Player Matchup

King Arthur
King Arthur
AshuraHiro
King Arthur
Level 147
God Stats
3W - 0L
1,888 SR
Queue Stats
27W - 32L
1,426 Elo+
Solo
Artemis
Artemis
Bailey11Bravo
Artemis
Level 123
God Stats
16W - 10L
1,754 SR
Queue Stats
131W - 118L
1,392 Elo+
Solo
Mercury
Mercury
LilXannyGod
Mercury
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,414 Elo+
Solo
Ix Chel
Ix Chel
guacam0Ie
Ix Chel
Level 56
God Stats
7W - 3L
1,648 SR
Queue Stats
122W - 111L
1,484 Elo+
Solo
Artio
Artio
justaworm1975
Artio
Level 100
God Stats
2W - 4L
1,472 SR
Queue Stats
26W - 27L
1,416 Elo+
Solo
Team Averages
Level 110
1,652 SR
1,427 Elo+

VS

Team Averages
Level 88
1,435 SR
1,492 Elo+
Anubis
Anubis
CommanderKell
Anubis
Level 67
God Stats
21W - 12L
1,599 SR
Queue Stats
27W - 19L
1,546 Elo+
Solo
Ne Zha
Ne Zha
Kinglet
Ne Zha
Level 108
God Stats
1W - 3L
1,163 SR
Queue Stats
361W - 334L
1,502 Elo+
Solo
Chernobog
Chernobog
RDX Sinister
Chernobog
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 80L
1,424 Elo+
Solo
Yemoja
Yemoja
Slayer_Ataraxia
Yemoja
Level 148
God Stats
0W - 1L
1,308 SR
Queue Stats
66W - 54L
1,556 Elo+
Solo
Ah Puch
Ah Puch
Steezgod32
Ah Puch
Level 56
God Stats
7W - 5L
1,606 SR
Queue Stats
58W - 82L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AshuraHiro
King Arthur
11
1 / 1 / 1
6,122
612
3,185
8,141
4,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
8
0 / 1 / 0
5,045
505
7,704
5,370
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
LilXannyGod
Mercury
12
5 / 1 / 0
6,980
698
3,657
7,764
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
guacam0Ie
Ix Chel
9
0 / 5 / 3
5,092
509
3,586
8,853
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 0 / 0
4,995
500
2,114
9,520
5,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,737
574
4,417
6,953
3,302
Ne Zha
Kinglet
Ne Zha
4
0 / 1 / 0
3,935
394
736
2,557
643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chernobog
RDX Sinister
Chernobog
8
0 / 0 / 0
4,453
445
4,185
6,488
2,311
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 0
5,248
525
2,503
6,387
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Steezgod32
Ah Puch
11
5 / 3 / 1
6,627
663
9,439
7,566
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
6
Kills
7
8
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AshuraHiro
King Arthur
1
1
1
1.5
W
Artemis
0
1
0
0
L
1
2
0
0.5
L
Ne Zha
Kinglet
Ne Zha
0
1
0
0
W
Mercury
LilXannyGod
Mercury
5
1
0
5
L
Chernobog
RDX Sinister
Chernobog
0
0
0
0
L
1
0
0
1
L
Ah Puch
Steezgod32
Ah Puch
5
3
1
1.83
W
Ix Chel
guacam0Ie
Ix Chel
0
5
3
0.3
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,246
Damage
21,280
39,648
Taken
29,951
18,578
Mitigated
13,172
11,280
Healing
11,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AshuraHiro
King Arthur
3,185
15
0
2,250
8,141
4,841
0
4,229
3,912
0
40,865
W
Artemis
7,704
2,222
0
2,311
5,370
1,794
416
1,289
4,081
0
36,072
L
4,417
176
0
3,828
6,953
3,302
0
0
6,953
41,268
0
L
Ne Zha
Kinglet
Ne Zha
736
162
0
718
2,557
643
0
664
1,893
0
5,702
W
Mercury
LilXannyGod
Mercury
3,657
1,509
0
1,049
7,764
2,744
0
2,561
5,203
0
53,488
L
Chernobog
RDX Sinister
Chernobog
4,185
2,560
0
2,163
6,488
2,311
0
1,433
5,055
0
28,032
L
2,503
606
681
2,819
6,387
4,295
0
681
5,706
17,495
0
L
Ah Puch
Steezgod32
Ah Puch
9,439
431
0
1,723
7,566
2,621
535
2,922
4,644
51,793
0
W
Ix Chel
guacam0Ie
Ix Chel
3,586
1,081
202
1,663
8,853
3,303
0
7,066
1,787
24,902
0
W
2,114
58
288
3,517
9,520
5,896
130
1,214
8,306
16,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,234
Gold Earned
26,000
282
Minions Killed
231
0
Camps Cleared
0
1,017,072
Distance Traveled
821,273
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,122
612
60
6
0
198,900
0
W
Artemis
5,045
505
61
6
0
164,333
0
L
Anubis
5,737
574
76
8
0
182,714
0
L
Ne Zha
3,935
394
9
1
0
87,970
0
W
Mercury
6,980
698
103
10
0
259,368
2
L
Chernobog
4,453
445
39
4
0
192,856
0
L
Yemoja
5,248
525
31
3
0
175,717
0
L
Ah Puch
6,627
663
76
8
0
182,016
0
W
Ix Chel
5,092
509
42
4
0
187,531
0
W
Artio
4,995
500
16
2
0
206,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role