Player Matchup

Ymir
Ymir
Mr_xLpz
Ymir
Level 32
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Ra
Ra
Specter-ESP
Ra
Level 8
God Stats
5W - 14L
1,332 SR
Queue Stats
5W - 26L
1,126 Elo+
Party 2
Neith
Neith
adprogamer
Neith
Level 53
God Stats
7W - 19L
1,227 SR
Queue Stats
15W - 35L
1,162 Elo+
Party 2
Team Averages
Level 31
1,353 SR
1,262 Elo+

VS

Team Averages
Level 136
1,560 SR
1,553 Elo+
Persephone
Persephone
KingKxxpa
Persephone
Level 147
God Stats
23W - 29L
1,517 SR
Queue Stats
164W - 142L
1,619 Elo+
Party 1
Fenrir
Fenrir
KingZubr
Fenrir
Level 111
God Stats
17W - 16L
1,571 SR
Queue Stats
186W - 170L
1,542 Elo+
Party 1
Atlas
Atlas
Nitroklaus98
Atlas
Level 149
God Stats
22W - 14L
1,591 SR
Queue Stats
138W - 136L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Mr_xLpz
Ymir
8
0 / 7 / 3
6,534
653
2,696
11,950
10,246
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 8 / 3
7,289
729
4,007
8,519
3,180
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
3 / 4 / 2
7,586
759
5,674
8,436
3,387
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KingKxxpa
Persephone
12
6 / 2 / 9
9,364
936
12,058
7,022
2,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
KingZubr
Fenrir
11
8 / 3 / 11
9,334
933
7,447
10,689
7,856
Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
5 / 0 / 13
9,003
900
6,629
11,422
10,949
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
5
Kills
19
19
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Persephone
KingKxxpa
Persephone
6
2
9
5.25
W
Fenrir
KingZubr
Fenrir
8
3
11
4.5
L
Ymir
Mr_xLpz
Ymir
0
7
3
0.21
W
5
0
13
11.5
L
2
8
3
0.44
L
Neith
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,377
Damage
26,134
28,905
Taken
29,133
16,813
Mitigated
21,422
1,593
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
KingKxxpa
Persephone
12,058
353
0
1,369
7,022
2,617
876
1,501
5,436
46,226
0
W
Fenrir
KingZubr
Fenrir
7,447
1,668
0
1,815
10,689
7,856
766
2,125
8,564
0
17,392
L
Ymir
Mr_xLpz
Ymir
2,696
548
0
400
11,950
10,246
0
7,105
4,839
11,154
0
W
6,629
2,694
0
3,619
11,422
10,949
423
3,299
8,015
22,993
0
L
4,007
191
269
200
8,519
3,180
0
6,051
2,456
18,068
0
L
Neith
5,674
2,852
0
724
8,436
3,387
0
5,712
2,717
0
20,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,409
Gold Earned
27,701
68
Minions Killed
111
0
Camps Cleared
0
475,788
Distance Traveled
549,150
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,364
936
73
7
0
169,927
0
W
Fenrir
9,334
933
17
2
0
181,589
0
L
Ymir
6,534
653
9
1
0
157,534
0
W
Atlas
9,003
900
21
2
0
197,634
2
L
Ra
7,289
729
32
3
0
158,701
0
L
Neith
7,586
759
27
3
0
159,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role