Player Matchup

Cthulhu
Cthulhu
Goonobi
Cthulhu
Level 24
God Stats
32W - 12L
1,862 SR
Queue Stats
77W - 66L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
TomaDio
Nu Wa
Level 124
God Stats
4W - 4L
1,555 SR
Queue Stats
77W - 67L
1,535 Elo+
Party 1
Danzaburou
Danzaburou
ttvEvoQC
Danzaburou
Level 67
God Stats
20W - 12L
1,748 SR
Queue Stats
77W - 66L
1,540 Elo+
Party 1
Team Averages
Level 72
1,722 SR
1,538 Elo+

VS

Team Averages
Level 114
1,496 SR
1,534 Elo+
Danzaburou
Danzaburou
LoSt My RuTH
Danzaburou
Level 145
God Stats
7W - 14L
1,505 SR
Queue Stats
131W - 122L
1,556 Elo+
Party 2
Terra
Terra
Tflint22
Terra
Level 128
God Stats
5W - 2L
1,455 SR
Queue Stats
71W - 72L
1,586 Elo+
Party 2
Anubis
Anubis
e-sigmiz
Anubis
Level 68
God Stats
286W - 252L
1,528 SR
Queue Stats
440W - 416L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Goonobi
Cthulhu
12
2 / 4 / 0
9,430
674
9,486
17,798
20,093
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
TomaDio
Nu Wa
13
0 / 3 / 2
9,552
682
9,729
10,704
3,939
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ttvEvoQC
Danzaburou
10
0 / 8 / 2
8,848
632
4,933
11,084
4,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LoSt My RuTH
Danzaburou
14
6 / 1 / 6
11,518
823
11,332
10,336
4,190
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Terra
Tflint22
Terra
14
1 / 1 / 10
10,907
779
6,257
12,850
11,821
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
e-sigmiz
Anubis
15
8 / 0 / 7
12,067
862
17,614
11,090
6,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
15
15
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Goonobi
Cthulhu
2
4
0
0.5
W
Danzaburou
LoSt My RuTH
Danzaburou
6
1
6
9
W
Terra
Tflint22
Terra
1
1
10
6
L
Nu Wa
TomaDio
Nu Wa
0
3
2
0.33
W
Anubis
e-sigmiz
Anubis
8
0
7
11.5
L
Danzaburou
ttvEvoQC
Danzaburou
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,148
Damage
35,203
39,586
Taken
34,276
28,074
Mitigated
22,155
2,753
Healing
14,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Goonobi
Cthulhu
9,486
100
448
671
17,798
20,093
0
10,154
7,644
26,510
1,015
W
Danzaburou
LoSt My RuTH
Danzaburou
11,332
4,632
0
2,406
10,336
4,190
1,904
5,455
4,881
0
54,270
W
Terra
Tflint22
Terra
6,257
688
927
4,177
12,850
11,821
0
6,976
5,874
36,713
0
L
Nu Wa
TomaDio
Nu Wa
9,729
2,816
0
1,026
10,704
3,939
36
6,219
4,485
50,637
0
W
Anubis
e-sigmiz
Anubis
17,614
653
0
6,502
11,090
6,144
1,171
6,237
4,853
69,359
0
L
Danzaburou
ttvEvoQC
Danzaburou
4,933
1,925
0
608
11,084
4,042
100
7,578
3,506
0
20,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,830
Gold Earned
34,492
120
Minions Killed
195
0
Camps Cleared
0
706,481
Distance Traveled
811,727
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,430
674
19
1
0
258,171
0
W
Danzaburou
11,518
823
61
4
0
268,688
0
W
Terra
10,907
779
48
3
0
282,746
0
L
Nu Wa
9,552
682
72
5
0
241,758
0
W
Anubis
12,067
862
86
6
0
260,293
3
L
Danzaburou
8,848
632
29
2
0
206,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role