Player Matchup

Bacchus
Bacchus
FinalSam123
Bacchus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,349 Elo+
Party 1
Athena
Athena
Fye Dat
Athena
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,337 Elo+
Party 1
Geb
Geb
Iwasranover
Geb
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,343 Elo+
Party 1
Ymir
Ymir
KyngRhyno
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,321 Elo+
Party 1
Kuzenbo
Kuzenbo
MonkeyzKillz
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,335 Elo+
Party 1
Team Averages
Level 94
1,500 SR
1,337 Elo+

VS

Team Averages
Level 95
1,660 SR
1,549 Elo+
Discordia
Discordia
PaleDeathHunter
Discordia
Level 82
God Stats
8W - 4L
1,853 SR
Queue Stats
644W - 574L
1,542 Elo+
Solo
Janus
Janus
XxYOUGOTMExx
Janus
Level 101
God Stats
25W - 23L
1,645 SR
Queue Stats
366W - 243L
1,563 Elo+
Party 2
Ganesha
Ganesha
ZeusCamp
Ganesha
Level 109
God Stats
17W - 13L
1,583 SR
Queue Stats
360W - 243L
1,562 Elo+
Party 2
Neith
Neith
xxFatalSkillzxx
Neith
Level 24
God Stats
15W - 6L
1,717 SR
Queue Stats
52W - 30L
1,504 Elo+
Party 2
Freya
Freya
zambir
Freya
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
372W - 362L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FinalSam123
Bacchus
13
0 / 6 / 4
7,166
651
4,306
12,948
9,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
Fye Dat
Athena
13
0 / 3 / 3
7,457
678
2,623
16,500
19,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 3 / 1
7,692
699
6,837
13,444
5,000
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
1 / 1 / 1
7,626
693
3,000
8,823
8,731
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Kuzenbo
MonkeyzKillz
Kuzenbo
14
2 / 2 / 1
7,459
678
4,607
11,017
15,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PaleDeathHunter
Discordia
16
10 / 0 / 5
9,419
856
21,282
6,160
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 0 / 4
9,300
845
8,748
4,592
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
ZeusCamp
Ganesha
14
0 / 4 / 15
8,596
781
8,754
14,366
10,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 0 / 6
8,250
750
7,762
2,898
1,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
zambir
Freya
14
2 / 0 / 7
8,119
738
5,828
5,206
2,164
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
4
Kills
15
15
Deaths
4
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bacchus
FinalSam123
Bacchus
0
6
4
0.33
L
Athena
Fye Dat
Athena
0
3
3
0.5
L
1
3
1
0.5
L
Ymir
1
1
1
1.5
L
Kuzenbo
MonkeyzKillz
Kuzenbo
2
2
1
1.25
W
Discordia
PaleDeathHunter
Discordia
10
0
5
12.5
W
2
0
4
4
W
Ganesha
ZeusCamp
Ganesha
0
4
15
1.88
W
1
0
6
4
W
Freya
zambir
Freya
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,373
Damage
52,374
62,732
Taken
33,222
57,554
Mitigated
19,162
5,802
Healing
6,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
FinalSam123
Bacchus
4,306
304
0
1,124
12,948
9,158
0
8,515
4,002
11,664
0
L
Athena
Fye Dat
Athena
2,623
706
1,177
1,374
16,500
19,024
0
12,650
3,593
12,647
0
L
6,837
509
0
819
13,444
5,000
0
10,191
3,062
29,936
0
L
Ymir
3,000
281
0
0
8,823
8,731
0
4,280
4,183
20,762
0
L
Kuzenbo
MonkeyzKillz
Kuzenbo
4,607
1,336
0
1,308
11,017
15,641
0
8,579
2,271
15,631
0
W
Discordia
PaleDeathHunter
Discordia
21,282
410
0
0
6,160
2,658
163
4,980
1,103
38,736
0
W
8,748
439
0
480
4,592
1,939
678
1,146
3,411
63,671
0
W
Ganesha
ZeusCamp
Ganesha
8,754
356
0
2,384
14,366
10,835
0
8,655
5,324
13,626
0
W
7,762
2,665
0
1,765
2,898
1,566
0
2,125
647
0
23,582
W
Freya
zambir
Freya
5,828
1,848
0
1,784
5,206
2,164
802
3,719
1,364
23,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,400
Gold Earned
43,684
150
Minions Killed
267
0
Camps Cleared
0
1,076,847
Distance Traveled
1,211,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,166
651
12
1
0
213,489
0
L
Athena
7,457
678
21
2
0
210,906
0
L
Geb
7,692
699
62
6
0
240,846
0
L
Ymir
7,626
693
40
4
0
194,638
0
L
Kuzenbo
7,459
678
15
1
0
216,968
0
W
Discordia
9,419
856
54
5
0
268,405
0
W
Janus
9,300
845
121
11
0
276,014
0
W
Ganesha
8,596
781
0
0
0
227,296
0
W
Neith
8,250
750
50
5
0
219,725
0
W
Freya
8,119
738
42
4
0
219,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role