Player Matchup

Persephone
Persephone
DoomsDay_721days
Persephone
Level 31
God Stats
2W - 4L
1,538 SR
Queue Stats
27W - 28L
1,462 Elo+
Party 1
Mercury
Mercury
EndBirdMan
Mercury
Level 11
God Stats
2W - 8L
1,099 SR
Queue Stats
5W - 19L
1,042 Elo+
Party 1
Chaac
Chaac
vArsxnic
Chaac
Level 39
God Stats
5W - 5L
1,613 SR
Queue Stats
147W - 165L
1,353 Elo+
Party 1
Team Averages
Level 27
1,417 SR
1,286 Elo+

VS

Team Averages
Level 62
1,630 SR
1,453 Elo+
Hades
Hades
Awsomez713
Hades
Level 65
God Stats
10W - 4L
1,883 SR
Queue Stats
384W - 377L
1,529 Elo+
Solo
Izanami
Izanami
FuzzyVessel8080
Izanami
Level 76
God Stats
1W - 1L
1,506 SR
Queue Stats
254W - 247L
1,451 Elo+
Party 2
Bacchus
Bacchus
LiLOwnz
Bacchus
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 96L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DoomsDay_721days
Persephone
16
1 / 5 / 7
12,855
714
14,679
14,960
5,613
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
EndBirdMan
Mercury
13
3 / 8 / 3
12,035
669
5,773
15,690
5,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chaac
vArsxnic
Chaac
15
6 / 7 / 4
13,250
736
18,240
23,696
21,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
19
11 / 0 / 9
15,666
870
25,134
17,429
14,381
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 8 / 12
13,157
731
12,705
19,861
10,404
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
LiLOwnz
Bacchus
17
6 / 2 / 11
13,987
777
8,604
16,927
26,880
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
10
Kills
19
20
Deaths
10
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hades
11
0
9
15.5
L
Persephone
DoomsDay_721days
Persephone
1
5
7
0.9
L
Mercury
EndBirdMan
Mercury
3
8
3
0.56
W
2
8
12
1
W
Bacchus
LiLOwnz
Bacchus
6
2
11
5.75
L
Chaac
vArsxnic
Chaac
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,692
Damage
46,443
54,346
Taken
54,217
32,474
Mitigated
51,665
7,246
Healing
20,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
25,134
1,903
1,765
12,010
17,429
14,381
1,483
5,519
11,910
93,564
0
L
Persephone
DoomsDay_721days
Persephone
14,679
1,686
0
2,714
14,960
5,613
0
8,867
6,068
61,576
0
L
Mercury
EndBirdMan
Mercury
5,773
2,948
0
449
15,690
5,367
0
10,421
5,269
0
25,985
W
12,705
8,415
0
3,369
19,861
10,404
759
4,972
14,889
0
65,304
W
Bacchus
LiLOwnz
Bacchus
8,604
967
0
3,449
16,927
26,880
416
5,194
11,733
20,119
0
L
Chaac
vArsxnic
Chaac
18,240
4,186
0
4,083
23,696
21,494
0
14,778
8,918
0
53,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,140
Gold Earned
42,810
150
Minions Killed
216
0
Camps Cleared
0
972,550
Distance Traveled
950,383
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,666
870
119
7
0
332,945
0
L
Persephone
12,855
714
67
4
0
294,980
0
L
Mercury
12,035
669
41
2
0
357,244
0
W
Izanami
13,157
731
83
5
0
255,775
0
W
Bacchus
13,987
777
14
1
0
361,663
7
L
Chaac
13,250
736
42
2
0
320,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role