Player Matchup

Thanatos
Thanatos
DimbosIice
Thanatos
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,425 Elo+
Party 3
Danzaburou
Danzaburou
NYCgamer
Danzaburou
Level 130
God Stats
2W - 0L
1,797 SR
Queue Stats
97W - 79L
1,595 Elo+
Party 2
Ares
Ares
ShortyMcFly
Ares
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,524 Elo+
Party 2
Janus
Janus
giggles9250
Janus
Level 61
God Stats
17W - 23L
1,488 SR
Queue Stats
278W - 275L
1,513 Elo+
Solo
Bellona
Bellona
yungzwick
Bellona
Level 75
God Stats
2W - 1L
1,215 SR
Queue Stats
5W - 5L
1,518 Elo+
Party 3
Team Averages
Level 106
1,500 SR
1,515 Elo+

VS

Team Averages
Level 132
1,518 SR
1,522 Elo+
Amaterasu
Amaterasu
FryedIceCream
Amaterasu
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 285L
1,499 Elo+
Solo
Agni
Agni
MrNeme
Agni
Level 126
God Stats
7W - 17L
1,197 SR
Queue Stats
493W - 527L
1,507 Elo+
Party 1
Atlas
Atlas
NanDont
Atlas
Level 137
God Stats
10W - 9L
1,634 SR
Queue Stats
458W - 495L
1,509 Elo+
Party 1
Anhur
Anhur
XJhonatanX
Anhur
Level 120
God Stats
8W - 8L
1,530 SR
Queue Stats
585W - 547L
1,575 Elo+
Solo
Lancelot
Lancelot
eatkorn22
Lancelot
Level 138
God Stats
1W - 2L
1,727 SR
Queue Stats
138W - 186L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DimbosIice
Thanatos
17
3 / 3 / 6
10,460
581
9,906
18,741
7,652
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
NYCgamer
Danzaburou
19
6 / 1 / 5
11,771
654
14,473
13,292
7,074
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 7
10,282
571
6,845
16,344
16,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 5 / 3
10,288
572
6,715
14,242
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
yungzwick
Bellona
17
5 / 1 / 1
10,918
607
17,428
16,463
17,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FryedIceCream
Amaterasu
15
0 / 3 / 1
9,504
528
6,044
17,967
12,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Agni
MrNeme
Agni
18
6 / 5 / 2
10,719
596
18,563
13,313
5,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
NanDont
Atlas
14
2 / 4 / 3
9,158
509
4,179
17,075
17,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
15
3 / 5 / 2
9,466
526
6,885
17,927
7,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
eatkorn22
Lancelot
15
1 / 3 / 7
9,089
505
9,863
12,686
6,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
20
Kills
12
13
Deaths
20
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DimbosIice
Thanatos
3
3
6
2
L
Amaterasu
FryedIceCream
Amaterasu
0
3
1
0.17
L
Agni
MrNeme
Agni
6
5
2
1.4
W
Danzaburou
NYCgamer
Danzaburou
6
1
5
8.5
L
Atlas
NanDont
Atlas
2
4
3
0.88
W
3
3
7
2.17
L
Anhur
3
5
2
0.8
L
Lancelot
eatkorn22
Lancelot
1
3
7
1.5
W
3
5
3
0.9
W
Bellona
yungzwick
Bellona
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,367
Damage
45,534
79,082
Taken
78,968
53,558
Mitigated
49,229
29,247
Healing
17,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DimbosIice
Thanatos
9,906
4,331
0
12,046
18,741
7,652
883
6,522
12,219
0
85,989
L
Amaterasu
FryedIceCream
Amaterasu
6,044
2,897
0
7,612
17,967
12,856
0
0
17,967
0
77,799
L
Agni
MrNeme
Agni
18,563
785
0
500
13,313
5,128
0
6,031
6,904
98,994
0
W
Danzaburou
NYCgamer
Danzaburou
14,473
7,633
0
8,704
13,292
7,074
1,611
1,189
12,103
0
113,563
L
Atlas
NanDont
Atlas
4,179
1,452
0
2,230
17,075
17,134
0
2,660
14,385
21,875
0
W
6,845
545
0
2,980
16,344
16,395
0
1,605
14,739
42,815
0
L
Anhur
6,885
4,303
0
5,806
17,927
7,981
372
4,190
13,737
0
79,793
L
Lancelot
eatkorn22
Lancelot
9,863
2,741
0
1,196
12,686
6,130
0
930
11,651
0
68,108
W
6,715
549
0
801
14,242
4,697
582
9,937
4,305
77,514
0
W
Bellona
yungzwick
Bellona
17,428
8,257
0
4,716
16,463
17,740
1,372
3,806
12,657
0
93,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,719
Gold Earned
47,936
579
Minions Killed
524
0
Camps Cleared
0
1,858,218
Distance Traveled
1,823,620
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,460
581
101
6
0
421,524
8
L
Amaterasu
9,504
528
137
8
0
350,138
6
L
Agni
10,719
596
145
8
0
351,530
6
W
Danzaburou
11,771
654
168
9
0
367,245
0
L
Atlas
9,158
509
16
1
0
357,313
3
W
Ares
10,282
571
31
2
0
351,839
0
L
Anhur
9,466
526
129
7
0
304,570
2
L
Lancelot
9,089
505
97
5
0
460,069
3
W
Janus
10,288
572
139
8
0
369,951
4
W
Bellona
10,918
607
140
8
0
347,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role