Player Matchup

Achilles
Achilles
Anakashi
Achilles
Level 48
God Stats
1W - 0L
1,137 SR
Queue Stats
25W - 33L
1,243 Elo+
Party 1
Anubis
Anubis
EvG WrathDandy
Anubis
Level 121
God Stats
90W - 66L
1,484 SR
Queue Stats
298W - 297L
1,398 Elo+
Solo
Bacchus
Bacchus
RicoBanks6473
Bacchus
Level 65
God Stats
96W - 67L
1,534 SR
Queue Stats
392W - 422L
1,401 Elo+
Solo
Susano
Susano
RonnieBearSauce
Susano
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 134L
1,390 Elo+
Solo
Cernunnos
Cernunnos
TheBoujeeDevil
Cernunnos
Level 26
God Stats
1W - 0L
1,715 SR
Queue Stats
14W - 22L
1,241 Elo+
Party 1
Team Averages
Level 77
1,474 SR
1,335 Elo+

VS

Team Averages
Level 81
1,389 SR
1,386 Elo+
Ah Muzen Cab
Ah Muzen Cab
Animewolfgamer
Ah Muzen Cab
Level 49
God Stats
1W - 2L
1,376 SR
Queue Stats
73W - 91L
1,349 Elo+
Solo
Serqet
Serqet
OptimumMeteor11
Serqet
Level 98
God Stats
0W - 2L
1,170 SR
Queue Stats
21W - 37L
1,325 Elo+
Solo
Discordia
Discordia
ToQuickKay
Discordia
Level 41
God Stats
9W - 8L
1,739 SR
Queue Stats
100W - 109L
1,405 Elo+
Party 2
Chronos
Chronos
michiowarrior
Chronos
Level 127
God Stats
20W - 16L
1,389 SR
Queue Stats
152W - 131L
1,433 Elo+
Party 2
Tiamat
Tiamat
trueDesert
Tiamat
Level 89
God Stats
0W - 2L
1,271 SR
Queue Stats
260W - 265L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Anakashi
Achilles
14
3 / 1 / 3
8,079
475
6,349
12,104
10,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 1 / 5
9,888
582
8,610
9,198
4,426
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
12
2 / 3 / 5
8,072
475
4,808
12,149
10,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 4
9,835
579
6,862
11,344
4,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
TheBoujeeDevil
Cernunnos
12
1 / 1 / 2
7,625
449
3,097
8,343
3,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Animewolfgamer
Ah Muzen Cab
12
0 / 3 / 2
7,029
413
4,680
8,615
3,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 4 / 1
7,342
432
2,960
12,681
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
ToQuickKay
Discordia
11
1 / 6 / 3
7,506
442
6,359
9,494
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
16
5 / 3 / 0
9,897
582
7,681
11,817
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
trueDesert
Tiamat
14
2 / 4 / 0
8,628
508
6,382
8,719
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
20
Kills
8
8
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
Anakashi
Achilles
3
1
3
4.5
L
Ah Muzen Cab
Animewolfgamer
Ah Muzen Cab
0
3
2
0.33
W
8
1
5
10.5
L
0
4
1
0.13
W
Bacchus
2
3
5
1.5
W
6
2
4
4
W
Cernunnos
TheBoujeeDevil
Cernunnos
1
1
2
2
L
Discordia
ToQuickKay
Discordia
1
6
3
0.42
L
Chronos
5
3
0
1.67
L
Tiamat
trueDesert
Tiamat
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,726
Damage
28,062
53,138
Taken
51,326
32,563
Mitigated
19,954
15,939
Healing
5,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Anakashi
Achilles
6,349
1,325
0
3,475
12,104
10,241
0
4,737
6,504
0
37,530
L
Ah Muzen Cab
Animewolfgamer
Ah Muzen Cab
4,680
1,358
0
354
8,615
3,045
120
3,394
5,221
0
41,507
W
8,610
448
0
5,192
9,198
4,426
707
2,940
5,737
72,310
0
L
2,960
757
0
0
12,681
4,541
532
2,283
10,097
0
49,263
W
Bacchus
4,808
232
157
4,194
12,149
10,077
84
5,031
6,996
28,924
0
W
6,862
1,436
0
357
11,344
4,607
1,303
2,972
8,256
0
76,864
W
Cernunnos
TheBoujeeDevil
Cernunnos
3,097
1,224
0
2,564
8,343
3,212
858
4,060
4,197
0
45,892
L
Discordia
ToQuickKay
Discordia
6,359
133
0
681
9,494
3,046
0
4,231
5,214
38,385
0
L
Chronos
7,681
1,714
0
2,871
11,817
4,267
3,331
1,670
10,147
79,570
0
L
Tiamat
trueDesert
Tiamat
6,382
588
0
1,519
8,719
5,055
178
1,840
6,381
40,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,499
Gold Earned
40,402
412
Minions Killed
380
0
Camps Cleared
0
1,639,468
Distance Traveled
1,582,458
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,079
475
59
3
0
310,915
3
L
Ah Muzen Cab
7,029
413
48
3
0
302,057
0
W
Anubis
9,888
582
125
7
0
319,434
0
L
Serqet
7,342
432
78
5
0
334,573
0
W
Bacchus
8,072
475
29
2
0
364,218
2
W
Susano
9,835
579
112
7
0
333,952
0
W
Cernunnos
7,625
449
87
5
0
310,949
0
L
Discordia
7,506
442
47
3
0
318,135
0
L
Chronos
9,897
582
141
8
0
306,636
0
L
Tiamat
8,628
508
66
4
0
321,057
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role