Player Matchup

Nike
Nike
Bronze I
Nel-tu_CJ
Nike
Bronze I
Level 147
God Stats
38W - 32L
1,539 SR
Queue Stats
66W - 98L
476 MMR
Solo
Hou Yi
Hou Yi
Silver V
hassmonsta1990
Hou Yi
Silver V
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 188L
646 MMR
Solo
Jormungandr
Jormungandr
Silver III
maviskai
Jormungandr
Silver III
Level 58
God Stats
18W - 15L
1,515 SR
Queue Stats
115W - 128L
901 MMR
Party 2
Janus
Janus
Silver IV
weegeobhoy
Janus
Silver IV
Level 67
God Stats
5W - 11L
1,289 SR
Queue Stats
101W - 123L
757 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze I
zDxrf
Tsukuyomi
Bronze I
Level 61
God Stats
1W - 3L
1,494 SR
Queue Stats
67W - 89L
631 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 83
1,467 SR
682 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,387 SR
649 MMR
Discordia
Discordia
Bronze I
Tim0noZz
Discordia
Bronze I
Level 65
God Stats
4W - 8L
1,247 SR
Queue Stats
19W - 44L
746 MMR
Party 1
Awilix
Awilix
Bronze I
TwiinTy Lgds
Awilix
Bronze I
Level 37
God Stats
7W - 4L
1,500 SR
Queue Stats
20W - 34L
1,000 MMR
Party 1
Cabrakan
Cabrakan
Silver IV
Yeahux
Cabrakan
Silver IV
Level 105
God Stats
5W - 4L
1,725 SR
Queue Stats
60W - 59L
777 MMR
Solo
Mulan
Mulan
Bronze IV
darckael21
Mulan
Bronze IV
Level 118
God Stats
6W - 8L
1,125 SR
Queue Stats
210W - 308L
-104 MMR
Solo
Hachiman
Hachiman
Silver IV
mannyhegame
Hachiman
Silver IV
Level 79
God Stats
5W - 8L
1,336 SR
Queue Stats
61W - 87L
828 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
8
0 / 2 / 0
5,443
419
4,244
10,752
6,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 1
6,679
514
3,314
8,715
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
maviskai
Jormungandr
12
2 / 1 / 0
7,389
568
9,720
10,731
9,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
11
0 / 3 / 3
6,755
520
2,687
6,124
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
zDxrf
Tsukuyomi
13
4 / 4 / 2
7,450
573
9,227
12,243
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
MartichorasLokiCernunnos

VS

Bans
VamanaAnubisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Tim0noZz
Discordia
14
7 / 1 / 1
8,220
632
6,647
5,446
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
12
1 / 3 / 4
7,038
541
6,219
11,693
4,676
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Yeahux
Cabrakan
12
1 / 0 / 6
7,377
567
5,433
8,467
8,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
12
1 / 1 / 0
6,553
504
5,078
12,975
8,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
mannyhegame
Hachiman
11
1 / 3 / 1
6,683
514
8,090
9,535
3,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
11
11
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nike
0
2
0
0
W
Discordia
Tim0noZz
Discordia
7
1
1
7.5
W
Awilix
1
3
4
1
W
Cabrakan
Yeahux
Cabrakan
1
0
6
4
W
Mulan
1
1
0
1
L
2
1
1
2.5
W
Hachiman
mannyhegame
Hachiman
1
3
1
0.5
L
Jormungandr
maviskai
Jormungandr
2
1
0
2
L
Janus
0
3
3
0.5
L
Tsukuyomi
zDxrf
Tsukuyomi
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,192
Damage
31,467
48,565
Taken
48,116
25,814
Mitigated
27,264
9,408
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
4,244
85
0
1,720
10,752
6,263
0
3,974
6,778
0
20,991
W
Discordia
Tim0noZz
Discordia
6,647
367
0
1,725
5,446
2,127
437
777
4,560
64,031
0
W
Awilix
6,219
2,949
0
1,773
11,693
4,676
0
3,261
8,248
0
51,544
W
Cabrakan
Yeahux
Cabrakan
5,433
1,233
0
2,444
8,467
8,234
0
0
8,467
15,842
0
W
Mulan
5,078
951
0
4,962
12,975
8,243
0
6,686
5,263
0
35,448
L
3,314
1,271
0
3,656
8,715
2,999
0
1,026
7,689
0
38,611
W
Hachiman
mannyhegame
Hachiman
8,090
4,917
0
4,166
9,535
3,984
688
0
9,535
0
57,514
L
Jormungandr
maviskai
Jormungandr
9,720
3,069
0
1,222
10,731
9,011
176
0
10,095
53,272
364
L
Janus
2,687
349
0
1,081
6,124
2,480
222
4,094
2,030
43,518
0
L
Tsukuyomi
zDxrf
Tsukuyomi
9,227
2,400
0
1,729
12,243
5,061
13
2,986
9,218
0
55,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,716
Gold Earned
35,871
335
Minions Killed
339
0
Camps Cleared
0
1,228,576
Distance Traveled
1,276,579
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,443
419
28
2
0
194,802
4
W
Discordia
8,220
632
105
8
0
267,243
0
W
Awilix
7,038
541
83
6
0
271,163
0
W
Cabrakan
7,377
567
12
1
0
264,172
2
W
Mulan
6,553
504
58
4
0
265,414
0
L
Hou Yi
6,679
514
68
5
0
238,163
0
W
Hachiman
6,683
514
81
6
0
208,587
2
L
Jormungandr
7,389
568
72
6
0
248,224
0
L
Janus
6,755
520
86
7
0
233,435
4
L
Tsukuyomi
7,450
573
81
6
0
313,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role