Player Matchup

Kumbhakarna
Kumbhakarna
MogieMay0819
Kumbhakarna
Level 23
God Stats
21W - 14L
1,570 SR
Queue Stats
336W - 370L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
Run-Dem_Pockets_
Ne Zha
Level 159
God Stats
2W - 1L
1,291 SR
Queue Stats
151W - 164L
1,473 Elo+
Party 1
Zhong Kui
Zhong Kui
RunUpG3tD0N3Up21
Zhong Kui
Level 143
God Stats
1W - 0L
1,286 SR
Queue Stats
47W - 46L
1,502 Elo+
Party 1
Team Averages
Level 108
1,383 SR
1,487 Elo+

VS

Team Averages
Level 120
1,330 SR
1,442 Elo+
Osiris
Osiris
Evanw503
Osiris
Level 89
God Stats
0W - 1L
1,288 SR
Queue Stats
33W - 34L
1,433 Elo+
Party 2
Discordia
Discordia
IvaniaSlc
Discordia
Level 223
God Stats
2W - 11L
1,442 SR
Queue Stats
106W - 120L
1,467 Elo+
Solo
Set
Set
Xabr Thunder
Set
Level 48
God Stats
2W - 6L
1,260 SR
Queue Stats
38W - 38L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MogieMay0819
Kumbhakarna
15
0 / 0 / 13
12,781
673
3,466
10,105
13,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

17
6 / 0 / 7
13,940
734
12,365
10,827
5,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
17
8 / 1 / 4
14,546
766
14,889
15,697
12,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Evanw503
Osiris
15
1 / 4 / 0
12,195
642
12,033
14,300
14,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
IvaniaSlc
Discordia
14
0 / 6 / 0
11,690
615
9,193
10,016
4,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

14
0 / 4 / 0
11,323
596
5,509
11,618
6,169
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
14
Kills
1
1
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
Evanw503
Osiris
1
4
0
0.25
L
Discordia
IvaniaSlc
Discordia
0
6
0
0
W
Kumbhakarna
MogieMay0819
Kumbhakarna
0
0
13
6.5
W
6
0
7
9.5
W
Zhong Kui
8
1
4
10
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,720
Damage
26,735
36,629
Taken
35,934
31,818
Mitigated
25,411
9,699
Healing
1,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Evanw503
Osiris
12,033
3,165
0
750
14,300
14,882
0
7,488
6,812
0
61,166
L
Discordia
IvaniaSlc
Discordia
9,193
199
256
755
10,016
4,360
0
4,484
5,532
48,265
0
W
Kumbhakarna
MogieMay0819
Kumbhakarna
3,466
174
0
0
10,105
13,711
201
3,848
6,257
18,770
0
W
12,365
3,894
0
2,648
10,827
5,718
1,705
2,296
8,531
0
56,867
W
Zhong Kui
14,889
170
0
7,051
15,697
12,389
804
3,535
12,162
83,008
0
L
5,509
2,450
0
187
11,618
6,169
0
6,929
4,689
0
29,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,267
Gold Earned
35,208
202
Minions Killed
196
0
Camps Cleared
0
1,098,447
Distance Traveled
982,672
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,195
642
87
5
0
365,083
0
L
Discordia
11,690
615
71
4
0
292,232
5
W
Kumbhakarna
12,781
673
21
1
0
356,465
0
W
Ne Zha
13,940
734
56
3
0
397,917
2
W
Zhong Kui
14,546
766
125
7
0
344,065
0
L
Set
11,323
596
38
2
0
325,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role