Player Matchup

Susano
Susano
Dark_leviathan32
Susano
Level 109
God Stats
2W - 2L
1,317 SR
Queue Stats
315W - 331L
1,552 Elo+
Party 1
Bakasura
Bakasura
OkamiMythis
Bakasura
Level 125
God Stats
4W - 3L
1,532 SR
Queue Stats
395W - 401L
1,542 Elo+
Solo
Thor
Thor
Shanock22
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 82L
1,469 Elo+
Party 1
Xbalanque
Xbalanque
SpaceyMirror11
Xbalanque
Level 103
God Stats
3W - 4L
1,556 SR
Queue Stats
101W - 93L
1,569 Elo+
Party 1
Zhong Kui
Zhong Kui
VaccinalMaple53
Zhong Kui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,460 Elo+
Party 1
Team Averages
Level 101
1,481 SR
1,518 Elo+

VS

Team Averages
Level 99
1,552 SR
1,484 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Barrium15
Xing Tian
Level 108
God Stats
1W - 0L
1,760 SR
Queue Stats
12W - 5L
1,698 Elo+
Party 2
Zhong Kui
Zhong Kui
Jeremiahee
Zhong Kui
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,530 Elo+
Party 2
Thanatos
Thanatos
Jettu
Thanatos
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,486 Elo+
Party 2
Erlang Shen
Erlang Shen
aegisclaw918
Erlang Shen
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 14
9,556
735
10,579
14,231
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
OkamiMythis
Bakasura
17
4 / 3 / 9
10,246
788
7,329
13,925
15,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
17
5 / 7 / 9
10,039
772
17,640
16,178
8,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
SpaceyMirror11
Xbalanque
18
6 / 5 / 11
10,871
836
18,100
12,608
5,966
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
VaccinalMaple53
Zhong Kui
16
3 / 7 / 10
9,435
726
11,845
15,709
15,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
5 / 3 / 20
11,479
883
17,520
8,584
3,886
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Barrium15
Xing Tian
17
2 / 3 / 22
10,299
792
7,447
16,077
21,679
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Jeremiahee
Zhong Kui
17
4 / 7 / 16
10,357
797
13,947
17,978
17,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Jettu
Thanatos
20
16 / 5 / 7
12,312
947
18,467
15,493
8,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
aegisclaw918
Erlang Shen
16
2 / 3 / 19
10,297
792
4,859
14,591
15,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
113
21
Kills
29
30
Deaths
21
53
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
3
20
5
W
Xing Tian
Barrium15
Xing Tian
2
3
22
4.33
L
3
8
14
1.25
W
Zhong Kui
Jeremiahee
Zhong Kui
4
7
16
1.71
W
Thanatos
Jettu
Thanatos
16
5
7
3.9
L
Bakasura
OkamiMythis
Bakasura
4
3
9
2.83
L
Thor
5
7
9
1.36
L
Xbalanque
SpaceyMirror11
Xbalanque
6
5
11
2.3
L
Zhong Kui
VaccinalMaple53
Zhong Kui
3
7
10
1.14
W
Erlang Shen
aegisclaw918
Erlang Shen
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,493
Damage
62,240
72,651
Taken
72,723
51,370
Mitigated
66,938
14,248
Healing
26,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,520
444
1,772
1,494
8,584
3,886
1,922
307
8,277
48,768
0
W
Xing Tian
Barrium15
Xing Tian
7,447
375
875
2,184
16,077
21,679
312
2,714
11,203
13,771
0
L
10,579
838
981
1,015
14,231
4,951
240
6,005
8,226
0
17,405
W
Zhong Kui
Jeremiahee
Zhong Kui
13,947
1,581
1,070
2,863
17,978
17,081
0
3,667
13,575
24,850
0
W
Thanatos
Jettu
Thanatos
18,467
3,895
1,078
9,598
15,493
8,640
1,156
3,033
11,991
0
29,292
L
Bakasura
OkamiMythis
Bakasura
7,329
3,646
404
3,492
13,925
15,915
100
7,702
6,223
0
6,762
L
Thor
17,640
3,171
999
2,070
16,178
8,920
40
8,314
7,864
0
35,196
L
Xbalanque
SpaceyMirror11
Xbalanque
18,100
9,704
125
1,918
12,608
5,966
911
8,843
3,765
0
34,646
L
Zhong Kui
VaccinalMaple53
Zhong Kui
11,845
696
549
2,695
15,709
15,618
0
8,050
7,659
18,339
0
W
Erlang Shen
aegisclaw918
Erlang Shen
4,859
1,590
1,977
3,796
14,591
15,652
160
2,124
12,310
0
8,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,147
Gold Earned
54,744
139
Minions Killed
145
0
Camps Cleared
0
1,103,795
Distance Traveled
1,283,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,479
883
84
6
0
266,984
0
W
Xing Tian
10,299
792
12
1
0
279,867
0
L
Susano
9,556
735
13
1
0
221,685
0
W
Zhong Kui
10,357
797
24
2
0
214,329
0
W
Thanatos
12,312
947
16
1
0
260,703
0
L
Bakasura
10,246
788
31
2
0
259,531
0
L
Thor
10,039
772
36
3
0
207,301
0
L
Xbalanque
10,871
836
41
3
0
204,199
0
L
Zhong Kui
9,435
726
18
1
0
211,079
0
W
Erlang Shen
10,297
792
9
1
0
261,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role