Player Matchup

Vamana
Vamana
FinalSam123
Vamana
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,532 Elo+
Party 1
Anubis
Anubis
Fye Dat
Anubis
Level 72
God Stats
3W - 4L
1,548 SR
Queue Stats
27W - 40L
1,500 Elo+
Party 1
Fenrir
Fenrir
Iwasranover
Fenrir
Level 159
God Stats
5W - 4L
1,507 SR
Queue Stats
246W - 255L
1,524 Elo+
Party 1
Skadi
Skadi
KyngRhyno
Skadi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Maui
Maui
MonkeyzKillz
Maui
Level 107
God Stats
2W - 7L
1,319 SR
Queue Stats
13W - 19L
1,474 Elo+
Party 1
Team Averages
Level 94
1,475 SR
1,506 Elo+

VS

Team Averages
Level 103
1,483 SR
1,493 Elo+
Rama
Rama
 
Rama
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
 
Surtr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Angel_Lobo_PR
Nemesis
Level 128
God Stats
13W - 5L
1,697 SR
Queue Stats
248W - 214L
1,572 Elo+
Solo
Chang'e
Chang'e
McMudbutt
Chang'e
Level 41
God Stats
2W - 4L
1,217 SR
Queue Stats
21W - 36L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
1 / 2 / 0
6,965
580
4,240
10,215
8,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Fye Dat
Anubis
10
0 / 4 / 1
6,119
510
5,214
7,942
3,707
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
4 / 3 / 2
7,227
602
7,402
11,269
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
KyngRhyno
Skadi
9
1 / 7 / 2
5,733
478
4,758
11,056
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 2
5,728
477
2,391
10,697
7,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
5 / 3 / 3
7,886
657
9,589
9,799
3,659
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
 
Surtr
13
3 / 1 / 2
7,834
653
6,298
11,488
7,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
 
Cerberus
10
2 / 1 / 6
6,919
577
3,540
11,400
6,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
14
6 / 0 / 5
8,476
706
10,846
8,894
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
McMudbutt
Chang'e
14
2 / 1 / 2
8,171
681
4,988
6,478
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
18
18
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
3
3
2.17
W
Surtr
 
Surtr
3
1
2
4
W
Cerberus
 
Cerberus
2
1
6
5
W
Nemesis
6
0
5
8.5
L
Vamana
1
2
0
0.5
L
Anubis
Fye Dat
Anubis
0
4
1
0.13
L
Fenrir
4
3
2
1.67
L
Skadi
KyngRhyno
Skadi
1
7
2
0.29
W
Chang'e
McMudbutt
Chang'e
2
1
2
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,005
Damage
35,261
51,179
Taken
48,059
27,298
Mitigated
23,786
8,014
Healing
16,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,589
8,638
0
4,253
9,799
3,659
1,260
961
8,838
0
55,186
W
Surtr
 
Surtr
6,298
2,812
0
4,631
11,488
7,724
275
1,763
9,725
1,501
56,036
W
Cerberus
 
Cerberus
3,540
267
1,512
3,093
11,400
6,786
0
1,779
9,621
20,850
0
W
Nemesis
10,846
6,966
0
390
8,894
3,787
745
755
8,139
0
70,279
L
Vamana
4,240
1,120
0
1,698
10,215
8,400
703
206
10,009
0
54,759
L
Anubis
Fye Dat
Anubis
5,214
150
0
1,921
7,942
3,707
0
4,465
3,477
46,826
0
L
Fenrir
7,402
3,036
0
2,546
11,269
4,688
0
1,821
9,448
0
46,624
L
Skadi
KyngRhyno
Skadi
4,758
1,799
0
0
11,056
3,303
0
704
10,352
0
28,827
W
Chang'e
McMudbutt
Chang'e
4,988
290
680
2,431
6,478
1,830
1,624
2,347
4,131
70,235
0
L
2,391
1,060
0
1,849
10,697
7,200
0
1,614
9,083
14,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
39,286
311
Minions Killed
493
0
Camps Cleared
0
1,239,677
Distance Traveled
1,307,235
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,886
657
100
8
0
226,692
0
W
Surtr
7,834
653
95
8
0
262,992
3
W
Cerberus
6,919
577
44
4
0
270,316
0
W
Nemesis
8,476
706
108
9
0
300,855
0
L
Vamana
6,965
580
99
8
0
255,918
4
L
Anubis
6,119
510
76
6
0
209,813
0
L
Fenrir
7,227
602
73
6
0
287,225
4
L
Skadi
5,733
478
43
4
0
232,329
0
W
Chang'e
8,171
681
146
12
0
246,380
2
L
Maui
5,728
477
20
2
0
254,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role