Player Matchup

Thor
Thor
Silver IV
GODOFDEATH369
Thor
Silver IV
Level 145
God Stats
4W - 7L
1,430 SR
Queue Stats
142W - 200L
864 MMR
Solo
Ra
Ra
Silver II
runn-a-muck2
Ra
Silver II
Level 41
God Stats
0W - 2L
1,280 SR
Queue Stats
19W - 31L
1,071 MMR
Party 1
Odin
Odin
Silver V
snaggedcoyote
Odin
Silver V
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
821 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,403 SR
919 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,491 SR
899 MMR
Awilix
Awilix
Silver III
OkayTitan932002
Awilix
Silver III
Level 141
God Stats
98W - 105L
1,486 SR
Queue Stats
388W - 521L
726 MMR
Solo
Kukulkan
Kukulkan
Silver V
PMG TrapMaster
Kukulkan
Silver V
Level 125
God Stats
10W - 17L
1,437 SR
Queue Stats
12W - 20L
1,055 MMR
Party 2
Chaac
Chaac
Silver IV
killerboy042820
Chaac
Silver IV
Level 81
God Stats
9W - 10L
1,548 SR
Queue Stats
30W - 55L
915 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
7,947
722
3,958
13,024
4,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

9
1 / 6 / 2
7,949
723
8,606
9,973
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 3
7,672
697
2,096
8,879
7,183
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
AnubisKumbhakarnaAo KuangBastetNu Wa

VS

Bans
Morgan Le FayMartichorasAthenaSurtrAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 3 / 5
9,253
841
10,079
9,603
3,541
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
13
2 / 1 / 9
9,080
825
10,637
3,887
1,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
4 / 0 / 6
8,845
804
6,772
8,478
8,832
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
12
12
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
6
3
5
2.83
W
Kukulkan
2
1
9
6.5
W
4
0
6
7
L
1
6
2
0.33
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,660
Damage
27,488
31,876
Taken
21,968
15,586
Mitigated
13,892
4,217
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,958
735
0
2,605
13,024
4,843
0
4,440
8,584
0
20,892
W
10,079
4,149
0
2,778
9,603
3,541
1,086
2,493
6,994
0
23,052
W
Kukulkan
10,637
129
0
468
3,887
1,519
674
1,730
2,095
50,724
0
W
6,772
448
0
2,878
8,478
8,832
169
4,440
3,919
0
20,630
L
8,606
951
378
904
9,973
3,560
0
4,067
5,906
33,797
0
L
2,096
616
0
330
8,879
7,183
0
2,366
6,513
0
6,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,568
Gold Earned
27,178
82
Minions Killed
122
0
Camps Cleared
0
603,445
Distance Traveled
689,454
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,947
722
31
3
0
188,971
0
W
Awilix
9,253
841
39
4
0
217,042
0
W
Kukulkan
9,080
825
59
5
0
230,387
0
W
Chaac
8,845
804
24
2
0
242,025
0
L
Ra
7,949
723
37
3
0
196,700
0
L
Odin
7,672
697
14
1
0
217,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role