Player Matchup

Ah Puch
Ah Puch
Gold V
KrutonKrusader
Ah Puch
Gold V
Level 98
God Stats
1W - 1L
1,631 SR
Queue Stats
175W - 169L
1,226 MMR
Solo
He Bo
He Bo
Gold IV
cdhockey14
He Bo
Gold IV
Level 146
God Stats
3W - 2L
1,950 SR
Queue Stats
235W - 242L
1,295 MMR
Party 1
Bacchus
Bacchus
Silver IV
marmar_12yh
Bacchus
Silver IV
Level 64
God Stats
6W - 5L
1,544 SR
Queue Stats
112W - 127L
1,218 MMR
Solo
Danzaburou
Danzaburou
Silver II
rsm623
Danzaburou
Silver II
Level 121
God Stats
3W - 2L
1,627 SR
Queue Stats
16W - 21L
1,201 MMR
Party 1
Ravana
Ravana
Gold V
theragemaster13
Ravana
Gold V
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 70L
1,237 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,650 SR
1,235 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,522 SR
1,247 MMR
Susano
Susano
Gold V
 
Susano
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Izanami
Izanami
Gold V
The_Flipshock
Izanami
Gold V
Level 60
God Stats
26W - 14L
1,634 SR
Queue Stats
52W - 54L
1,335 MMR
Party 2
Guan Yu
Guan Yu
Silver II
maxor812
Guan Yu
Silver II
Level 127
God Stats
3W - 3L
1,572 SR
Queue Stats
80W - 78L
1,032 MMR
Party 3
Atlas
Atlas
Silver II
nastyNsweaty
Atlas
Silver II
Level 62
God Stats
28W - 20L
1,586 SR
Queue Stats
52W - 58L
1,151 MMR
Party 2
Merlin
Merlin
Silver IV
xJokersDC
Merlin
Silver IV
Level 106
God Stats
0W - 1L
1,319 SR
Queue Stats
32W - 49L
1,216 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,307
758
2,784
2,430
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

He Bo
8
1 / 0 / 1
4,590
656
2,259
4,023
917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
marmar_12yh
Bacchus
7
3 / 0 / 2
4,948
707
3,638
5,150
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
rsm623
Danzaburou
7
1 / 2 / 2
4,352
622
2,901
4,502
1,369
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
5,016
717
2,788
1,818
983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
HachimanChang'eSerqetTyr

VS

Bans
AnubisNoxThanatosVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
6
1 / 1 / 1
4,188
598
3,373
5,920
1,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
8
1 / 2 / 0
4,480
640
3,123
4,322
1,343
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
maxor812
Guan Yu
3
0 / 0 / 0
3,185
455
103
1,990
989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 2 / 1
3,962
566
1,923
5,825
2,743
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Merlin
xJokersDC
Merlin
9
0 / 1 / 0
4,531
647
114
4,255
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
2
2
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
1
1
1.5
W
1
0
0
1
L
Izanami
1
2
0
0.5
W
He Bo
1
0
1
1.5
W
Bacchus
marmar_12yh
Bacchus
3
0
2
4
L
Guan Yu
maxor812
Guan Yu
0
0
0
0
L
0
2
1
0.25
W
Danzaburou
rsm623
Danzaburou
1
2
2
1
W
0
0
0
0
L
Merlin
xJokersDC
Merlin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,370
Damage
8,636
17,923
Taken
22,312
7,897
Mitigated
8,588
8,611
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,373
692
0
756
5,920
1,963
0
2,077
3,843
0
18,033
W
2,784
63
0
1,346
2,430
718
0
114
2,316
39,801
0
L
Izanami
3,123
2,512
0
1,343
4,322
1,343
366
1,604
2,718
0
35,491
W
He Bo
2,259
90
0
2,567
4,023
917
0
276
3,747
27,941
0
W
Bacchus
marmar_12yh
Bacchus
3,638
598
0
2,223
5,150
3,910
0
652
4,498
12,026
0
L
Guan Yu
maxor812
Guan Yu
103
0
0
818
1,990
989
0
0
1,990
0
4,126
L
1,923
1,093
0
858
5,825
2,743
0
1,597
4,228
7,879
0
W
Danzaburou
rsm623
Danzaburou
2,901
1,238
0
1,166
4,502
1,369
0
791
3,711
0
20,242
W
2,788
1,191
0
1,309
1,818
983
0
204
1,614
0
32,596
L
Merlin
xJokersDC
Merlin
114
0
0
593
4,255
1,550
0
3,403
852
29,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,213
Gold Earned
20,346
241
Minions Killed
184
0
Camps Cleared
0
750,157
Distance Traveled
625,554
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,188
598
29
4
0
172,639
0
W
Ah Puch
5,307
758
80
11
0
154,094
0
L
Izanami
4,480
640
73
10
0
124,799
0
W
He Bo
4,590
656
48
7
0
175,164
0
W
Bacchus
4,948
707
10
1
0
146,905
0
L
Guan Yu
3,185
455
5
1
0
36,167
0
L
Atlas
3,962
566
10
1
0
152,211
1
W
Danzaburou
4,352
622
42
6
0
144,753
0
W
Ravana
5,016
717
61
9
0
129,241
0
L
Merlin
4,531
647
67
10
0
139,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role