Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
GongoMagec
Izanami
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 31L
1,324 Elo+
Solo
Chang'e
Chang'e
IXDeamonXI
Chang'e
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 140L
1,417 Elo+
Party 3
Ah Puch
Ah Puch
Merliine
Ah Puch
Level 151
God Stats
2W - 0L
1,732 SR
Queue Stats
70W - 96L
1,391 Elo+
Party 3
He Bo
He Bo
doodleface21
He Bo
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 37L
1,488 Elo+
Party 1
Team Averages
Level 107
1,546 SR
1,424 Elo+

VS

Team Averages
Level 116
1,596 SR
1,464 Elo+
Athena
Athena
 
Athena
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Aldin_z
Ishtar
Level 104
God Stats
6W - 5L
1,833 SR
Queue Stats
539W - 529L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
Riduuk
Kumbhakarna
Level 145
God Stats
5W - 3L
1,650 SR
Queue Stats
179W - 200L
1,438 Elo+
Party 2
Vamana
Vamana
lotfyxx
Vamana
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
219W - 232L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 2 / 11
8,332
833
11,132
8,598
4,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
GongoMagec
Izanami
16
4 / 1 / 14
9,086
909
17,254
9,072
4,177
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
IXDeamonXI
Chang'e
17
8 / 1 / 11
9,694
969
11,560
10,015
4,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Merliine
Ah Puch
15
3 / 1 / 12
8,686
869
7,752
6,400
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 4 / 11
7,918
792
9,037
8,645
3,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 4 / 6
8,191
819
7,366
14,369
17,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Terra
 
Terra
14
2 / 2 / 6
8,122
812
4,309
12,482
10,622
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
Aldin_z
Ishtar
13
2 / 4 / 4
7,393
739
10,158
9,846
5,504
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
Riduuk
Kumbhakarna
13
3 / 5 / 6
7,311
731
4,586
14,218
13,066
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
lotfyxx
Vamana
11
0 / 6 / 7
6,813
681
8,240
12,823
8,649
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
21
Kills
9
9
Deaths
21
59
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
2
11
4.25
L
Athena
 
Athena
2
4
6
1.25
L
Terra
 
Terra
2
2
6
2.5
L
Ishtar
Aldin_z
Ishtar
2
4
4
1
W
Izanami
GongoMagec
Izanami
4
1
14
11
W
Chang'e
IXDeamonXI
Chang'e
8
1
11
13.5
W
Ah Puch
Merliine
Ah Puch
3
1
12
9
L
Kumbhakarna
Riduuk
Kumbhakarna
3
5
6
1.2
W
3
4
11
2.13
L
Vamana
lotfyxx
Vamana
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,735
Damage
34,659
42,730
Taken
63,738
19,021
Mitigated
55,199
21,234
Healing
18,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,132
2,297
755
233
8,598
4,001
925
1,853
6,745
0
15,157
L
Athena
 
Athena
7,366
1,557
1,611
1,530
14,369
17,358
0
6,387
7,982
13,644
0
L
Terra
 
Terra
4,309
536
3,872
3,339
12,482
10,622
0
5,545
6,937
6,476
0
L
Ishtar
Aldin_z
Ishtar
10,158
6,120
1,115
747
9,846
5,504
0
4,732
5,114
0
20,828
W
Izanami
GongoMagec
Izanami
17,254
14,172
184
936
9,072
4,177
1,448
2,650
6,422
0
37,215
W
Chang'e
IXDeamonXI
Chang'e
11,560
963
9,125
6,396
10,015
4,557
1,252
4,284
5,731
18,932
0
W
Ah Puch
Merliine
Ah Puch
7,752
463
0
1,308
6,400
2,949
421
2,293
4,107
20,274
0
L
Kumbhakarna
Riduuk
Kumbhakarna
4,586
250
980
1,026
14,218
13,066
0
7,011
7,207
7,781
0
W
9,037
1,268
774
1,523
8,645
3,337
245
5,181
3,464
11,488
0
L
Vamana
lotfyxx
Vamana
8,240
4,115
1,867
2,045
12,823
8,649
0
4,674
8,149
0
21,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,716
Gold Earned
37,830
107
Minions Killed
78
0
Camps Cleared
0
917,395
Distance Traveled
905,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,332
833
8
1
0
202,904
0
L
Athena
8,191
819
13
1
0
176,852
0
L
Terra
8,122
812
7
1
0
219,360
0
L
Ishtar
7,393
739
27
3
0
156,947
0
W
Izanami
9,086
909
46
5
0
166,297
0
W
Chang'e
9,694
969
20
2
0
189,202
0
W
Ah Puch
8,686
869
24
2
0
165,046
0
L
Kumbhakarna
7,311
731
8
1
0
153,573
0
W
He Bo
7,918
792
9
1
0
193,946
0
L
Vamana
6,813
681
23
2
0
199,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role