Player Matchup

Guan Yu
Guan Yu
Gold IV
ENVY562
Guan Yu
Gold IV
Level 84
God Stats
14W - 8L
1,675 SR
Queue Stats
126W - 125L
1,224 MMR
Party 1
Zeus
Zeus
Gold II
TBM_ENVY562
Zeus
Gold II
Level 144
God Stats
22W - 15L
1,608 SR
Queue Stats
177W - 180L
1,478 MMR
Party 1
Izanami
Izanami
Silver I
Woodsy9138
Izanami
Silver I
Level 127
God Stats
8W - 3L
1,599 SR
Queue Stats
95W - 115L
1,339 MMR
Solo
Thor
Thor
Gold IV
juvase11
Thor
Gold IV
Level 148
God Stats
1W - 0L
1,292 SR
Queue Stats
128W - 136L
1,383 MMR
Solo
Kuzenbo
Kuzenbo
Bronze V
richiessexslave
Kuzenbo
Bronze V
Level 85
God Stats
1W - 0L
1,304 SR
Queue Stats
5W - 14L
1,330 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,495 SR
1,351 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 147
1,502 SR
1,352 MMR
Agni
Agni
Gold V
Minidude1928
Agni
Gold V
Level 134
God Stats
0W - 2L
1,373 SR
Queue Stats
38W - 46L
1,371 MMR
Party 2
Medusa
Medusa
Gold V
Oryx The Holy
Medusa
Gold V
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 45L
1,361 MMR
Party 2
Pele
Pele
Gold V
ToxicBones88
Pele
Gold V
Level 125
God Stats
12W - 14L
1,519 SR
Queue Stats
179W - 199L
1,352 MMR
Solo
Geb
Geb
Silver V
UnIDTFIDblkmale
Geb
Silver V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,315 MMR
Solo
Fenrir
Fenrir
Gold V
Watertakeallair
Fenrir
Gold V
Level 209
God Stats
111W - 140L
1,618 SR
Queue Stats
248W - 276L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ENVY562
Guan Yu
9
2 / 0 / 0
4,834
806
2,852
4,818
2,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
3 / 0 / 0
5,062
844
4,727
2,270
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Woodsy9138
Izanami
6
0 / 0 / 1
3,957
660
2,526
3,346
896
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thor
8
1 / 1 / 2
4,582
764
2,710
4,361
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 1 / 0
4,311
719
2,177
3,313
2,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
LokiAnubisVamanaBacchus

VS

Bans
KaliAwilixSkadiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
3,682
614
2,001
4,386
1,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 2 / 1
3,407
568
2,565
5,351
1,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,396
566
553
4,738
1,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 0
3,812
635
2,115
5,122
4,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
2 / 0 / 0
4,038
673
1,943
7,193
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
7
Kills
2
2
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ENVY562
Guan Yu
2
0
0
2
L
0
2
1
0.25
L
0
2
1
0.25
W
3
0
0
3
L
0
1
0
0
L
0
2
0
0
L
2
0
0
2
W
Izanami
Woodsy9138
Izanami
0
0
1
0.5
W
Thor
1
1
2
2
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,992
Damage
9,177
18,108
Taken
26,790
8,449
Mitigated
11,250
4,750
Healing
7,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ENVY562
Guan Yu
2,852
362
0
885
4,818
2,856
0
2,115
2,703
0
28,118
L
2,001
323
0
1,635
4,386
1,316
0
2,057
2,329
20,394
0
L
2,565
1,214
0
1,125
5,351
1,415
0
1,017
4,334
0
14,177
W
4,727
701
0
1,104
2,270
649
46
871
1,399
36,402
0
L
553
114
0
1,669
4,738
1,328
0
1,272
3,466
0
15,657
L
2,115
338
0
1,484
5,122
4,210
0
0
5,122
19,118
0
L
1,943
248
91
1,934
7,193
2,981
0
2,558
4,635
0
7,426
W
Izanami
Woodsy9138
Izanami
2,526
1,836
0
955
3,346
896
683
0
3,346
0
30,624
W
Thor
2,710
835
0
445
4,361
1,467
0
955
3,406
0
23,201
W
2,177
1,074
0
1,361
3,313
2,581
0
175
3,138
7,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,746
Gold Earned
18,335
221
Minions Killed
126
0
Camps Cleared
0
639,892
Distance Traveled
567,109
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
4,834
806
43
7
0
130,163
2
L
Agni
3,682
614
40
7
0
113,198
2
L
Medusa
3,407
568
24
4
0
118,527
0
W
Zeus
5,062
844
71
12
0
127,438
2
L
Pele
3,396
566
25
4
0
101,813
0
L
Geb
3,812
635
30
5
0
113,114
0
L
Fenrir
4,038
673
7
1
0
120,457
0
W
Izanami
3,957
660
53
9
0
104,706
0
W
Thor
4,582
764
42
7
0
142,702
0
W
Kuzenbo
4,311
719
12
2
0
134,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role