Player Matchup

Janus
Janus
Amzeri-29
Janus
Level 257
God Stats
59W - 53L
1,646 SR
Queue Stats
1,227W - 1,191L
1,441 Elo+
Solo
Pele
Pele
CallMeTToxic
Pele
Level 127
God Stats
2W - 1L
1,778 SR
Queue Stats
146W - 109L
1,510 Elo+
Solo
Hou Yi
Hou Yi
FrasTexx_Kriix
Hou Yi
Level 154
God Stats
3W - 0L
1,787 SR
Queue Stats
23W - 11L
1,662 Elo+
Party 1
Tyr
Tyr
Godz-Sirma
Tyr
Level 187
God Stats
4W - 12L
1,432 SR
Queue Stats
208W - 176L
1,589 Elo+
Party 1
Artio
Artio
rachel_defroggy
Artio
Level 127
God Stats
3W - 1L
1,770 SR
Queue Stats
646W - 606L
1,531 Elo+
Party 1
Team Averages
Level 170
1,683 SR
1,547 Elo+

VS

Team Averages
Level 123
1,578 SR
1,592 Elo+
Bacchus
Bacchus
ChooChangLing
Bacchus
Level 77
God Stats
40W - 44L
1,665 SR
Queue Stats
125W - 113L
1,572 Elo+
Party 3
Hachiman
Hachiman
IAmRainGod
Hachiman
Level 126
God Stats
1W - 6L
1,332 SR
Queue Stats
417W - 389L
1,567 Elo+
Party 3
Tiamat
Tiamat
MAD0605
Tiamat
Level 157
God Stats
5W - 10L
1,770 SR
Queue Stats
690W - 639L
1,613 Elo+
Party 2
Loki
Loki
hyperwolf14
Loki
Level 128
God Stats
26W - 27L
1,500 SR
Queue Stats
407W - 381L
1,566 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
vExoTiixX
Morgan Le Fay
Level 129
God Stats
15W - 15L
1,622 SR
Queue Stats
371W - 344L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Amzeri-29
Janus
12
1 / 0 / 1
6,895
530
7,269
6,058
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
6 / 0 / 0
7,825
602
5,245
10,233
4,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 0 / 2
7,252
558
8,235
9,048
3,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 0 / 1
7,262
559
5,076
11,916
9,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 0 / 1
6,326
487
2,990
11,696
8,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
7
0 / 2 / 0
5,415
417
3,674
9,602
8,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
IAmRainGod
Hachiman
11
0 / 2 / 0
6,212
478
6,218
8,364
2,401
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
MAD0605
Tiamat
13
0 / 2 / 0
7,159
551
6,843
8,741
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 0
5,917
455
3,360
10,146
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
vExoTiixX
Morgan Le Fay
12
0 / 1 / 0
6,797
523
6,633
5,080
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
10
Kills
0
0
Deaths
10
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
Amzeri-29
Janus
1
0
1
1.5
W
6
0
0
6
L
Bacchus
0
2
0
0
W
2
0
2
3
W
1
0
1
1.5
L
Hachiman
IAmRainGod
Hachiman
0
2
0
0
L
Tiamat
MAD0605
Tiamat
0
2
0
0
L
0
3
0
0
W
0
0
1
0.5
L
Morgan Le Fay
vExoTiixX
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,815
Damage
26,728
48,951
Taken
41,933
27,693
Mitigated
21,144
19,110
Healing
12,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Amzeri-29
Janus
7,269
334
0
1,556
6,058
2,366
0
3,851
2,207
67,575
0
W
5,245
1,514
0
2,589
10,233
4,317
138
2,175
8,058
0
69,816
L
Bacchus
3,674
553
0
2,351
9,602
8,385
0
3,918
5,532
11,839
0
W
8,235
5,072
0
4,415
9,048
3,603
255
1,132
7,916
0
61,784
W
5,076
459
0
5,433
11,916
9,336
0
5,775
6,141
0
53,330
L
Hachiman
IAmRainGod
Hachiman
6,218
3,976
0
3,905
8,364
2,401
0
611
7,753
0
50,349
L
Tiamat
MAD0605
Tiamat
6,843
674
0
4,117
8,741
5,293
0
440
8,297
59,199
0
L
3,360
691
0
270
10,146
3,212
0
2,671
7,376
0
43,940
W
2,990
363
1,843
3,274
11,696
8,071
0
4,217
7,479
15,449
0
L
Morgan Le Fay
vExoTiixX
Morgan Le Fay
6,633
855
0
1,536
5,080
1,853
0
2,245
2,716
54,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,560
Gold Earned
31,500
446
Minions Killed
385
0
Camps Cleared
0
1,456,464
Distance Traveled
1,281,136
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,895
530
121
9
0
286,253
2
W
Pele
7,825
602
111
9
0
321,534
2
L
Bacchus
5,415
417
12
1
0
249,752
5
W
Hou Yi
7,252
558
100
8
0
247,384
0
W
Tyr
7,262
559
96
7
0
309,215
2
L
Hachiman
6,212
478
86
7
0
231,588
3
L
Tiamat
7,159
551
111
9
0
260,303
2
L
Loki
5,917
455
77
6
0
278,920
0
W
Artio
6,326
487
18
1
0
292,078
2
L
Morgan Le Fay
6,797
523
99
8
0
260,573
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role