Player Matchup

Osiris
Osiris
 
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ArticPrier
Danzaburou
Level 97
God Stats
6W - 4L
1,741 SR
Queue Stats
55W - 51L
1,514 Elo+
Solo
Izanami
Izanami
Eddy Original
Izanami
Level 6
God Stats
3W - 6L
1,557 SR
Queue Stats
10W - 21L
1,346 Elo+
Party 2
Ra
Ra
Falloutboyz670
Ra
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
134W - 158L
1,456 Elo+
Party 2
Maui
Maui
L1TTL3HUN7ER
Maui
Level 102
God Stats
11W - 7L
1,613 SR
Queue Stats
125W - 128L
1,520 Elo+
Party 2
Team Averages
Level 91
1,582 SR
1,467 Elo+

VS

Team Averages
Level 75
1,522 SR
1,441 Elo+
Ao Kuang
Ao Kuang
Bernjji
Ao Kuang
Level 29
God Stats
1W - 2L
1,290 SR
Queue Stats
105W - 130L
1,420 Elo+
Party 1
Vamana
Vamana
Kairiyu
Vamana
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,384 Elo+
Solo
Surtr
Surtr
MORKELFREEMAN
Surtr
Level 65
God Stats
8W - 5L
1,566 SR
Queue Stats
79W - 108L
1,406 Elo+
Party 1
Anubis
Anubis
TheGaryFairy
Anubis
Level 133
God Stats
15W - 9L
1,759 SR
Queue Stats
116W - 122L
1,565 Elo+
Solo
Skadi
Skadi
saucecat7
Skadi
Level 87
God Stats
15W - 17L
1,494 SR
Queue Stats
142W - 152L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 0 / 0
7,242
905
0
0
0
Danzaburou
ArticPrier
Danzaburou
13
3 / 5 / 2
8,836
1,105
11,892
12,413
5,729
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
14
0 / 7 / 5
8,619
1,077
8,942
14,494
6,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 2
10,093
1,262
13,623
12,480
6,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 5
9,440
1,180
5,622
13,465
15,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

207

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bernjji
Ao Kuang
15
5 / 1 / 2
9,301
1,163
6,560
8,674
4,841
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vamana
Kairiyu
Vamana
15
0 / 2 / 9
8,829
1,104
10,146
12,484
15,749
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 6
9,114
1,139
6,707
9,501
8,020
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
16
7 / 2 / 6
10,724
1,341
19,834
10,211
6,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
saucecat7
Skadi
14
2 / 0 / 2
8,603
1,075
6,064
5,796
2,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
7
Kills
17
17
Deaths
7
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
0
0
0
L
Danzaburou
ArticPrier
Danzaburou
3
5
2
0.8
W
Ao Kuang
Bernjji
Ao Kuang
5
1
2
6
L
Izanami
0
7
5
0.36
L
3
4
2
1
W
Vamana
Kairiyu
Vamana
0
2
9
2.25
L
1
1
5
3.5
W
3
2
6
3
W
Anubis
7
2
6
5
W
Skadi
saucecat7
Skadi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,079
Damage
49,311
52,852
Taken
46,666
34,111
Mitigated
37,691
6,191
Healing
6,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
ArticPrier
Danzaburou
11,892
6,125
63
1,038
12,413
5,729
0
5,285
7,128
0
22,392
W
Ao Kuang
Bernjji
Ao Kuang
6,560
2,384
0
894
8,674
4,841
0
2,453
6,221
15,942
0
L
Izanami
8,942
6,261
0
613
14,494
6,289
0
8,260
6,234
0
23,395
L
13,623
778
1,230
2,502
12,480
6,601
0
6,772
5,708
52,396
0
W
Vamana
Kairiyu
Vamana
10,146
3,606
0
343
12,484
15,749
0
4,173
8,311
1,008
14,693
L
5,622
1,401
0
745
13,465
15,492
0
6,921
6,544
9,134
0
W
6,707
2,522
0
707
9,501
8,020
0
4,339
4,965
267
13,521
W
Anubis
19,834
630
0
4,686
10,211
6,353
0
5,764
4,447
59,028
0
W
Skadi
saucecat7
Skadi
6,064
3,205
0
262
5,796
2,728
0
2,319
3,477
0
18,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,230
Gold Earned
46,571
166
Minions Killed
186
4
Camps Cleared
8
582,472
Distance Traveled
821,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,242
905
0
0
0
0
0
L
Danzaburou
8,836
1,105
29
4
0
123,580
0
W
Ao Kuang
9,301
1,163
24
3
3
162,962
0
L
Izanami
8,619
1,077
33
4
2
125,910
0
L
Ra
10,093
1,262
100
13
2
171,335
0
W
Vamana
8,829
1,104
8
1
1
170,331
0
L
Maui
9,440
1,180
4
1
0
161,647
0
W
Surtr
9,114
1,139
17
2
3
164,897
0
W
Anubis
10,724
1,341
106
13
0
148,344
0
W
Skadi
8,603
1,075
31
4
1
174,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role