Player Matchup

Thoth
Thoth
 
Thoth
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DATSAS2B
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,708 Elo+
Party 2
Surtr
Surtr
OGFrostyy
Surtr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,608 Elo+
Party 2
Team Averages
Level 46
1,500 SR
1,605 Elo+

VS

Team Averages
Level 55
1,590 SR
1,272 Elo+
Izanami
Izanami
BigCoochiGuy
Izanami
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
47W - 87L
1,250 Elo+
Party 1
Baron Samedi
Baron Samedi
hazyipagod
Baron Samedi
Level 88
God Stats
5W - 8L
1,394 SR
Queue Stats
46W - 77L
1,264 Elo+
Party 1
Kuzenbo
Kuzenbo
lookiepookie
Kuzenbo
Level 48
God Stats
0W - 4L
1,660 SR
Queue Stats
46W - 68L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
15 / 4 / 3
13,188
942
23,758
10,211
4,423
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
DATSAS2B
Ah Muzen Cab
15
3 / 1 / 13
11,261
804
9,432
7,694
3,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
OGFrostyy
Surtr
13
0 / 7 / 16
10,303
736
6,058
17,229
19,412
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigCoochiGuy
Izanami
13
4 / 7 / 4
10,623
759
7,236
12,519
3,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
hazyipagod
Baron Samedi
12
1 / 8 / 2
9,484
677
5,781
13,446
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
lookiepookie
Kuzenbo
13
6 / 3 / 4
10,875
777
10,412
17,952
24,752
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
18
Kills
11
12
Deaths
18
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
15
4
3
4.13
L
Izanami
BigCoochiGuy
Izanami
4
7
4
0.86
W
Ah Muzen Cab
DATSAS2B
Ah Muzen Cab
3
1
13
9.5
W
Surtr
OGFrostyy
Surtr
0
7
16
1.14
L
Baron Samedi
hazyipagod
Baron Samedi
1
8
2
0.25
L
Kuzenbo
lookiepookie
Kuzenbo
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,248
Damage
23,429
35,134
Taken
43,917
27,120
Mitigated
32,141
3,192
Healing
2,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
23,758
856
0
974
10,211
4,423
853
5,758
4,453
63,493
0
L
Izanami
BigCoochiGuy
Izanami
7,236
5,273
0
859
12,519
3,502
0
8,947
3,572
0
34,068
W
Ah Muzen Cab
DATSAS2B
Ah Muzen Cab
9,432
3,691
0
638
7,694
3,285
1,368
3,903
3,791
0
57,932
W
Surtr
OGFrostyy
Surtr
6,058
2,160
0
1,580
17,229
19,412
226
7,486
9,451
368
14,722
L
Baron Samedi
hazyipagod
Baron Samedi
5,781
218
506
1,169
13,446
3,887
0
10,410
3,036
38,809
0
L
Kuzenbo
lookiepookie
Kuzenbo
10,412
3,323
0
0
17,952
24,752
0
5,072
12,880
26,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,752
Gold Earned
30,982
152
Minions Killed
161
0
Camps Cleared
0
705,144
Distance Traveled
627,222
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,188
942
65
5
0
234,657
0
L
Izanami
10,623
759
56
4
0
188,074
0
W
Ah Muzen Cab
11,261
804
72
5
0
240,399
0
W
Surtr
10,303
736
15
1
0
230,088
0
L
Baron Samedi
9,484
677
73
5
0
198,903
0
L
Kuzenbo
10,875
777
32
2
0
240,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role