Player Matchup

Cerberus
Cerberus
C0reyGuns
Cerberus
Level 63
God Stats
4W - 3L
1,597 SR
Queue Stats
28W - 29L
1,404 Elo+
Solo
Tyr
Tyr
Fretticus
Tyr
Level 67
God Stats
22W - 17L
1,544 SR
Queue Stats
235W - 257L
1,449 Elo+
Party 1
Janus
Janus
Juggumis
Janus
Level 34
God Stats
5W - 5L
1,464 SR
Queue Stats
42W - 51L
1,420 Elo+
Solo
Ishtar
Ishtar
RohkuhPlays
Ishtar
Level 64
God Stats
14W - 27L
1,351 SR
Queue Stats
281W - 328L
1,413 Elo+
Party 1
Ratatoskr
Ratatoskr
StruckRug3
Ratatoskr
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 51L
1,439 Elo+
Party 1
Team Averages
Level 62
1,491 SR
1,425 Elo+

VS

Team Averages
Level 65
1,480 SR
1,500 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Deevom
Ymir
Level 7
God Stats
1W - 3L
1,467 SR
Queue Stats
3W - 7L
1,291 Elo+
Party 2
Vamana
Vamana
MeteoricR8
Vamana
Level 127
God Stats
2W - 2L
1,494 SR
Queue Stats
85W - 72L
1,507 Elo+
Party 2
Charybdis
Charybdis
Sleepië
Charybdis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,734 Elo+
Solo
Anubis
Anubis
sinsofsmite
Anubis
Level 60
God Stats
17W - 19L
1,440 SR
Queue Stats
64W - 79L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
C0reyGuns
Cerberus
9
0 / 2 / 6
6,516
543
3,410
10,371
6,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 1
6,830
569
5,408
7,404
8,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Juggumis
Janus
14
4 / 2 / 2
8,103
675
6,461
6,602
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
11
5 / 3 / 3
7,092
591
10,127
8,886
3,425
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
StruckRug3
Ratatoskr
12
2 / 1 / 2
6,934
578
4,625
8,798
2,922
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 3 / 2
6,603
550
7,262
11,343
3,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
Deevom
Ymir
9
1 / 5 / 4
6,086
507
2,741
11,877
8,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
MeteoricR8
Vamana
11
0 / 0 / 0
5,840
487
3,949
8,948
6,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Sleepië
Charybdis
11
2 / 3 / 1
6,297
525
6,233
7,787
2,360
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
9
1 / 1 / 2
5,962
497
3,165
3,836
1,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
11
Kills
7
8
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
3
2
1.33
W
Cerberus
C0reyGuns
Cerberus
0
2
6
1.5
L
Ymir
Deevom
Ymir
1
5
4
0.6
W
0
0
1
0.5
W
Janus
Juggumis
Janus
4
2
2
2.5
L
Vamana
MeteoricR8
Vamana
0
0
0
0
W
Ishtar
5
3
3
2.17
L
Charybdis
Sleepië
Charybdis
2
3
1
0.83
W
Ratatoskr
StruckRug3
Ratatoskr
2
1
2
3
L
Anubis
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,031
Damage
23,350
42,061
Taken
43,791
23,792
Mitigated
23,387
11,634
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,262
2,893
0
2,173
11,343
3,969
0
2,700
8,505
0
48,964
W
Cerberus
C0reyGuns
Cerberus
3,410
309
1,191
2,672
10,371
6,451
0
1,780
8,591
21,223
0
L
Ymir
Deevom
Ymir
2,741
533
0
825
11,877
8,975
0
3,768
8,000
9,577
0
W
5,408
609
21
3,029
7,404
8,811
0
0
7,404
0
45,437
W
Janus
Juggumis
Janus
6,461
607
0
1,115
6,602
2,183
0
1,470
5,132
73,738
0
L
Vamana
MeteoricR8
Vamana
3,949
1,811
0
3,156
8,948
6,259
0
503
7,953
0
37,774
W
Ishtar
10,127
5,780
0
2,617
8,886
3,425
462
1,477
7,409
0
51,366
L
Charybdis
Sleepië
Charybdis
6,233
3,932
0
1,776
7,787
2,360
0
1,473
6,262
0
47,002
W
Ratatoskr
StruckRug3
Ratatoskr
4,625
1,050
0
989
8,798
2,922
0
1,179
7,619
0
45,588
L
Anubis
3,165
427
0
756
3,836
1,824
0
1,083
2,671
39,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,475
Gold Earned
30,788
376
Minions Killed
293
0
Camps Cleared
0
1,275,609
Distance Traveled
1,154,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,603
550
75
6
0
292,710
0
W
Cerberus
6,516
543
36
3
0
240,442
0
L
Ymir
6,086
507
8
1
0
245,551
0
W
Tyr
6,830
569
68
6
0
242,799
0
W
Janus
8,103
675
136
11
0
260,810
0
L
Vamana
5,840
487
55
5
0
246,071
0
W
Ishtar
7,092
591
64
5
0
215,210
0
L
Charybdis
6,297
525
84
7
0
240,623
0
W
Ratatoskr
6,934
578
72
6
0
316,348
0
L
Anubis
5,962
497
71
6
0
129,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role