Player Matchup

Chernobog
Chernobog
Phantazma--
Chernobog
Level 68
God Stats
8W - 9L
1,622 SR
Queue Stats
146W - 148L
1,437 Elo+
Party 1
Chaac
Chaac
Primal_scopes357
Chaac
Level 55
God Stats
0W - 1L
1,639 SR
Queue Stats
5W - 2L
1,715 Elo+
Solo
Persephone
Persephone
ScorchedProtato
Persephone
Level 99
God Stats
9W - 6L
1,618 SR
Queue Stats
364W - 333L
1,418 Elo+
Party 1
Set
Set
ShadowFrags
Set
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 153L
1,419 Elo+
Party 1
Tyr
Tyr
WitchOfTwilight
Tyr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,416 Elo+
Party 1
Team Averages
Level 77
1,576 SR
1,481 Elo+

VS

Team Averages
Level 125
1,607 SR
1,463 Elo+
Medusa
Medusa
ArozeBeat45
Medusa
Level 122
God Stats
4W - 5L
1,355 SR
Queue Stats
278W - 289L
1,403 Elo+
Solo
Janus
Janus
CallMeThePuma
Janus
Level 146
God Stats
5W - 2L
1,699 SR
Queue Stats
65W - 69L
1,469 Elo+
Solo
Chang'e
Chang'e
IP Ste1n
Chang'e
Level 125
God Stats
27W - 29L
1,516 SR
Queue Stats
419W - 388L
1,469 Elo+
Solo
Artio
Artio
kevqb1
Artio
Level 125
God Stats
16W - 15L
1,588 SR
Queue Stats
556W - 513L
1,509 Elo+
Solo
Thanatos
Thanatos
primesmasher30
Thanatos
Level 108
God Stats
5W - 8L
1,875 SR
Queue Stats
321W - 309L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Phantazma--
Chernobog
10
0 / 3 / 1
5,455
455
6,401
7,736
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 1
6,334
528
6,360
12,610
8,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
ScorchedProtato
Persephone
13
3 / 0 / 0
7,478
623
4,889
7,000
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 6 / 1
6,213
518
6,954
12,946
4,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
5,562
464
6,315
7,770
4,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 0 / 5
6,330
528
4,930
7,276
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 1
6,851
571
4,181
7,284
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
IP Ste1n
Chang'e
12
2 / 1 / 2
7,871
656
7,617
9,904
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
kevqb1
Artio
12
3 / 2 / 3
7,703
642
5,149
12,201
9,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
14
8 / 0 / 2
8,415
701
7,432
10,855
4,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
15
14
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
0
5
3.5
W
1
3
1
0.5
W
Chang'e
IP Ste1n
Chang'e
2
1
2
3
L
Chernobog
Phantazma--
Chernobog
0
3
1
0.17
L
0
3
1
0.17
L
Persephone
ScorchedProtato
Persephone
3
0
0
3
L
2
6
1
0.42
L
1
2
1
0.75
W
Artio
kevqb1
Artio
3
2
3
2.25
W
Thanatos
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,919
Damage
29,309
48,062
Taken
47,520
22,712
Mitigated
22,502
15,187
Healing
26,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,930
2,077
0
2,432
7,276
2,311
583
0
7,208
0
43,694
W
4,181
139
0
250
7,284
2,500
0
4,404
2,880
43,652
0
W
Chang'e
IP Ste1n
Chang'e
7,617
1,870
484
7,170
9,904
3,097
86
0
9,361
56,385
0
L
Chernobog
Phantazma--
Chernobog
6,401
3,572
0
2,071
7,736
2,253
0
1,497
6,239
0
38,684
L
6,360
1,429
0
6,108
12,610
8,517
0
6,719
5,891
0
47,348
L
Persephone
ScorchedProtato
Persephone
4,889
44
0
3,071
7,000
2,318
622
3,933
2,805
51,133
0
L
6,954
3,823
0
2,191
12,946
4,989
0
1,729
11,165
0
41,854
L
6,315
1,323
0
1,746
7,770
4,635
0
2,719
5,051
0
25,804
W
Artio
kevqb1
Artio
5,149
948
816
4,791
12,201
9,991
338
0
11,772
21,907
36
W
Thanatos
7,432
2,062
0
10,638
10,855
4,603
0
485
10,279
0
62,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,042
Gold Earned
37,170
307
Minions Killed
350
0
Camps Cleared
0
1,183,987
Distance Traveled
1,222,531
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,330
528
76
6
0
246,043
1
W
Janus
6,851
571
69
6
0
233,948
0
W
Chang'e
7,871
656
80
7
0
200,041
0
L
Chernobog
5,455
455
49
4
0
206,839
0
L
Chaac
6,334
528
74
6
0
240,920
2
L
Persephone
7,478
623
93
8
0
245,229
0
L
Set
6,213
518
57
5
0
246,771
0
L
Tyr
5,562
464
34
3
0
244,228
0
W
Artio
7,703
642
27
2
0
259,946
4
W
Thanatos
8,415
701
98
8
0
282,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role