Player Matchup

Medusa
Medusa
Anansa
Medusa
Level 112
God Stats
1W - 0L
1,320 SR
Queue Stats
17W - 18L
1,327 Elo+
Party 1
Hera
Hera
MysticalSeabxss
Hera
Level 16
God Stats
3W - 0L
1,716 SR
Queue Stats
36W - 33L
1,389 Elo+
Party 1
Tyr
Tyr
NutWFrnds7
Tyr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 97L
1,471 Elo+
Solo
Cthulhu
Cthulhu
Th3Reap3rGam1ng
Cthulhu
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
160W - 160L
1,152 Elo+
Party 1
Heimdallr
Heimdallr
vSleepy
Heimdallr
Level 84
God Stats
4W - 2L
1,771 SR
Queue Stats
69W - 84L
1,519 Elo+
Party 1
Team Averages
Level 67
1,561 SR
1,371 Elo+

VS

Team Averages
Level 72
1,425 SR
1,489 Elo+
Jing Wei
Jing Wei
MOF0JoE
Jing Wei
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,405 Elo+
Party 3
Hun Batz
Hun Batz
Snuggle bait
Hun Batz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,632 Elo+
Party 3
Vamana
Vamana
ToxicMoo
Vamana
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
236W - 243L
1,453 Elo+
Party 2
Olorun
Olorun
X BwZeR SmAsH X
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 132L
1,523 Elo+
Solo
Raijin
Raijin
fadeddevil1
Raijin
Level 104
God Stats
0W - 5L
1,123 SR
Queue Stats
111W - 121L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anansa
Medusa
20
14 / 5 / 12
12,959
926
25,874
16,338
8,926
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 3 / 11
11,368
812
12,858
7,414
3,504
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 6 / 18
10,050
718
11,418
19,562
26,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 7 / 18
10,318
737
6,338
15,513
20,211
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
vSleepy
Heimdallr
19
9 / 4 / 13
12,435
888
16,105
11,890
6,555
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MOF0JoE
Jing Wei
17
1 / 5 / 9
9,514
680
8,376
12,559
6,548
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Snuggle bait
Hun Batz
15
5 / 7 / 5
9,105
650
7,123
16,058
13,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vamana
ToxicMoo
Vamana
18
8 / 7 / 7
11,204
800
12,104
22,125
26,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
1 / 7 / 9
8,967
641
7,942
14,553
8,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
19
10 / 6 / 5
12,464
890
17,082
13,146
6,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
60
32
Kills
25
25
Deaths
32
72
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
Anansa
Medusa
14
5
12
4
L
Jing Wei
MOF0JoE
Jing Wei
1
5
9
1.1
W
7
3
11
4.17
W
0
6
18
1.5
L
Hun Batz
Snuggle bait
Hun Batz
5
7
5
1.07
W
2
7
18
1.57
L
Vamana
ToxicMoo
Vamana
8
7
7
1.64
L
1
7
9
0.79
L
Raijin
10
6
5
2.08
W
Heimdallr
vSleepy
Heimdallr
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,593
Damage
52,627
70,717
Taken
78,441
65,348
Mitigated
61,928
13,662
Healing
16,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Anansa
Medusa
25,874
14,797
987
4,186
16,338
8,926
3,429
5,090
11,117
0
49,864
L
Jing Wei
MOF0JoE
Jing Wei
8,376
6,364
650
1,435
12,559
6,548
1,040
2,255
10,304
0
13,038
W
12,858
2,823
295
342
7,414
3,504
1,276
3,993
3,262
32,222
0
W
11,418
617
1,538
2,941
19,562
26,152
329
5,814
13,425
0
20,492
L
Hun Batz
Snuggle bait
Hun Batz
7,123
277
1,062
1,858
16,058
13,115
0
3,432
12,626
0
13,633
W
6,338
176
1,061
453
15,513
20,211
230
4,245
11,041
16,069
0
L
Vamana
ToxicMoo
Vamana
12,104
7,083
1,073
2,798
22,125
26,877
0
6,034
16,091
0
23,060
L
7,942
3,219
1,142
3,137
14,553
8,765
0
3,284
11,269
18,826
1,646
L
Raijin
17,082
694
1,823
1,985
13,146
6,623
77
4,191
8,955
40,704
0
W
Heimdallr
vSleepy
Heimdallr
16,105
7,388
902
957
11,890
6,555
2,719
5,533
6,261
0
31,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,130
Gold Earned
51,254
163
Minions Killed
130
0
Camps Cleared
0
1,210,952
Distance Traveled
1,181,086
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,959
926
41
3
0
222,231
0
L
Jing Wei
9,514
680
17
1
0
268,039
0
W
Hera
11,368
812
37
3
0
233,282
0
W
Tyr
10,050
718
22
2
0
251,968
0
L
Hun Batz
9,105
650
9
1
0
227,287
0
W
Cthulhu
10,318
737
23
2
0
239,022
0
L
Vamana
11,204
800
27
2
0
263,924
0
L
Olorun
8,967
641
25
2
0
206,652
0
L
Raijin
12,464
890
52
4
0
215,184
0
W
Heimdallr
12,435
888
40
3
0
264,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role