Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Berbaebel
Anubis
Level 145
God Stats
181W - 141L
1,653 SR
Queue Stats
381W - 372L
1,537 Elo+
Party 1
Jing Wei
Jing Wei
Drakar111
Jing Wei
Level 173
God Stats
4W - 2L
1,669 SR
Queue Stats
376W - 345L
1,541 Elo+
Party 1
Sobek
Sobek
OoByadigeoO
Sobek
Level 145
God Stats
14W - 12L
1,657 SR
Queue Stats
877W - 834L
1,503 Elo+
Solo
Tyr
Tyr
anestis17
Tyr
Level 77
God Stats
6W - 4L
1,500 SR
Queue Stats
192W - 166L
1,479 Elo+
Party 3
Team Averages
Level 140
1,596 SR
1,512 Elo+

VS

Team Averages
Level 102
1,469 SR
1,464 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
JuanDelPan
Hun Batz
Level 88
God Stats
15W - 22L
1,252 SR
Queue Stats
611W - 625L
1,432 Elo+
Party 2
Cabrakan
Cabrakan
PaTos0
Cabrakan
Level 120
God Stats
4W - 5L
1,460 SR
Queue Stats
500W - 498L
1,453 Elo+
Party 2
Nu Wa
Nu Wa
popperescuanch
Nu Wa
Level 65
God Stats
31W - 21L
1,634 SR
Queue Stats
172W - 218L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 0 / 3
6,587
659
5,904
6,123
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Berbaebel
Anubis
12
4 / 0 / 2
7,089
709
4,908
4,888
2,276
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
Drakar111
Jing Wei
10
2 / 1 / 2
5,784
578
6,160
7,148
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

8
0 / 0 / 3
4,614
461
3,923
6,908
4,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 1 / 1
6,786
679
5,634
7,249
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 0 / 1
5,226
523
2,870
7,733
4,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
 
Chiron
8
0 / 3 / 0
4,342
434
3,780
7,632
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
JuanDelPan
Hun Batz
10
2 / 3 / 0
6,008
601
3,644
9,174
2,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
PaTos0
Cabrakan
9
0 / 4 / 1
5,074
507
2,833
9,843
10,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 0
5,364
536
2,936
3,774
825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
2
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
0
3
4.5
L
Kumbhakarna
 
Kumbhakarna
0
0
1
0.5
L
Chiron
 
Chiron
0
3
0
0
W
Anubis
Berbaebel
Anubis
4
0
2
5
W
Jing Wei
Drakar111
Jing Wei
2
1
2
3
L
Hun Batz
JuanDelPan
Hun Batz
2
3
0
0.67
W
0
0
3
1.5
L
Cabrakan
PaTos0
Cabrakan
0
4
1
0.13
W
3
1
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,529
Damage
16,063
32,316
Taken
38,156
16,586
Mitigated
20,358
13,431
Healing
7,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,904
1,453
0
883
6,123
2,308
0
711
5,412
0
49,831
L
Kumbhakarna
 
Kumbhakarna
2,870
290
1,207
2,372
7,733
4,116
0
1,512
5,805
10,771
0
L
Chiron
 
Chiron
3,780
834
463
1,327
7,632
2,196
0
2,390
4,631
0
28,436
W
Anubis
Berbaebel
Anubis
4,908
167
0
3,083
4,888
2,276
508
1,667
3,221
64,098
0
W
Jing Wei
Drakar111
Jing Wei
6,160
5,085
0
3,533
7,148
2,412
376
2,354
4,794
0
44,052
L
Hun Batz
JuanDelPan
Hun Batz
3,644
910
0
500
9,174
2,977
0
1,159
7,945
0
38,693
W
3,923
271
115
3,174
6,908
4,780
0
1,118
5,790
9,844
0
L
Cabrakan
PaTos0
Cabrakan
2,833
150
0
1,912
9,843
10,244
0
401
9,124
26,259
0
W
5,634
1,252
0
2,643
7,249
4,810
0
2,166
4,460
0
47,845
L
2,936
858
0
125
3,774
825
0
2,539
1,235
37,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,860
Gold Earned
26,014
362
Minions Killed
227
0
Camps Cleared
0
1,091,272
Distance Traveled
970,058
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,587
659
79
8
0
259,794
0
L
Kumbhakarna
5,226
523
14
1
0
200,361
4
L
Chiron
4,342
434
42
4
0
196,300
0
W
Anubis
7,089
709
112
11
0
194,986
5
W
Jing Wei
5,784
578
78
8
0
200,633
2
L
Hun Batz
6,008
601
73
7
0
226,901
0
W
Sobek
4,614
461
12
1
0
211,313
2
L
Cabrakan
5,074
507
38
4
0
153,343
1
W
Tyr
6,786
679
81
8
0
224,546
0
L
Nu Wa
5,364
536
60
6
0
193,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role