Player Matchup

Ao Kuang
Ao Kuang
Attribial
Ao Kuang
Level 146
God Stats
7W - 5L
1,655 SR
Queue Stats
66W - 39L
1,710 Elo+
Party 2
Danzaburou
Danzaburou
DevourDerp
Danzaburou
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 33L
1,727 Elo+
Party 2
Horus
Horus
NnblakolpnN
Horus
Level 158
God Stats
5W - 4L
1,666 SR
Queue Stats
198W - 180L
1,575 Elo+
Solo
Nike
Nike
iiChristilite
Nike
Level 119
God Stats
3W - 0L
1,848 SR
Queue Stats
30W - 18L
1,606 Elo+
Party 2
Janus
Janus
windsuns
Janus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,773 Elo+
Solo
Team Averages
Level 138
1,634 SR
1,678 Elo+

VS

Team Averages
Level 126
1,655 SR
1,533 Elo+
Izanami
Izanami
Hobodude19
Izanami
Level 108
God Stats
2W - 7L
1,574 SR
Queue Stats
43W - 78L
1,438 Elo+
Party 1
Janus
Janus
NewMaicol
Janus
Level 193
God Stats
1W - 1L
1,800 SR
Queue Stats
258W - 233L
1,559 Elo+
Solo
Achilles
Achilles
Shockers
Achilles
Level 122
God Stats
2W - 2L
1,924 SR
Queue Stats
197W - 196L
1,566 Elo+
Party 1
Susano
Susano
slayer5495
Susano
Level 99
God Stats
4W - 6L
1,476 SR
Queue Stats
346W - 338L
1,585 Elo+
Party 1
He Bo
He Bo
twincam
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 81L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Attribial
Ao Kuang
14
9 / 0 / 4
8,447
650
13,623
11,217
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
DevourDerp
Danzaburou
12
0 / 3 / 7
7,096
546
5,805
9,894
4,541
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 1 / 0
7,536
580
6,588
9,711
8,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 6
7,182
552
3,933
11,048
8,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
windsuns
Janus
14
2 / 0 / 4
7,793
599
4,969
5,552
2,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hobodude19
Izanami
11
0 / 2 / 2
6,559
505
3,981
6,344
2,242
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Janus
NewMaicol
Janus
12
0 / 2 / 0
7,035
541
3,693
6,761
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Shockers
Achilles
10
1 / 5 / 1
6,363
489
5,802
12,172
11,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
slayer5495
Susano
12
2 / 5 / 1
6,794
523
6,634
12,226
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
twincam
He Bo
13
2 / 2 / 0
7,290
561
6,325
9,214
2,266
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
5
5
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Attribial
Ao Kuang
9
0
4
11
W
Danzaburou
DevourDerp
Danzaburou
0
3
7
1.17
L
Izanami
Hobodude19
Izanami
0
2
2
0.5
L
Janus
NewMaicol
Janus
0
2
0
0
W
2
1
0
2
L
Achilles
Shockers
Achilles
1
5
1
0.3
W
3
1
6
6
L
Susano
slayer5495
Susano
2
5
1
0.5
L
He Bo
twincam
He Bo
2
2
0
1
W
Janus
windsuns
Janus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,918
Damage
26,435
47,422
Taken
46,717
28,181
Mitigated
22,558
13,733
Healing
6,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Attribial
Ao Kuang
13,623
3,371
0
2,556
11,217
4,503
0
390
10,733
69,525
0
W
Danzaburou
DevourDerp
Danzaburou
5,805
3,108
0
4,628
9,894
4,541
0
507
9,351
0
59,905
L
Izanami
Hobodude19
Izanami
3,981
2,870
0
1,211
6,344
2,242
0
3,340
3,004
0
46,409
L
Janus
NewMaicol
Janus
3,693
0
0
750
6,761
2,501
0
4,366
2,303
71,571
0
W
6,588
2,762
70
3,518
9,711
8,568
15
5,800
3,911
0
51,337
L
Achilles
Shockers
Achilles
5,802
903
0
1,402
12,172
11,074
0
4,948
7,106
0
13,015
W
3,933
406
0
1,877
11,048
8,393
0
1,897
9,065
0
28,819
L
Susano
slayer5495
Susano
6,634
2,074
0
750
12,226
4,475
0
5,684
6,498
0
46,159
L
He Bo
twincam
He Bo
6,325
413
0
2,144
9,214
2,266
0
0
8,542
53,396
0
W
Janus
windsuns
Janus
4,969
620
0
1,084
5,552
2,176
0
1,432
3,942
65,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,054
Gold Earned
34,041
453
Minions Killed
404
0
Camps Cleared
0
1,424,689
Distance Traveled
1,384,276
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,447
650
105
8
0
330,249
0
W
Danzaburou
7,096
546
100
8
0
245,970
0
L
Izanami
6,559
505
102
8
0
261,534
7
L
Janus
7,035
541
146
11
0
286,354
2
W
Horus
7,536
580
84
6
0
259,282
0
L
Achilles
6,363
489
11
1
0
284,973
0
W
Nike
7,182
552
34
3
0
309,437
2
L
Susano
6,794
523
74
6
0
291,503
0
L
He Bo
7,290
561
71
5
0
259,912
0
W
Janus
7,793
599
130
10
0
279,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role