Player Matchup

Ishtar
Ishtar
DarkWolfsAsylum
Ishtar
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,291 Elo+
Solo
Danzaburou
Danzaburou
Fungal Nuttz
Danzaburou
Level 169
God Stats
5W - 5L
1,502 SR
Queue Stats
370W - 374L
1,558 Elo+
Party 1
Tiamat
Tiamat
SPOOKIE757
Tiamat
Level 159
God Stats
7W - 6L
1,329 SR
Queue Stats
622W - 597L
1,520 Elo+
Solo
Cliodhna
Cliodhna
VIRALBLAZES
Cliodhna
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,471 Elo+
Solo
Bacchus
Bacchus
dackiller70
Bacchus
Level 129
God Stats
0W - 1L
1,347 SR
Queue Stats
31W - 39L
1,535 Elo+
Party 1
Team Averages
Level 145
1,436 SR
1,475 Elo+

VS

Team Averages
Level 143
1,612 SR
1,577 Elo+
He Bo
He Bo
AeriusOfAeons
He Bo
Level 151
God Stats
5W - 0L
1,879 SR
Queue Stats
402W - 139L
1,710 Elo+
Solo
Anubis
Anubis
B97G
Anubis
Level 147
God Stats
10W - 10L
1,450 SR
Queue Stats
495W - 514L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Daetren
Ah Muzen Cab
Level 133
God Stats
5W - 3L
1,455 SR
Queue Stats
269W - 235L
1,512 Elo+
Solo
Geb
Geb
DiegoSupertramp
Geb
Level 157
God Stats
8W - 2L
1,635 SR
Queue Stats
390W - 363L
1,581 Elo+
Solo
Cliodhna
Cliodhna
DionysusLO
Cliodhna
Level 129
God Stats
5W - 2L
1,643 SR
Queue Stats
576W - 585L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
5,185
1,037
2,925
4,797
1,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Fungal Nuttz
Danzaburou
11
1 / 2 / 1
5,322
1,064
3,415
5,482
2,210
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
SPOOKIE757
Tiamat
11
2 / 2 / 1
5,577
1,115
2,537
3,626
2,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
VIRALBLAZES
Cliodhna
8
0 / 2 / 1
4,836
967
3,187
3,259
1,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
dackiller70
Bacchus
8
0 / 1 / 1
5,024
1,005
1,459
2,274
2,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
6,115
1,223
4,172
4,010
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
B97G
Anubis
10
2 / 1 / 6
5,948
1,190
3,036
2,436
1,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Daetren
Ah Muzen Cab
11
2 / 1 / 7
6,110
1,222
4,928
3,854
2,063
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 5
6,258
1,252
3,649
5,528
5,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
DionysusLO
Cliodhna
10
1 / 1 / 6
5,791
1,158
2,202
5,745
2,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
10
10
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Anubis
B97G
Anubis
2
1
6
5
W
Ah Muzen Cab
Daetren
Ah Muzen Cab
2
1
7
5.5
L
1
3
2
0.67
W
2
1
5
4.5
W
Cliodhna
DionysusLO
Cliodhna
1
1
6
4
L
Danzaburou
Fungal Nuttz
Danzaburou
1
2
1
0.75
L
Tiamat
SPOOKIE757
Tiamat
2
2
1
1.25
L
Cliodhna
VIRALBLAZES
Cliodhna
0
2
1
0.25
L
Bacchus
dackiller70
Bacchus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,523
Damage
17,987
19,438
Taken
21,573
10,280
Mitigated
12,396
4,170
Healing
8,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,172
113
1,185
1,120
4,010
1,514
367
565
3,445
10,975
0
W
Anubis
B97G
Anubis
3,036
122
690
449
2,436
1,185
455
644
1,792
9,123
0
W
Ah Muzen Cab
Daetren
Ah Muzen Cab
4,928
788
71
515
3,854
2,063
689
837
3,017
0
11,826
L
2,925
1,508
114
779
4,797
1,857
0
2,023
2,774
0
4,892
W
3,649
166
1,023
1,164
5,528
5,252
75
816
4,712
7,009
0
W
Cliodhna
DionysusLO
Cliodhna
2,202
165
531
1,479
5,745
2,382
62
1,134
4,611
0
5,188
L
Danzaburou
Fungal Nuttz
Danzaburou
3,415
730
51
1,200
5,482
2,210
0
3,613
1,869
0
11,430
L
Tiamat
SPOOKIE757
Tiamat
2,537
208
80
750
3,626
2,202
0
2,503
1,123
5,800
0
L
Cliodhna
VIRALBLAZES
Cliodhna
3,187
233
221
443
3,259
1,623
0
1,601
1,658
0
6,685
L
Bacchus
dackiller70
Bacchus
1,459
62
183
349
2,274
2,388
0
1,117
1,157
3,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,944
Gold Earned
30,222
48
Minions Killed
67
0
Camps Cleared
0
419,141
Distance Traveled
578,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,115
1,223
29
6
0
129,622
0
W
Anubis
5,948
1,190
17
3
0
98,527
0
W
Ah Muzen Cab
6,110
1,222
9
2
0
113,733
0
L
Ishtar
5,185
1,037
5
1
0
95,010
0
W
Geb
6,258
1,252
2
0
0
115,887
0
W
Cliodhna
5,791
1,158
10
2
0
120,709
0
L
Danzaburou
5,322
1,064
15
3
0
88,505
0
L
Tiamat
5,577
1,115
12
2
0
100,656
0
L
Cliodhna
4,836
967
10
2
0
76,562
0
L
Bacchus
5,024
1,005
6
1
0
58,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role