Player Matchup

Set
Set
 
Set
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BioIith
Cu Chulainn
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 113L
1,647 Elo+
Solo
Chernobog
Chernobog
DeepStroke
Chernobog
Level 84
God Stats
2W - 1L
1,698 SR
Queue Stats
15W - 28L
1,336 Elo+
Party 3
Cupid
Cupid
Kripoholic
Cupid
Level 105
God Stats
1W - 1L
1,559 SR
Queue Stats
27W - 23L
1,435 Elo+
Party 2
Tiamat
Tiamat
Mccloskers
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,482 Elo+
Party 3
Team Averages
Level 106
1,551 SR
1,480 Elo+

VS

Team Averages
Level 64
1,500 SR
1,455 Elo+
Kuzenbo
Kuzenbo
EUG0LYz
Kuzenbo
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 26L
1,592 Elo+
Solo
Nox
Nox
GloomyPyramid
Nox
Level 57
God Stats
2W - 1L
1,499 SR
Queue Stats
174W - 219L
1,442 Elo+
Solo
Sobek
Sobek
Hooray4DNA
Sobek
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
ZAYw08
Sun Wukong
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,256 Elo+
Party 1
Baron Samedi
Baron Samedi
zymistTM
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 30L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
3 / 5 / 7
8,501
773
8,751
13,338
8,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
BioIith
Cu Chulainn
14
1 / 2 / 7
7,656
696
6,226
8,396
9,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
DeepStroke
Chernobog
15
1 / 2 / 9
8,000
727
6,781
7,707
4,317
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cupid
16
5 / 1 / 6
8,741
795
9,676
10,518
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Mccloskers
Tiamat
13
1 / 7 / 4
7,559
687
5,141
10,620
6,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EUG0LYz
Kuzenbo
15
2 / 3 / 9
8,488
772
5,803
10,791
16,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 2 / 13
8,061
733
5,398
6,272
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
15
3 / 2 / 13
9,363
851
6,981
16,329
24,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
ZAYw08
Sun Wukong
15
6 / 2 / 6
9,082
826
9,550
10,464
7,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Baron Samedi
zymistTM
Baron Samedi
16
5 / 2 / 10
9,091
826
17,103
7,672
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
68
11
Kills
17
17
Deaths
11
33
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
5
7
1.3
L
Cu Chulainn
BioIith
Cu Chulainn
1
2
7
2.25
L
Chernobog
DeepStroke
Chernobog
1
2
9
2.75
W
Kuzenbo
EUG0LYz
Kuzenbo
2
3
9
2.17
W
1
2
13
3.75
W
Sobek
3
2
13
4.75
L
Cupid
5
1
6
8
L
Tiamat
Mccloskers
Tiamat
1
7
4
0.43
W
Sun Wukong
ZAYw08
Sun Wukong
6
2
6
4.5
W
Baron Samedi
zymistTM
Baron Samedi
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,575
Damage
44,835
50,579
Taken
51,528
35,402
Mitigated
58,225
17,584
Healing
15,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,751
2,060
1,662
2,693
13,338
8,627
0
9,747
3,591
0
19,327
L
Cu Chulainn
BioIith
Cu Chulainn
6,226
403
860
1,579
8,396
9,154
0
4,937
3,459
0
13,244
L
Chernobog
DeepStroke
Chernobog
6,781
3,088
1,011
923
7,707
4,317
0
5,319
2,388
0
17,802
W
Kuzenbo
EUG0LYz
Kuzenbo
5,803
1,844
1,756
1,267
10,791
16,972
380
608
9,890
14,052
0
W
5,398
661
566
515
6,272
3,657
1,168
97
6,136
13,255
0
W
Sobek
6,981
787
700
4,842
16,329
24,536
14
2,460
13,432
11,693
263
L
Cupid
9,676
4,559
2,913
5,095
10,518
6,487
158
6,701
3,817
0
23,156
L
Tiamat
Mccloskers
Tiamat
5,141
787
53
795
10,620
6,817
228
8,318
2,302
16,961
0
W
Sun Wukong
ZAYw08
Sun Wukong
9,550
2,625
660
1,621
10,464
7,990
9
1,469
8,806
0
19,882
W
Baron Samedi
zymistTM
Baron Samedi
17,103
1,244
2,013
1,467
7,672
5,070
524
507
7,094
34,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,457
Gold Earned
44,085
124
Minions Killed
113
0
Camps Cleared
0
994,041
Distance Traveled
1,083,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,501
773
14
1
0
202,479
0
L
Cu Chulainn
7,656
696
18
2
0
228,600
0
L
Chernobog
8,000
727
27
2
0
172,063
0
W
Kuzenbo
8,488
772
19
2
0
232,480
0
W
Nox
8,061
733
27
2
0
182,824
0
W
Sobek
9,363
851
11
1
0
228,889
0
L
Cupid
8,741
795
39
4
0
210,220
0
L
Tiamat
7,559
687
26
2
0
180,679
0
W
Sun Wukong
9,082
826
28
3
0
240,636
0
W
Baron Samedi
9,091
826
28
3
0
198,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role