Player Matchup

Fenrir
Fenrir
AIRFRYEDLIPS
Fenrir
Level 67
God Stats
5W - 7L
1,388 SR
Queue Stats
97W - 97L
1,326 Elo+
Party 1
Ares
Ares
AIRFRYEDRIZ
Ares
Level 44
God Stats
14W - 11L
1,508 SR
Queue Stats
55W - 58L
1,296 Elo+
Party 1
Zhong Kui
Zhong Kui
KrazyGorilla21
Zhong Kui
Level 103
God Stats
2W - 1L
1,672 SR
Queue Stats
62W - 70L
1,314 Elo+
Party 1
Team Averages
Level 71
1,523 SR
1,312 Elo+

VS

Team Averages
Level 72
1,536 SR
1,378 Elo+
Cthulhu
Cthulhu
Eboracum7
Cthulhu
Level 59
God Stats
22W - 10L
1,531 SR
Queue Stats
144W - 133L
1,370 Elo+
Party 2
Hachiman
Hachiman
Shenron_06
Hachiman
Level 52
God Stats
47W - 27L
1,591 SR
Queue Stats
165W - 151L
1,350 Elo+
Party 2
Janus
Janus
ViceEternal
Janus
Level 106
God Stats
2W - 4L
1,485 SR
Queue Stats
9W - 13L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 3 / 2
8,196
630
7,192
12,256
5,187
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 4 / 1
8,645
665
5,774
19,054
19,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
KrazyGorilla21
Zhong Kui
11
1 / 5 / 1
8,560
658
13,001
13,444
9,235
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eboracum7
Cthulhu
13
2 / 1 / 10
9,639
741
9,096
10,246
10,077
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Shenron_06
Hachiman
12
3 / 0 / 7
9,461
728
11,931
11,391
3,908
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 1 / 4
10,790
830
16,909
8,095
2,916
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
3
2
0.33
L
1
4
1
0.38
W
Cthulhu
Eboracum7
Cthulhu
2
1
10
7
L
Zhong Kui
KrazyGorilla21
Zhong Kui
1
5
1
0.3
W
Hachiman
Shenron_06
Hachiman
3
0
7
6.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,967
Damage
37,936
44,754
Taken
29,732
34,079
Mitigated
16,901
9,371
Healing
4,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,192
1,447
0
1,300
12,256
5,187
0
7,261
4,995
0
23,027
L
5,774
44
177
3,990
19,054
19,657
0
10,372
8,682
16,960
0
W
Cthulhu
Eboracum7
Cthulhu
9,096
1,045
464
1,600
10,246
10,077
0
6,668
3,578
23,580
0
L
Zhong Kui
KrazyGorilla21
Zhong Kui
13,001
526
0
3,904
13,444
9,235
0
8,707
4,737
42,911
0
W
Hachiman
Shenron_06
Hachiman
11,931
7,992
0
0
11,391
3,908
0
7,276
4,115
0
29,680
W
16,909
1,387
0
2,064
8,095
2,916
0
4,947
3,148
53,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,401
Gold Earned
29,890
93
Minions Killed
125
0
Camps Cleared
0
700,748
Distance Traveled
743,618
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,196
630
28
2
0
250,202
0
L
Ares
8,645
665
13
1
0
236,671
0
W
Cthulhu
9,639
741
27
2
0
248,838
0
L
Zhong Kui
8,560
658
52
4
0
213,875
0
W
Hachiman
9,461
728
32
2
0
254,239
3
W
Janus
10,790
830
66
5
0
240,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role