Player Matchup

Skadi
Skadi
Druuke
Skadi
Level 100
God Stats
18W - 18L
1,482 SR
Queue Stats
186W - 204L
1,411 Elo+
Party 1
Sol
Sol
SoChaotic6147
Sol
Level 96
God Stats
10W - 4L
1,630 SR
Queue Stats
159W - 164L
1,437 Elo+
Solo
Shiva
Shiva
Th3H3LLBringer22
Shiva
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 60L
1,382 Elo+
Solo
Thanatos
Thanatos
TonsorialPilot0
Thanatos
Level 87
God Stats
17W - 11L
1,604 SR
Queue Stats
239W - 241L
1,490 Elo+
Party 1
Hel
Hel
mrboogernose
Hel
Level 116
God Stats
43W - 22L
1,605 SR
Queue Stats
423W - 388L
1,460 Elo+
Party 1
Team Averages
Level 93
1,564 SR
1,436 Elo+

VS

Team Averages
Level 112
1,502 SR
1,487 Elo+
Cernunnos
Cernunnos
AKXXT
Cernunnos
Level 122
God Stats
44W - 24L
1,676 SR
Queue Stats
251W - 238L
1,505 Elo+
Solo
Hachiman
Hachiman
BlackWidow998
Hachiman
Level 124
God Stats
1W - 11L
1,024 SR
Queue Stats
39W - 62L
1,382 Elo+
Solo
Serqet
Serqet
Jamez5998
Serqet
Level 149
God Stats
3W - 6L
1,512 SR
Queue Stats
423W - 426L
1,512 Elo+
Solo
Janus
Janus
Superslash81
Janus
Level 94
God Stats
0W - 1L
1,694 SR
Queue Stats
33W - 27L
1,541 Elo+
Solo
Bacchus
Bacchus
kratzs13
Bacchus
Level 73
God Stats
10W - 7L
1,602 SR
Queue Stats
32W - 27L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Druuke
Skadi
13
2 / 0 / 6
7,326
488
5,680
7,179
2,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 0 / 2
8,703
580
8,046
8,593
3,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 3
8,329
555
7,745
11,060
7,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
14
6 / 1 / 2
8,810
587
4,841
8,785
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 0 / 5
8,766
584
9,488
13,542
8,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AKXXT
Cernunnos
1
0 / 0 / 0
4,273
285
0
0
0
Hachiman
BlackWidow998
Hachiman
9
0 / 5 / 1
5,774
385
5,836
10,533
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
Jamez5998
Serqet
12
0 / 4 / 2
7,290
486
4,782
13,962
5,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 6 / 0
7,701
513
9,055
11,941
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
kratzs13
Bacchus
9
0 / 4 / 1
6,072
405
5,920
12,285
11,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
19
Kills
1
2
Deaths
19
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AKXXT
Cernunnos
0
0
0
0
L
Hachiman
BlackWidow998
Hachiman
0
5
1
0.1
W
Skadi
Druuke
Skadi
2
0
6
5
L
Serqet
Jamez5998
Serqet
0
4
2
0.25
W
5
0
2
6
L
1
6
0
0.17
W
3
1
3
4.5
W
Thanatos
6
1
2
7
L
Bacchus
kratzs13
Bacchus
0
4
1
0.13
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,800
Damage
25,593
49,159
Taken
48,721
25,614
Mitigated
24,906
27,211
Healing
9,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AKXXT
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
BlackWidow998
Hachiman
5,836
2,939
0
2,912
10,533
3,595
0
4,495
5,989
0
38,208
W
Skadi
Druuke
Skadi
5,680
3,657
0
373
7,179
2,702
1,414
2,424
4,755
0
35,913
L
Serqet
Jamez5998
Serqet
4,782
1,643
0
2,609
13,962
5,181
0
2,989
10,318
0
50,213
W
8,046
1,245
0
2,375
8,593
3,039
2,939
4,391
3,880
50,239
0
L
9,055
651
0
1,467
11,941
4,640
0
7,355
3,957
62,818
0
W
7,745
1,509
0
3,020
11,060
7,670
52
602
10,296
0
44,841
W
Thanatos
4,841
1,303
0
7,098
8,785
3,630
369
995
7,564
0
56,024
L
Bacchus
kratzs13
Bacchus
5,920
458
214
1,850
12,285
11,490
98
2,033
10,114
23,603
0
W
9,488
896
4,204
10,141
13,542
8,573
500
6,031
7,097
57,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,934
Gold Earned
31,110
363
Minions Killed
279
0
Camps Cleared
0
1,395,904
Distance Traveled
1,078,877
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,273
285
0
0
0
0
0
L
Hachiman
5,774
385
62
4
0
219,222
4
W
Skadi
7,326
488
67
4
0
207,563
0
L
Serqet
7,290
486
82
5
0
306,167
0
W
Sol
8,703
580
87
6
0
251,236
0
L
Janus
7,701
513
113
8
0
262,707
3
W
Shiva
8,329
555
63
4
0
282,982
1
W
Thanatos
8,810
587
73
5
0
367,868
0
L
Bacchus
6,072
405
22
1
0
290,781
2
W
Hel
8,766
584
73
5
0
286,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role