Player Matchup

Ishtar
Ishtar
Blargwhales
Ishtar
Level 65
God Stats
15W - 22L
1,527 SR
Queue Stats
80W - 89L
1,434 Elo+
Party 4
Serqet
Serqet
BowomHK
Serqet
Level 28
God Stats
37W - 30L
1,350 SR
Queue Stats
324W - 296L
1,381 Elo+
Party 2
Sun Wukong
Sun Wukong
MhammadKali
Sun Wukong
Level 39
God Stats
4W - 0L
1,975 SR
Queue Stats
45W - 52L
1,520 Elo+
Solo
Scylla
Scylla
Unknownfightr56
Scylla
Level 9
God Stats
3W - 5L
1,336 SR
Queue Stats
6W - 11L
1,334 Elo+
Party 4
Ymir
Ymir
notZIRC
Ymir
Level 69
God Stats
24W - 37L
1,415 SR
Queue Stats
1,084W - 1,015L
1,495 Elo+
Party 2
Team Averages
Level 42
1,520 SR
1,433 Elo+

VS

Team Averages
Level 59
1,413 SR
1,488 Elo+
Loki
Loki
ExrixStrife
Loki
Level 35
God Stats
3W - 5L
1,491 SR
Queue Stats
45W - 55L
1,357 Elo+
Party 1
Izanami
Izanami
Fluffyman7869
Izanami
Level 3
God Stats
0W - 1L
1,294 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mulan
Mulan
KitchenWitch98
Mulan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,248 Elo+
Party 1
Yu Huang
Yu Huang
SquigTheNickle
Yu Huang
Level 48
God Stats
0W - 2L
1,243 SR
Queue Stats
197W - 169L
1,525 Elo+
Solo
Ymir
Ymir
TeloScope
Ymir
Level 169
God Stats
0W - 1L
1,537 SR
Queue Stats
10W - 7L
1,812 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
15
11 / 2 / 4
9,618
601
14,198
10,667
4,716
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
BowomHK
Serqet
13
1 / 1 / 4
7,889
493
6,539
10,793
4,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
MhammadKali
Sun Wukong
16
17 / 0 / 2
11,030
689
20,565
14,006
11,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 4
7,588
474
5,620
9,174
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
notZIRC
Ymir
12
2 / 1 / 9
8,883
555
6,403
13,862
11,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,053
441
3,963
12,062
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
11
0 / 10 / 0
7,014
438
5,542
15,114
5,360
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 11 / 0
7,174
448
5,748
16,928
14,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
14
4 / 3 / 2
8,497
531
8,961
10,883
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
3 / 4 / 2
8,684
543
8,724
18,514
19,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
32
Kills
8
9
Deaths
32
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
11
2
4
6.5
W
Serqet
BowomHK
Serqet
1
1
4
3
L
1
4
2
0.5
L
Izanami
0
10
0
0
L
0
11
0
0
W
Sun Wukong
MhammadKali
Sun Wukong
17
0
2
18
L
Yu Huang
4
3
2
1.67
L
Ymir
3
4
2
1
W
1
5
4
0.6
W
Ymir
notZIRC
Ymir
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,325
Damage
32,938
58,502
Taken
73,501
35,877
Mitigated
47,905
17,734
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
14,198
9,003
726
3,544
10,667
4,716
1,980
3,611
7,056
0
66,530
W
Serqet
BowomHK
Serqet
6,539
1,696
0
1,402
10,793
4,487
0
2,015
8,778
0
69,124
L
3,963
216
0
3,193
12,062
3,894
0
607
11,455
0
45,582
L
Izanami
5,542
4,871
0
1,963
15,114
5,360
502
1,665
13,449
0
46,867
L
5,748
1,789
0
2,478
16,928
14,510
0
801
16,127
0
45,652
W
Sun Wukong
MhammadKali
Sun Wukong
20,565
7,155
0
5,620
14,006
11,726
731
2,206
11,151
0
77,487
L
Yu Huang
8,961
1,081
0
270
10,883
4,587
0
5,184
5,555
58,575
0
L
Ymir
8,724
1,892
1,641
1,920
18,514
19,554
90
3,766
14,166
29,867
0
W
5,620
771
0
1,240
9,174
3,094
242
5,926
3,206
46,794
0
W
Ymir
notZIRC
Ymir
6,403
2,171
2,482
2,720
13,862
11,854
0
3,927
9,935
31,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,008
Gold Earned
38,422
432
Minions Killed
346
0
Camps Cleared
0
1,563,280
Distance Traveled
1,456,412
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,618
601
107
7
0
296,364
0
W
Serqet
7,889
493
94
6
0
356,986
3
L
Loki
7,053
441
80
5
0
350,414
0
L
Izanami
7,014
438
79
5
0
266,951
0
L
Mulan
7,174
448
66
4
0
269,831
0
W
Sun Wukong
11,030
689
106
7
0
322,936
2
L
Yu Huang
8,497
531
100
6
0
292,724
0
L
Ymir
8,684
543
21
1
0
276,492
0
W
Scylla
7,588
474
85
5
0
286,870
0
W
Ymir
8,883
555
40
3
0
300,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role