Player Matchup

Ne Zha
Ne Zha
MrMasterJinx
Ne Zha
Level 157
God Stats
11W - 10L
1,739 SR
Queue Stats
329W - 270L
1,621 Elo+
Solo
Janus
Janus
Stingray16
Janus
Level 125
God Stats
3W - 1L
1,293 SR
Queue Stats
42W - 33L
1,384 Elo+
Party 1
Ymir
Ymir
SwisherzNWoodz
Ymir
Level 156
God Stats
5W - 2L
1,644 SR
Queue Stats
72W - 39L
1,600 Elo+
Solo
Martichoras
Martichoras
brody1026
Martichoras
Level 91
God Stats
6W - 7L
1,390 SR
Queue Stats
39W - 39L
1,480 Elo+
Party 1
Anubis
Anubis
ifinnert
Anubis
Level 102
God Stats
29W - 13L
1,654 SR
Queue Stats
81W - 63L
1,495 Elo+
Party 1
Team Averages
Level 126
1,544 SR
1,516 Elo+

VS

Team Averages
Level 148
1,607 SR
1,530 Elo+
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Beef_Strogenov
Chang'e
Level 144
God Stats
6W - 4L
1,590 SR
Queue Stats
292W - 261L
1,575 Elo+
Party 2
Sylvanus
Sylvanus
WhiteSilence313
Sylvanus
Level 160
God Stats
5W - 10L
1,402 SR
Queue Stats
710W - 663L
1,513 Elo+
Solo
Sun Wukong
Sun Wukong
fabian28sm
Sun Wukong
Level 135
God Stats
7W - 7L
1,645 SR
Queue Stats
191W - 179L
1,494 Elo+
Solo
Da Ji
Da Ji
the-wizard1998
Da Ji
Level 143
God Stats
2W - 2L
1,899 SR
Queue Stats
245W - 221L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
5 / 0 / 1
6,832
621
5,284
7,506
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
11
1 / 1 / 1
6,405
582
3,682
4,778
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 4
6,146
559
3,774
6,483
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
brody1026
Martichoras
9
1 / 2 / 3
5,505
500
6,768
7,577
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
ifinnert
Anubis
12
4 / 1 / 1
7,704
700
6,194
7,070
3,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 3 / 1
4,882
444
4,229
8,293
2,785
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 0
5,598
509
2,736
6,095
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
9
2 / 2 / 0
5,688
517
3,053
8,254
5,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
fabian28sm
Sun Wukong
10
0 / 5 / 0
5,696
518
3,387
10,346
4,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 1 / 0
6,176
561
3,826
7,105
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
5
5
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
1
0.17
L
1
2
0
0.5
W
Ne Zha
5
0
1
5.5
W
Janus
1
1
1
1.5
W
2
1
4
4
L
Sylvanus
2
2
0
1
W
Martichoras
brody1026
Martichoras
1
2
3
1.25
L
Sun Wukong
fabian28sm
Sun Wukong
0
5
0
0
W
Anubis
ifinnert
Anubis
4
1
1
4.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,702
Damage
17,231
33,414
Taken
40,093
14,826
Mitigated
17,375
9,210
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,229
3,405
0
2,389
8,293
2,785
424
2,248
6,045
0
33,454
L
2,736
31
200
2,608
6,095
1,815
0
2,764
3,129
32,871
0
W
Ne Zha
5,284
2,678
0
1,720
7,506
2,632
0
874
6,632
0
48,074
W
Janus
3,682
919
0
875
4,778
1,684
449
1,937
2,841
47,316
0
W
3,774
1,195
0
1,346
6,483
4,346
0
1,228
5,255
16,447
0
L
Sylvanus
3,053
1,053
1,701
2,154
8,254
5,458
220
1,491
6,763
19,722
0
W
Martichoras
brody1026
Martichoras
6,768
1,796
0
1,083
7,577
2,978
0
1,750
5,827
0
40,568
L
Sun Wukong
fabian28sm
Sun Wukong
3,387
669
0
2,014
10,346
4,795
0
6,062
4,284
0
46,024
W
Anubis
ifinnert
Anubis
6,194
702
0
4,186
7,070
3,186
515
0
7,070
62,727
0
L
3,826
937
0
750
7,105
2,522
0
871
6,222
0
44,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,592
Gold Earned
28,040
365
Minions Killed
312
0
Camps Cleared
0
1,038,085
Distance Traveled
974,643
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,882
444
71
6
0
181,821
0
L
Chang'e
5,598
509
62
6
0
185,926
0
W
Ne Zha
6,832
621
81
7
0
259,784
0
W
Janus
6,405
582
95
9
0
186,287
2
W
Ymir
6,146
559
23
2
0
215,996
2
L
Sylvanus
5,688
517
21
2
0
179,283
0
W
Martichoras
5,505
500
55
5
0
193,011
0
L
Sun Wukong
5,696
518
85
8
0
192,566
0
W
Anubis
7,704
700
111
10
0
183,007
2
L
Da Ji
6,176
561
73
7
0
235,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role