Player Matchup

Morgan Le Fay
Morgan Le Fay
Beau_et_bette85
Morgan Le Fay
Level 108
God Stats
11W - 9L
1,672 SR
Queue Stats
851W - 853L
1,546 Elo+
Solo
Hachiman
Hachiman
DragonLordKale
Hachiman
Level 149
God Stats
7W - 5L
1,617 SR
Queue Stats
250W - 254L
1,492 Elo+
Party 1
Guan Yu
Guan Yu
FicklePlace5541
Guan Yu
Level 107
God Stats
5W - 1L
1,831 SR
Queue Stats
209W - 203L
1,528 Elo+
Party 1
Kukulkan
Kukulkan
StompingCrib02
Kukulkan
Level 121
God Stats
32W - 17L
1,675 SR
Queue Stats
535W - 549L
1,516 Elo+
Party 1
Scylla
Scylla
TuPut4Madr3
Scylla
Level 146
God Stats
1W - 1L
1,308 SR
Queue Stats
12W - 20L
1,395 Elo+
Solo
Team Averages
Level 126
1,620 SR
1,496 Elo+

VS

Team Averages
Level 100
1,691 SR
1,527 Elo+
Medusa
Medusa
Edward5901
Medusa
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 114L
1,556 Elo+
Solo
Hachiman
Hachiman
FLAV1OUS
Hachiman
Level 151
God Stats
2W - 3L
1,701 SR
Queue Stats
162W - 145L
1,502 Elo+
Solo
Horus
Horus
Leapord91
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Chaac
Chaac
StarSophie
Chaac
Level 67
God Stats
6W - 5L
1,894 SR
Queue Stats
417W - 418L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Tonytheedino
Nu Wa
Level 123
God Stats
5W - 3L
1,858 SR
Queue Stats
350W - 309L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Beau_et_bette85
Morgan Le Fay
18
5 / 1 / 7
10,225
930
11,113
9,613
6,329
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
12
0 / 1 / 11
7,535
685
5,834
6,396
3,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 2 / 6
8,670
788
7,721
10,490
13,135
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
15
2 / 2 / 7
8,430
766
6,393
7,122
4,581
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
14
3 / 3 / 4
8,713
792
6,899
9,244
4,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Edward5901
Medusa
17
0 / 2 / 5
8,903
809
7,025
10,130
4,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
FLAV1OUS
Hachiman
15
2 / 6 / 5
8,250
750
9,752
10,953
4,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Horus
Leapord91
Horus
11
1 / 2 / 1
7,235
658
1,261
5,536
4,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
17
5 / 3 / 2
9,045
822
18,485
15,570
19,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

5
0 / 0 / 0
5,684
517
543
0
0
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
13
Kills
8
9
Deaths
13
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Beau_et_bette85
Morgan Le Fay
5
1
7
8.5
W
Hachiman
0
1
11
5.5
L
Medusa
Edward5901
Medusa
0
2
5
1.25
L
Hachiman
FLAV1OUS
Hachiman
2
6
5
0.75
W
3
2
6
3
L
Horus
Leapord91
Horus
1
2
1
0.75
L
Chaac
5
3
2
2
W
Kukulkan
2
2
7
2.75
L
0
0
0
0
W
Scylla
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,960
Damage
37,066
42,865
Taken
42,189
32,086
Mitigated
32,794
12,148
Healing
14,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Beau_et_bette85
Morgan Le Fay
11,113
788
835
2,569
9,613
6,329
666
360
9,253
35,050
0
W
Hachiman
5,834
3,575
1,376
582
6,396
3,528
90
377
6,019
0
10,508
L
Medusa
Edward5901
Medusa
7,025
2,207
1,082
4,187
10,130
4,675
0
6,515
3,615
0
28,621
L
Hachiman
FLAV1OUS
Hachiman
9,752
4,716
312
1,127
10,953
4,625
0
5,725
5,228
0
17,219
W
7,721
1,142
2,368
866
10,490
13,135
79
225
10,265
0
11,367
L
Horus
Leapord91
Horus
1,261
316
1,298
1,271
5,536
4,093
0
3,964
1,572
1,052
868
L
Chaac
18,485
989
424
4,837
15,570
19,401
0
8,201
7,369
0
37,698
W
Kukulkan
6,393
725
891
581
7,122
4,581
510
179
6,943
17,034
0
L
543
0
0
0
0
0
0
0
0
543
0
W
Scylla
6,899
608
0
2,080
9,244
4,513
195
347
8,897
15,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,573
Gold Earned
39,117
123
Minions Killed
120
0
Camps Cleared
0
1,040,758
Distance Traveled
952,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,225
930
48
4
0
243,692
0
W
Hachiman
7,535
685
14
1
0
190,415
0
L
Medusa
8,903
809
68
6
0
222,750
0
L
Hachiman
8,250
750
23
2
0
196,335
0
W
Guan Yu
8,670
788
8
1
0
212,716
0
L
Horus
7,235
658
3
0
0
213,947
0
L
Chaac
9,045
822
26
2
0
236,403
0
W
Kukulkan
8,430
766
35
3
0
218,654
0
L
Nu Wa
5,684
517
0
0
0
83,254
0
W
Scylla
8,713
792
18
2
0
175,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role