Player Matchup

Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
EpSiCCuDDa
Nu Wa
Level 155
God Stats
7W - 1L
1,500 SR
Queue Stats
129W - 98L
1,627 Elo+
Party 1
Bellona
Bellona
Hêlløïmtøxïç
Bellona
Level 155
God Stats
3W - 1L
1,537 SR
Queue Stats
388W - 339L
1,538 Elo+
Party 3
Athena
Athena
Lightnesmoon
Athena
Level 109
God Stats
44W - 27L
1,584 SR
Queue Stats
129W - 121L
1,543 Elo+
Solo
Serqet
Serqet
Zhisker
Serqet
Level 156
God Stats
4W - 4L
1,795 SR
Queue Stats
80W - 52L
1,703 Elo+
Party 1
Team Averages
Level 146
1,583 SR
1,582 Elo+

VS

Team Averages
Level 131
1,530 SR
1,540 Elo+
Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Frosty502
Nu Wa
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 93L
1,604 Elo+
Party 2
Pele
Pele
Hanstastic
Pele
Level 109
God Stats
9W - 5L
1,413 SR
Queue Stats
145W - 133L
1,476 Elo+
Solo
Anubis
Anubis
Valheru177
Anubis
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 92L
1,596 Elo+
Party 2
Ganesha
Ganesha
pr1smact
Ganesha
Level 129
God Stats
0W - 1L
1,737 SR
Queue Stats
37W - 38L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 4 / 3
5,342
534
2,831
7,208
2,237
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
11
1 / 1 / 2
5,952
595
3,513
4,434
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 1
5,667
567
3,434
9,827
7,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
8
1 / 4 / 2
5,125
513
1,562
7,863
4,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
Zhisker
Serqet
11
3 / 1 / 3
6,204
620
3,651
5,446
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
4 / 2 / 2
6,353
635
5,714
7,030
2,119
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Frosty502
Nu Wa
11
0 / 1 / 3
6,075
608
3,827
4,212
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 1 / 1
6,738
674
4,341
6,583
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Valheru177
Anubis
10
2 / 1 / 0
5,835
584
5,344
6,218
2,892
Ganesha
pr1smact
Ganesha
6
0 / 1 / 7
4,925
493
1,716
4,871
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
6
Kills
12
12
Deaths
6
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
4
3
0.63
L
Hachiman
 
Hachiman
4
2
2
2.5
W
Nu Wa
1
1
2
2
L
Nu Wa
Frosty502
Nu Wa
0
1
3
1.5
L
6
1
1
6.5
W
0
2
1
0.25
W
Athena
1
4
2
0.5
L
Anubis
Valheru177
Anubis
2
1
0
2
W
Serqet
Zhisker
Serqet
3
1
3
4.5
L
Ganesha
pr1smact
Ganesha
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,991
Damage
20,942
34,778
Taken
28,914
18,072
Mitigated
11,355
9,704
Healing
10,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,831
1,084
0
2,375
7,208
2,237
0
627
6,581
0
31,253
L
Hachiman
 
Hachiman
5,714
3,426
0
2,956
7,030
2,119
0
1,231
5,627
0
48,109
W
Nu Wa
3,513
649
0
500
4,434
1,283
0
1,453
2,981
49,149
0
L
Nu Wa
Frosty502
Nu Wa
3,827
525
0
1,218
4,212
1,361
0
1,513
2,699
54,201
0
L
4,341
1,024
0
914
6,583
2,212
0
1,666
4,777
0
50,347
W
3,434
1,215
0
4,190
9,827
7,287
0
5,565
4,262
0
40,179
W
Athena
1,562
836
0
2,264
7,863
4,989
0
1,390
6,473
9,920
0
L
Anubis
Valheru177
Anubis
5,344
462
0
3,542
6,218
2,892
0
195
5,951
42,285
0
W
Serqet
Zhisker
Serqet
3,651
1,069
0
375
5,446
2,276
0
1,852
3,594
0
33,673
L
Ganesha
pr1smact
Ganesha
1,716
484
0
1,904
4,871
2,771
0
470
4,401
8,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,290
Gold Earned
29,926
285
Minions Killed
342
0
Camps Cleared
0
1,046,829
Distance Traveled
915,207
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,342
534
53
5
0
195,298
3
L
Hachiman
6,353
635
94
9
0
184,595
2
W
Nu Wa
5,952
595
85
9
0
206,340
0
L
Nu Wa
6,075
608
97
10
0
194,751
2
L
Pele
6,738
674
83
8
0
233,420
1
W
Bellona
5,667
567
72
7
0
185,686
0
W
Athena
5,125
513
11
1
0
210,595
2
L
Anubis
5,835
584
68
7
0
156,797
0
W
Serqet
6,204
620
64
6
0
248,910
0
L
Ganesha
4,925
493
0
0
0
145,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role