / 2 / 11
8,921
525
12,337
19,754
16,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
HitmanDemo
Gilgamesh
17
5 / 1 / 2
10,456
615
9,620
14,679
20,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
Topboopo
Serqet
14
4 / 4 / 6
9,025
531
9,000
13,444
5,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
11
Kills
27
27
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
Asunace
Neith
0
4
1
0.13
L
Vamana
BropJia
Vamana
4
4
1
1.13
W
Martichoras
Chunkard
Martichoras
10
0
1
10.5
W
Baron Samedi
GALAXYchocolate1
Baron Samedi
4
4
3
1.38
W
Cthulhu
GorditoII
Cthulhu
4
2
11
4.75
L
Athena
1
6
5
0.58
W
Gilgamesh
HitmanDemo
Gilgamesh
5
1
2
6
L
Nemesis
LardaxThaDoB
Nemesis
5
5
0
1
L
The Morrigan
RayBed
The Morrigan
1
8
3
0.31
W
Serqet
Topboopo
Serqet
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,505
Damage
49,330
70,290
Taken
66,727
43,469
Mitigated
51,444
11,355
Healing
16,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Asunace
Neith
4,318
2,342
0
3,665
11,888
4,550
0
1,713
9,975
0
72,633
L
Vamana
BropJia
Vamana
7,394
4,089
0
1,386
12,359
11,257
105
2,753
9,254
0
62,619
W
Martichoras
Chunkard
Martichoras
12,939
4,322
0
4,803
9,215
4,527
654
150
9,065
0
90,946
W
Baron Samedi
GALAXYchocolate1
Baron Samedi
5,434
739
384
2,178
9,635
4,603
330
3,111
6,477
45,786
0
W
Cthulhu
GorditoII
Cthulhu
12,337
857
76
4,310
19,754
16,601
0
3,694
16,060
61,566
643
L
Athena
5,368
1,166
254
3,606
18,413
15,721
12
4,455
13,296
24,877
0
W
Gilgamesh
HitmanDemo
Gilgamesh
9,620
3,843
0
3,043
14,679
20,019
174
1,987
12,441
0
73,867
L
Nemesis
LardaxThaDoB
Nemesis
9,202
3,685
0
2,194
18,153
8,322
0
3,890
13,691
0
93,181
L
The Morrigan
RayBed
The Morrigan
7,223
1,006
0
250
9,477
3,619
0
3,338
6,013
50,412
2,792
W
Serqet
Topboopo
Serqet
9,000
2,993
0
1,660
13,444
5,694
89
1,769
11,675
0
58,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,738
Gold Earned
47,565
511
Minions Killed
518
0
Camps Cleared
0
1,748,600
Distance Traveled
1,778,693
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,092
476
120
7
0
319,430
4
L
Vamana
8,953
527
123
7
0
349,374
0
W
Martichoras
10,938
643
148
9
0
336,535
0
W
Baron Samedi
8,225
484
77
5
0
312,065
0
W
Cthulhu
8,921
525
84
5
0
369,801
0
L
Athena
7,654
450
47
3
0
375,479
0
W
Gilgamesh
10,456
615
142
8
0
363,866
1
L
Nemesis
9,101
535
124
7
0
398,820
0
L
The Morrigan
7,938
467
97
6
0
305,497
0
W
Serqet
9,025
531
67
4
0
396,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role