Player Matchup

Sylvanus
Sylvanus
MrRackley
Sylvanus
Level 20
God Stats
5W - 9L
1,426 SR
Queue Stats
185W - 214L
1,348 Elo+
Party 1
Amaterasu
Amaterasu
ScrotalTwitch
Amaterasu
Level 34
God Stats
7W - 6L
1,491 SR
Queue Stats
165W - 194L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
Simplistikc
Zhong Kui
Level 104
God Stats
2W - 2L
1,569 SR
Queue Stats
187W - 234L
1,452 Elo+
Party 1
Sol
Sol
SukunasBussy
Sol
Level 118
God Stats
7W - 2L
1,547 SR
Queue Stats
180W - 173L
1,466 Elo+
Party 1
Skadi
Skadi
killtastic7190
Skadi
Level 68
God Stats
1W - 2L
1,484 SR
Queue Stats
111W - 155L
1,470 Elo+
Party 1
Team Averages
Level 69
1,503 SR
1,438 Elo+

VS

Team Averages
Level 61
1,409 SR
1,234 Elo+
Merlin
Merlin
LordTempestLudis
Merlin
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 107L
1,279 Elo+
Party 3
Fenrir
Fenrir
Shiesty KP
Fenrir
Level 146
God Stats
4W - 3L
1,546 SR
Queue Stats
199W - 210L
1,371 Elo+
Party 2
Medusa
Medusa
ShiestyQueen
Medusa
Level 83
God Stats
8W - 13L
1,437 SR
Queue Stats
74W - 94L
1,359 Elo+
Party 2
Atlas
Atlas
The Voloctis
Atlas
Level 25
God Stats
14W - 17L
1,375 SR
Queue Stats
57W - 69L
1,292 Elo+
Party 3
Bellona
Bellona
ladypendragon92
Bellona
Level 6
God Stats
0W - 5L
1,184 SR
Queue Stats
5W - 17L
869 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MrRackley
Sylvanus
10
0 / 0 / 1
6,264
482
2,377
3,240
2,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
ScrotalTwitch
Amaterasu
11
0 / 0 / 4
6,687
514
5,600
5,397
3,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Simplistikc
Zhong Kui
14
5 / 0 / 0
8,191
630
3,435
4,450
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 0 / 3
8,582
660
10,714
6,244
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 0
6,127
471
2,252
2,987
996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,989
461
1,268
9,861
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Shiesty KP
Fenrir
9
0 / 0 / 0
5,280
406
896
6,810
3,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
10
0 / 0 / 0
5,317
409
1,741
1,824
524
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 0
5,043
388
2,118
13,505
7,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 0
5,389
415
2,175
11,079
8,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
9
Kills
0
0
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Sylvanus
MrRackley
Sylvanus
0
0
1
0.5
W
Amaterasu
ScrotalTwitch
Amaterasu
0
0
4
2
L
Fenrir
Shiesty KP
Fenrir
0
0
0
0
L
Medusa
0
0
0
0
W
Zhong Kui
Simplistikc
Zhong Kui
5
0
0
5
W
4
0
3
5.5
L
0
4
0
0
W
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,378
Damage
8,198
22,318
Taken
43,079
11,562
Mitigated
22,646
8,412
Healing
8,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,268
0
0
1,393
9,861
2,697
28
5,637
3,802
38,290
0
W
Sylvanus
MrRackley
Sylvanus
2,377
1,309
114
1,020
3,240
2,347
280
478
2,762
21,420
0
W
Amaterasu
ScrotalTwitch
Amaterasu
5,600
1,096
0
1,909
5,397
3,255
77
945
4,452
0
33,312
L
Fenrir
Shiesty KP
Fenrir
896
47
0
955
6,810
3,755
0
1,650
5,160
0
20,519
L
Medusa
1,741
209
0
871
1,824
524
0
203
1,621
0
33,330
W
Zhong Kui
Simplistikc
Zhong Kui
3,435
377
0
3,171
4,450
2,856
252
512
3,938
62,436
0
W
10,714
3,748
0
2,198
6,244
2,108
1,516
1,407
4,837
67,825
0
L
2,118
862
19
2,122
13,505
7,181
13
5,002
8,177
19,617
0
W
2,252
700
0
0
2,987
996
0
44
2,943
0
37,280
L
2,175
737
0
2,735
11,079
8,489
0
3,471
7,019
0
21,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,851
Gold Earned
27,018
382
Minions Killed
230
0
Camps Cleared
0
1,152,566
Distance Traveled
1,120,850
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,989
461
67
5
0
235,683
2
W
Sylvanus
6,264
482
36
3
0
207,061
7
W
Amaterasu
6,687
514
38
3
0
262,328
2
L
Fenrir
5,280
406
52
4
0
248,101
0
L
Medusa
5,317
409
60
5
0
223,150
3
W
Zhong Kui
8,191
630
112
9
0
245,804
0
W
Sol
8,582
660
132
10
0
243,445
2
L
Atlas
5,043
388
24
2
0
218,900
2
W
Skadi
6,127
471
64
5
0
193,928
0
L
Bellona
5,389
415
27
2
0
195,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role