Player Matchup

Athena
Athena
ADIP K1NG
Athena
Level 145
God Stats
6W - 2L
1,750 SR
Queue Stats
107W - 113L
1,376 Elo+
Party 1
Hercules
Hercules
ComplexStranger
Hercules
Level 152
God Stats
3W - 5L
1,462 SR
Queue Stats
118W - 227L
1,451 Elo+
Party 1
Thoth
Thoth
HAKUDAGGER24
Thoth
Level 159
God Stats
3W - 1L
1,738 SR
Queue Stats
142W - 159L
1,507 Elo+
Party 1
Medusa
Medusa
TheVatiHendo
Medusa
Level 120
God Stats
386W - 607L
1,352 SR
Queue Stats
657W - 1,038L
1,324 Elo+
Party 1
Serqet
Serqet
Vagabond1281
Serqet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 118
1,561 SR
1,432 Elo+

VS

Team Averages
Level 85
1,610 SR
1,477 Elo+
Baron Samedi
Baron Samedi
ExtupecienteX
Baron Samedi
Level 93
God Stats
6W - 5L
1,779 SR
Queue Stats
30W - 32L
1,453 Elo+
Party 2
Hades
Hades
HughJaWeenis
Hades
Level 60
God Stats
15W - 12L
1,553 SR
Queue Stats
67W - 85L
1,504 Elo+
Solo
Mercury
Mercury
Kirk4x1166
Mercury
Level 38
God Stats
10W - 5L
1,762 SR
Queue Stats
197W - 200L
1,486 Elo+
Solo
Danzaburou
Danzaburou
MTL_isma10
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,453 Elo+
Party 2
Hercules
Hercules
TacosDeSuadero_8
Hercules
Level 129
God Stats
1W - 4L
1,454 SR
Queue Stats
580W - 528L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ADIP K1NG
Athena
11
0 / 1 / 5
7,260
454
5,403
14,131
12,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
16
3 / 2 / 1
9,450
591
9,728
16,995
15,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 1 / 4
9,521
595
15,008
6,585
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
14
1 / 1 / 4
8,177
511
6,320
7,486
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
15
5 / 4 / 6
9,223
576
7,717
12,094
5,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExtupecienteX
Baron Samedi
12
3 / 6 / 2
7,882
493
6,800
12,702
4,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 1
8,847
553
7,196
13,494
6,640
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Kirk4x1166
Mercury
15
3 / 2 / 2
8,723
545
7,758
13,409
5,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
MTL_isma10
Danzaburou
14
2 / 3 / 0
8,254
516
5,082
9,247
3,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 2
6,477
405
6,069
13,873
10,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
14
Kills
9
9
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
ADIP K1NG
Athena
0
1
5
2.5
W
Hercules
3
2
1
1.75
L
Baron Samedi
ExtupecienteX
Baron Samedi
3
6
2
0.67
W
5
1
4
7
L
1
2
1
0.75
L
Mercury
Kirk4x1166
Mercury
3
2
2
2
L
Danzaburou
MTL_isma10
Danzaburou
2
3
0
0.67
L
0
1
2
1
W
Medusa
1
1
4
3
W
Serqet
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,176
Damage
32,905
57,291
Taken
62,725
38,619
Mitigated
31,134
13,398
Healing
18,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
ADIP K1NG
Athena
5,403
1,787
0
2,628
14,131
12,182
162
2,573
11,347
16,634
0
W
Hercules
9,728
5,084
0
7,696
16,995
15,128
151
7,219
9,732
0
78,378
L
Baron Samedi
ExtupecienteX
Baron Samedi
6,800
585
159
2,225
12,702
4,407
0
8,809
3,729
47,511
0
W
15,008
535
0
462
6,585
2,728
287
1,755
4,622
76,220
0
L
7,196
2,238
111
8,321
13,494
6,640
513
554
12,940
73,553
0
L
Mercury
Kirk4x1166
Mercury
7,758
4,311
0
0
13,409
5,525
0
2,193
11,216
0
77,609
L
Danzaburou
MTL_isma10
Danzaburou
5,082
2,616
0
3,224
9,247
3,756
0
1,345
7,453
0
68,212
L
6,069
1,795
0
4,719
13,873
10,806
0
7,510
6,363
0
30,272
W
Medusa
6,320
2,246
0
2,202
7,486
2,870
1,542
325
7,139
0
72,202
W
Serqet
7,717
2,195
0
410
12,094
5,711
612
1,515
10,455
0
63,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,631
Gold Earned
40,183
465
Minions Killed
505
0
Camps Cleared
0
1,600,310
Distance Traveled
1,584,510
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,260
454
22
1
0
340,410
3
W
Hercules
9,450
591
118
7
0
299,391
3
L
Baron Samedi
7,882
493
104
7
0
287,092
2
W
Thoth
9,521
595
124
8
0
304,230
5
L
Hades
8,847
553
138
9
0
295,614
5
L
Mercury
8,723
545
107
7
0
385,800
0
L
Danzaburou
8,254
516
117
7
0
298,090
0
L
Hercules
6,477
405
39
2
0
317,914
0
W
Medusa
8,177
511
107
7
0
279,534
0
W
Serqet
9,223
576
94
6
0
376,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role