Player Matchup

Bellona
Bellona
Dadz423
Bellona
Level 157
God Stats
15W - 20L
1,607 SR
Queue Stats
803W - 946L
1,508 Elo+
Party 1
Zeus
Zeus
Gamex5562
Zeus
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
XxBTTETYLERxX
Sun Wukong
Level 129
God Stats
3W - 5L
1,588 SR
Queue Stats
334W - 410L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
edthirteen
Cthulhu
Level 127
God Stats
2W - 4L
1,342 SR
Queue Stats
326W - 330L
1,379 Elo+
Solo
Skadi
Skadi
shaundaxo
Skadi
Level 83
God Stats
9W - 8L
1,407 SR
Queue Stats
352W - 341L
1,409 Elo+
Solo
Team Averages
Level 110
1,489 SR
1,431 Elo+

VS

Team Averages
Level 102
1,430 SR
1,377 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CapalotKingKy
Neith
Level 77
God Stats
69W - 78L
1,503 SR
Queue Stats
512W - 544L
1,392 Elo+
Solo
Medusa
Medusa
JackHammar
Medusa
Level 101
God Stats
13W - 17L
1,405 SR
Queue Stats
13W - 18L
1,337 Elo+
Solo
Chaac
Chaac
LongJohnJuggz
Chaac
Level 160
God Stats
2W - 7L
1,244 SR
Queue Stats
2W - 8L
1,161 Elo+
Solo
Baron Samedi
Baron Samedi
Unruly Deuce
Baron Samedi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dadz423
Bellona
15
0 / 4 / 5
9,677
968
8,848
15,473
18,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
15
1 / 7 / 1
9,721
972
5,869
11,948
4,727
Sun Wukong
XxBTTETYLERxX
Sun Wukong
16
1 / 3 / 2
10,071
1,007
15,733
19,203
20,189
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
edthirteen
Cthulhu
15
2 / 1 / 3
9,703
970
5,584
8,575
6,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Skadi
shaundaxo
Skadi
16
3 / 3 / 2
10,622
1,062
12,945
11,493
5,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

193

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
4 / 4 / 11
11,138
1,114
11,424
12,142
7,240
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

17
4 / 0 / 9
11,151
1,115
15,220
10,084
5,146
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
JackHammar
Medusa
16
3 / 1 / 6
10,385
1,039
10,455
8,997
4,122
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 6
10,970
1,097
10,243
14,436
8,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Unruly Deuce
Baron Samedi
16
2 / 0 / 8
10,442
1,044
9,301
5,771
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
7
Kills
18
18
Deaths
7
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
4
11
2.38
W
4
0
9
8.5
L
Bellona
Dadz423
Bellona
0
4
5
0.63
L
Zeus
1
7
1
0.21
W
Medusa
JackHammar
Medusa
3
1
6
6
W
5
2
6
4
W
Baron Samedi
Unruly Deuce
Baron Samedi
2
0
8
6
L
Sun Wukong
XxBTTETYLERxX
Sun Wukong
1
3
2
0.67
L
Cthulhu
edthirteen
Cthulhu
2
1
3
3.5
L
Skadi
shaundaxo
Skadi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,979
Damage
56,643
66,692
Taken
51,430
54,716
Mitigated
28,742
6,793
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,424
1,344
766
3,248
12,142
7,240
0
2,309
9,293
27,553
0
W
15,220
9,011
0
1,621
10,084
5,146
0
2,296
7,649
0
32,192
L
Bellona
Dadz423
Bellona
8,848
2,295
187
1,021
15,473
18,122
0
6,056
9,209
0
14,693
L
Zeus
5,869
913
0
0
11,948
4,727
0
2,905
8,975
25,057
0
W
Medusa
JackHammar
Medusa
10,455
5,145
0
625
8,997
4,122
0
1,556
7,227
0
24,617
W
10,243
875
0
3,775
14,436
8,914
0
3,846
10,284
0
27,280
W
Baron Samedi
Unruly Deuce
Baron Samedi
9,301
37
2,088
803
5,771
3,320
0
969
4,669
22,799
0
L
Sun Wukong
XxBTTETYLERxX
Sun Wukong
15,733
1,647
0
3,182
19,203
20,189
0
5,044
14,159
0
37,464
L
Cthulhu
edthirteen
Cthulhu
5,584
439
60
1,784
8,575
6,040
0
2,832
5,667
14,322
0
L
Skadi
shaundaxo
Skadi
12,945
5,359
0
559
11,493
5,638
0
3,536
7,957
0
32,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,794
Gold Earned
54,086
135
Minions Killed
202
2
Camps Cleared
8
856,019
Distance Traveled
1,058,238
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,138
1,114
35
4
3
223,190
2
W
Neith
11,151
1,115
31
3
1
207,689
0
L
Bellona
9,677
968
17
2
1
183,492
0
L
Zeus
9,721
972
33
3
0
146,450
0
W
Medusa
10,385
1,039
49
5
2
191,954
0
W
Chaac
10,970
1,097
50
5
1
227,570
0
W
Baron Samedi
10,442
1,044
37
4
1
207,835
0
L
Sun Wukong
10,071
1,007
33
3
1
232,796
0
L
Cthulhu
9,703
970
19
2
0
102,363
0
L
Skadi
10,622
1,062
33
3
0
190,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role