Player Matchup

Chiron
Chiron
DROMICO2K
Chiron
Level 124
God Stats
2W - 3L
1,502 SR
Queue Stats
152W - 163L
1,416 Elo+
Solo
Nox
Nox
Diabluras999
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 79L
1,299 Elo+
Party 1
Izanami
Izanami
Rociocc
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 40L
1,307 Elo+
Party 1
Maui
Maui
dragonfire_2602
Maui
Level 88
God Stats
0W - 2L
1,579 SR
Queue Stats
41W - 45L
1,529 Elo+
Solo
Achilles
Achilles
vDxnii-
Achilles
Level 65
God Stats
3W - 7L
964 SR
Queue Stats
253W - 265L
1,487 Elo+
Solo
Team Averages
Level 67
1,409 SR
1,408 Elo+

VS

Team Averages
Level 65
1,447 SR
1,533 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Alexxen1986
Xing Tian
Level 128
God Stats
6W - 6L
1,446 SR
Queue Stats
411W - 401L
1,495 Elo+
Solo
Sun Wukong
Sun Wukong
AntonioNolimits
Sun Wukong
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
267W - 243L
1,500 Elo+
Solo
Izanami
Izanami
Saldezian
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,729 Elo+
Solo
Ymir
Ymir
ko_xp
Ymir
Level 61
God Stats
1W - 2L
1,290 SR
Queue Stats
70W - 80L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DROMICO2K
Chiron
15
6 / 5 / 6
8,957
746
16,159
11,649
6,107
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 6
7,779
648
6,779
12,215
6,704
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
Rociocc
Izanami
14
0 / 3 / 9
7,602
634
7,754
8,900
5,092
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 11
9,091
758
7,242
13,265
17,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
vDxnii-
Achilles
16
8 / 4 / 4
9,372
781
13,419
13,752
12,918
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
3 / 3 / 12
9,122
760
15,579
10,364
11,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Alexxen1986
Xing Tian
16
7 / 2 / 11
10,099
842
10,065
15,491
21,175
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
AntonioNolimits
Sun Wukong
17
2 / 4 / 11
9,383
782
12,694
13,695
11,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Saldezian
Izanami
14
3 / 3 / 7
8,382
699
8,467
10,994
7,244
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
ko_xp
Ymir
15
4 / 5 / 10
9,401
783
5,646
16,171
14,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
70
17
Kills
19
19
Deaths
17
36
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
3
12
3
W
Xing Tian
Alexxen1986
Xing Tian
7
2
11
6.25
W
Sun Wukong
AntonioNolimits
Sun Wukong
2
4
11
1.88
L
Chiron
DROMICO2K
Chiron
6
5
6
1.8
L
1
5
6
0.8
L
Izanami
Rociocc
Izanami
0
3
9
1.5
W
Izanami
Saldezian
Izanami
3
3
7
2.17
L
2
2
11
3.75
W
Ymir
ko_xp
Ymir
4
5
10
1.8
L
Achilles
vDxnii-
Achilles
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,353
Damage
52,451
59,781
Taken
66,715
47,935
Mitigated
66,054
19,086
Healing
21,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,579
1,706
2,718
3,296
10,364
11,601
297
1,888
8,476
20,613
0
W
Xing Tian
Alexxen1986
Xing Tian
10,065
631
3,024
3,348
15,491
21,175
402
2,495
12,996
17,487
0
W
Sun Wukong
AntonioNolimits
Sun Wukong
12,694
2,073
113
2,881
13,695
11,756
512
4,225
9,470
0
27,719
L
Chiron
DROMICO2K
Chiron
16,159
6,839
1,457
1,986
11,649
6,107
483
6,473
5,176
0
30,893
L
6,779
927
1,006
2,552
12,215
6,704
0
7,089
5,126
17,152
0
L
Izanami
Rociocc
Izanami
7,754
4,710
990
2,236
8,900
5,092
0
5,441
3,459
0
17,707
W
Izanami
Saldezian
Izanami
8,467
5,093
333
1,895
10,994
7,244
122
1,693
9,301
0
20,833
L
7,242
733
1,309
4,501
13,265
17,114
0
5,526
7,739
12,958
0
W
Ymir
ko_xp
Ymir
5,646
474
1,524
1,942
16,171
14,278
152
3,720
12,451
13,525
0
L
Achilles
vDxnii-
Achilles
13,419
679
114
2,935
13,752
12,918
0
6,761
6,991
0
19,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,801
Gold Earned
46,387
102
Minions Killed
101
0
Camps Cleared
0
1,122,601
Distance Traveled
1,086,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,122
760
15
1
0
236,037
0
W
Xing Tian
10,099
842
7
1
0
221,664
0
W
Sun Wukong
9,383
782
41
3
0
234,268
0
L
Chiron
8,957
746
35
3
0
211,126
0
L
Nox
7,779
648
27
2
0
186,806
0
L
Izanami
7,602
634
25
2
0
237,266
0
W
Izanami
8,382
699
24
2
0
172,255
0
L
Maui
9,091
758
10
1
0
250,726
0
W
Ymir
9,401
783
14
1
0
221,800
0
L
Achilles
9,372
781
5
0
0
236,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role