Player Matchup

Cerberus
Cerberus
ArchaonEverchosn
Cerberus
Level 105
God Stats
2W - 1L
1,866 SR
Queue Stats
260W - 235L
1,488 Elo+
Party 3
Skadi
Skadi
Dragon708367
Skadi
Level 123
God Stats
9W - 8L
1,624 SR
Queue Stats
32W - 21L
1,589 Elo+
Party 3
Anubis
Anubis
OmniYasuke
Anubis
Level 126
God Stats
7W - 3L
1,812 SR
Queue Stats
290W - 264L
1,480 Elo+
Party 3
Khepri
Khepri
SquigglyScar
Khepri
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,528 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Watered Pizza
Morgan Le Fay
Level 83
God Stats
79W - 81L
1,513 SR
Queue Stats
317W - 317L
1,462 Elo+
Solo
Team Averages
Level 101
1,663 SR
1,509 Elo+

VS

Team Averages
Level 98
1,499 SR
1,492 Elo+
Sol
Sol
 
Sol
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
ChickenChick004
Zeus
Level 83
God Stats
37W - 29L
1,519 SR
Queue Stats
643W - 627L
1,421 Elo+
Party 2
Mercury
Mercury
GreenBot202
Mercury
Level 115
God Stats
28W - 20L
1,630 SR
Queue Stats
404W - 359L
1,453 Elo+
Solo
Mulan
Mulan
Yikeux
Mulan
Level 89
God Stats
1W - 1L
1,320 SR
Queue Stats
22W - 11L
1,603 Elo+
Party 1
Chaac
Chaac
ZombiApocolyps6
Chaac
Level 84
God Stats
203W - 183L
1,526 SR
Queue Stats
311W - 287L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
5,925
494
4,957
12,226
8,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 2
5,218
435
5,383
6,331
2,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
OmniYasuke
Anubis
12
2 / 1 / 2
6,442
537
7,419
7,106
3,909
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
9
1 / 4 / 0
5,913
493
1,756
10,895
6,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
Watered Pizza
Morgan Le Fay
11
2 / 5 / 0
6,747
562
3,347
9,318
3,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 4
6,829
569
8,275
7,353
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 2 / 3
7,130
594
7,066
5,278
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
GreenBot202
Mercury
13
5 / 1 / 2
7,200
600
3,372
8,578
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
Yikeux
Mulan
11
2 / 1 / 8
7,458
622
7,886
10,142
8,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 1 / 1
7,743
645
8,701
10,572
4,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
14
14
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
4
5
L
0
3
1
0.17
W
3
2
3
2.25
L
0
1
2
1
W
Mercury
GreenBot202
Mercury
5
1
2
6
L
Anubis
OmniYasuke
Anubis
2
1
2
3
L
Khepri
1
4
0
0.25
L
Morgan Le Fay
Watered Pizza
Morgan Le Fay
2
5
0
0.4
W
Mulan
Yikeux
Mulan
2
1
8
6
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,862
Damage
35,300
45,876
Taken
41,923
25,114
Mitigated
20,837
10,634
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,275
4,522
0
3,654
7,353
2,405
1,674
1,931
5,422
57,059
0
L
4,957
198
0
4,258
12,226
8,381
0
0
12,226
41,664
0
W
7,066
669
0
656
5,278
1,441
0
3,612
1,666
47,596
0
L
5,383
2,589
0
1,499
6,331
2,195
0
2,702
3,629
0
34,169
W
Mercury
GreenBot202
Mercury
3,372
2,213
0
1,417
8,578
3,153
0
2,218
6,360
0
56,072
L
Anubis
OmniYasuke
Anubis
7,419
242
0
2,158
7,106
3,909
0
3,008
4,098
45,528
0
L
Khepri
1,756
215
264
2,138
10,895
6,707
0
6,563
4,332
18,159
0
L
Morgan Le Fay
Watered Pizza
Morgan Le Fay
3,347
376
0
317
9,318
3,922
0
3,068
6,250
32,524
0
W
Mulan
Yikeux
Mulan
7,886
1,272
0
2,642
10,142
8,867
235
4,368
5,774
0
30,313
W
8,701
1,541
0
3,878
10,572
4,971
0
5,350
5,222
0
69,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,245
Gold Earned
36,360
334
Minions Killed
429
0
Camps Cleared
0
1,129,189
Distance Traveled
1,258,305
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,829
569
93
8
0
228,246
6
L
Cerberus
5,925
494
117
10
0
216,042
0
W
Zeus
7,130
594
89
7
0
233,124
3
L
Skadi
5,218
435
52
4
0
232,548
1
W
Mercury
7,200
600
90
8
0
309,437
0
L
Anubis
6,442
537
76
6
0
224,797
2
L
Khepri
5,913
493
20
2
0
231,022
0
L
Morgan Le Fay
6,747
562
69
6
0
224,780
6
W
Mulan
7,458
622
41
3
0
227,599
0
W
Chaac
7,743
645
116
10
0
259,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role