Player Matchup

Raijin
Raijin
D is 4 Daddy
Raijin
Level 111
God Stats
2W - 1L
1,725 SR
Queue Stats
55W - 54L
1,556 Elo+
Party 1
Freya
Freya
Luciferr1993420
Freya
Level 126
God Stats
6W - 6L
1,664 SR
Queue Stats
312W - 279L
1,527 Elo+
Party 2
Yemoja
Yemoja
OOxDirtyRandy
Yemoja
Level 136
God Stats
9W - 9L
1,497 SR
Queue Stats
585W - 587L
1,505 Elo+
Party 2
Nike
Nike
SumNomad42
Nike
Level 144
God Stats
1W - 2L
1,506 SR
Queue Stats
579W - 554L
1,553 Elo+
Party 2
Gilgamesh
Gilgamesh
rbki
Gilgamesh
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 86L
1,568 Elo+
Party 1
Team Averages
Level 132
1,578 SR
1,542 Elo+

VS

Team Averages
Level 143
1,518 SR
1,548 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 232
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ChiefKeef71
Skadi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,546 Elo+
Solo
Yemoja
Yemoja
Gingerl3read_Man
Yemoja
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 54L
1,588 Elo+
Solo
Raijin
Raijin
PrimalSilky
Raijin
Level 129
God Stats
4W - 3L
1,590 SR
Queue Stats
223W - 192L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
7
0 / 1 / 1
4,490
898
3,393
1,680
626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 2 / 1
4,602
920
2,230
4,726
1,934
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 0 / 1
4,622
924
1,045
704
614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
2 / 3 / 0
5,169
1,034
4,151
7,319
8,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
rbki
Gilgamesh
6
0 / 1 / 0
4,254
851
726
1,379
890
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
1 / 1 / 4
6,039
1,208
4,860
5,074
3,102
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
 
Athena
9
1 / 1 / 6
5,956
1,191
1,865
4,480
4,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
2 / 0 / 5
6,448
1,290
3,965
4,140
1,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 7
6,253
1,251
545
5,086
4,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
11
3 / 1 / 3
6,475
1,295
3,177
3,962
1,776
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
7
7
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
4
3
W
Athena
 
Athena
1
1
6
4
W
2
0
5
4.5
L
Raijin
0
1
1
0.5
W
0
0
7
3.5
L
0
2
1
0.25
L
0
0
1
0.5
W
Raijin
3
1
3
4.5
L
2
3
0
0.67
L
Gilgamesh
rbki
Gilgamesh
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,545
Damage
14,412
15,808
Taken
22,742
12,510
Mitigated
15,099
3,921
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,860
542
346
460
5,074
3,102
1,076
845
4,191
7,881
0
W
Athena
 
Athena
1,865
515
1,725
508
4,480
4,175
0
1,332
3,148
3,542
0
W
3,965
1,640
125
79
4,140
1,774
2,618
2,049
2,091
0
16,270
L
Raijin
3,393
99
48
96
1,680
626
0
1,125
555
4,841
0
W
545
135
5,247
1,866
5,086
4,272
988
882
4,204
1,191
0
L
2,230
391
0
550
4,726
1,934
0
3,466
1,250
4,756
0
L
1,045
21
1,609
280
704
614
0
598
106
2,968
0
W
Raijin
3,177
319
999
257
3,962
1,776
2,546
1,560
2,402
11,022
0
L
4,151
511
61
1,246
7,319
8,446
0
4,283
2,951
0
8,096
L
Gilgamesh
rbki
Gilgamesh
726
80
0
31
1,379
890
0
880
499
0
801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,137
Gold Earned
31,171
20
Minions Killed
61
0
Camps Cleared
0
323,864
Distance Traveled
453,827
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,039
1,208
7
1
0
101,318
0
W
Athena
5,956
1,191
2
0
0
96,806
0
W
Skadi
6,448
1,290
26
5
0
84,238
1
L
Raijin
4,490
898
4
1
0
64,423
0
W
Yemoja
6,253
1,251
2
0
0
85,905
0
L
Freya
4,602
920
5
1
0
66,421
0
L
Yemoja
4,622
924
4
1
0
95,304
0
W
Raijin
6,475
1,295
24
5
0
85,560
0
L
Nike
5,169
1,034
7
1
0
79,632
0
L
Gilgamesh
4,254
851
0
0
0
18,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role