Player Matchup

Nemesis
Nemesis
DSTNGobzz
Nemesis
Level 26
God Stats
7W - 2L
1,887 SR
Queue Stats
45W - 25L
1,608 Elo+
Party 1
Geb
Geb
ImDaRyuuu
Geb
Level 84
God Stats
7W - 3L
1,553 SR
Queue Stats
93W - 53L
1,555 Elo+
Party 1
Cupid
Cupid
Ohgi
Cupid
Level 156
God Stats
2W - 2L
1,845 SR
Queue Stats
122W - 123L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
amN00B
Baron Samedi
Level 26
God Stats
1W - 1L
1,699 SR
Queue Stats
22W - 11L
1,665 Elo+
Party 1
Vamana
Vamana
pzqlxe
Vamana
Level 51
God Stats
0W - 1L
1,685 SR
Queue Stats
129W - 137L
1,431 Elo+
Solo
Team Averages
Level 69
1,734 SR
1,550 Elo+

VS

Team Averages
Level 85
1,348 SR
1,428 Elo+
Vamana
Vamana
Aysten
Vamana
Level 97
God Stats
2W - 4L
1,321 SR
Queue Stats
151W - 140L
1,425 Elo+
Party 2
Anubis
Anubis
SinOfWrath1x
Anubis
Level 66
God Stats
1W - 2L
1,228 SR
Queue Stats
142W - 147L
1,439 Elo+
Solo
Thor
Thor
TheHalfJewishlad
Thor
Level 88
God Stats
2W - 3L
1,178 SR
Queue Stats
158W - 153L
1,475 Elo+
Solo
Hel
Hel
TheKingOfGames88
Hel
Level 59
God Stats
12W - 10L
1,545 SR
Queue Stats
84W - 91L
1,375 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
WetBrick420
Ah Muzen Cab
Level 117
God Stats
11W - 8L
1,467 SR
Queue Stats
176W - 190L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DSTNGobzz
Nemesis
16
11 / 7 / 2
10,943
521
12,372
21,892
10,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
1 / 5 / 12
9,661
460
13,612
28,545
37,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Ohgi
Cupid
9
2 / 1 / 3
7,110
339
4,336
6,706
1,728
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
amN00B
Baron Samedi
16
4 / 10 / 7
9,793
466
17,344
21,345
11,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
pzqlxe
Vamana
16
2 / 7 / 2
9,927
473
12,570
25,078
28,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aysten
Vamana
20
11 / 3 / 5
13,218
629
24,506
21,933
22,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
17
9 / 7 / 6
11,768
560
26,348
18,612
11,471
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 2 / 8
11,748
559
9,797
19,323
9,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 7 / 12
10,368
494
4,936
21,160
20,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ah Muzen Cab
WetBrick420
Ah Muzen Cab
18
3 / 4 / 6
11,239
535
16,126
20,409
9,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
67
20
Kills
30
30
Deaths
23
26
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Vamana
Aysten
Vamana
11
3
5
4.5
L
Nemesis
DSTNGobzz
Nemesis
11
7
2
1.71
L
1
5
12
1.4
L
Cupid
Ohgi
Cupid
2
1
3
3.5
W
Anubis
9
7
6
1.71
W
6
2
8
5
W
1
7
12
1
W
Ah Muzen Cab
WetBrick420
Ah Muzen Cab
3
4
6
1.5
L
Baron Samedi
amN00B
Baron Samedi
4
10
7
0.75
L
Vamana
pzqlxe
Vamana
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,234
Damage
81,713
103,566
Taken
101,437
89,239
Mitigated
73,336
20,124
Healing
32,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Aysten
Vamana
24,506
12,036
0
6,074
21,933
22,587
686
3,125
18,808
0
110,524
L
Nemesis
DSTNGobzz
Nemesis
12,372
6,519
0
2,395
21,892
10,025
0
6,331
15,504
0
62,493
L
13,612
1,871
515
5,463
28,545
37,355
0
9,302
18,903
40,758
491
L
Cupid
Ohgi
Cupid
4,336
2,932
257
2,116
6,706
1,728
81
1,235
5,471
0
24,075
W
Anubis
26,348
1,705
0
5,814
18,612
11,471
609
8,917
9,695
94,601
0
W
9,797
663
0
938
19,323
9,123
471
4,752
13,982
0
95,257
W
4,936
957
7,247
9,958
21,160
20,611
654
7,419
13,741
37,528
0
W
Ah Muzen Cab
WetBrick420
Ah Muzen Cab
16,126
6,652
0
2,752
20,409
9,544
9,515
6,252
14,157
0
110,243
L
Baron Samedi
amN00B
Baron Samedi
17,344
2,376
1,930
4,263
21,345
11,668
0
12,331
8,844
64,481
0
L
Vamana
pzqlxe
Vamana
12,570
7,347
0
3,185
25,078
28,463
699
2,778
21,149
0
74,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,434
Gold Earned
58,341
356
Minions Killed
588
0
Camps Cleared
0
1,712,921
Distance Traveled
1,908,343
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,218
629
155
7
0
398,368
1
L
Nemesis
10,943
521
86
4
0
446,873
0
L
Geb
9,661
460
36
2
0
379,273
0
L
Cupid
7,110
339
46
2
0
134,416
0
W
Anubis
11,768
560
115
5
0
333,075
0
W
Thor
11,748
559
122
6
0
420,730
0
W
Hel
10,368
494
50
2
0
379,705
0
W
Ah Muzen Cab
11,239
535
146
7
0
376,465
0
L
Baron Samedi
9,793
466
92
4
0
338,603
0
L
Vamana
9,927
473
96
5
0
413,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role