Player Matchup

Hercules
Hercules
CrimsonPhoenix1
Hercules
Level 95
God Stats
1W - 2L
1,567 SR
Queue Stats
256W - 219L
1,527 Elo+
Solo
Mercury
Mercury
GodtierJojo
Mercury
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 212L
1,539 Elo+
Solo
Nike
Nike
Reyror
Nike
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 183L
1,567 Elo+
Solo
Janus
Janus
StrictSalazar
Janus
Level 152
God Stats
6W - 3L
1,710 SR
Queue Stats
131W - 140L
1,509 Elo+
Solo
Charybdis
Charybdis
hinoko13
Charybdis
Level 155
God Stats
2W - 4L
1,496 SR
Queue Stats
148W - 137L
1,568 Elo+
Solo
Team Averages
Level 139
1,554 SR
1,542 Elo+

VS

Team Averages
Level 124
1,570 SR
1,552 Elo+
Thanatos
Thanatos
FadeKicks
Thanatos
Level 47
God Stats
4W - 1L
1,590 SR
Queue Stats
15W - 14L
1,472 Elo+
Solo
Horus
Horus
HorseJoke
Horus
Level 147
God Stats
8W - 7L
1,724 SR
Queue Stats
144W - 135L
1,600 Elo+
Party 1
Hachiman
Hachiman
KaleSoares
Hachiman
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,522 Elo+
Solo
King Arthur
King Arthur
KayDurk
King Arthur
Level 60
God Stats
2W - 2L
1,382 SR
Queue Stats
35W - 22L
1,584 Elo+
Solo
Ra
Ra
airhercules4006
Ra
Level 237
God Stats
14W - 6L
1,654 SR
Queue Stats
631W - 556L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
3 / 3 / 3
7,515
442
9,600
19,027
16,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
GodtierJojo
Mercury
15
2 / 4 / 3
8,785
517
7,941
16,899
6,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nike
Reyror
Nike
15
2 / 3 / 2
8,891
523
12,240
19,267
25,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 6 / 1
8,055
474
9,398
10,843
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
hinoko13
Charybdis
16
2 / 1 / 2
9,728
572
8,266
8,996
3,500
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FadeKicks
Thanatos
14
3 / 5 / 4
8,418
495
5,041
13,287
5,726
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
HorseJoke
Horus
13
1 / 0 / 7
8,513
501
6,830
17,466
18,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
KaleSoares
Hachiman
15
0 / 2 / 0
8,537
502
4,779
10,756
3,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
KayDurk
King Arthur
15
2 / 2 / 0
8,476
499
13,292
17,797
20,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
11 / 2 / 2
10,696
629
23,771
12,394
6,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
10
Kills
17
17
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
3
3
1.5
W
Thanatos
FadeKicks
Thanatos
3
5
4
1
L
Mercury
GodtierJojo
Mercury
2
4
3
0.88
W
Horus
HorseJoke
Horus
1
0
7
4.5
W
Hachiman
KaleSoares
Hachiman
0
2
0
0
W
King Arthur
KayDurk
King Arthur
2
2
0
1
L
Nike
Reyror
Nike
2
3
2
1
L
1
6
1
0.25
W
11
2
2
6
L
Charybdis
hinoko13
Charybdis
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,445
Damage
53,713
75,032
Taken
71,700
55,462
Mitigated
54,536
20,729
Healing
30,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
9,600
4,253
0
9,382
19,027
16,708
0
8,574
10,356
0
22,020
W
Thanatos
FadeKicks
Thanatos
5,041
1,652
0
7,396
13,287
5,726
558
643
12,596
0
59,466
L
Mercury
GodtierJojo
Mercury
7,941
4,782
0
1,848
16,899
6,071
0
5,917
10,926
0
80,933
W
Horus
HorseJoke
Horus
6,830
4,030
4,036
7,613
17,466
18,029
0
3,338
13,888
0
19,829
W
Hachiman
KaleSoares
Hachiman
4,779
3,293
0
3,227
10,756
3,651
0
0
10,756
0
76,588
W
King Arthur
KayDurk
King Arthur
13,292
1,669
0
625
17,797
20,657
0
395
17,350
0
78,423
L
Nike
Reyror
Nike
12,240
2,513
0
3,720
19,267
25,604
0
1,058
18,209
0
75,490
L
9,398
248
0
487
10,843
3,579
527
7,396
3,375
64,484
0
W
23,771
2,611
3,091
4,926
12,394
6,473
418
4,416
7,712
106,823
0
L
Charybdis
hinoko13
Charybdis
8,266
4,960
0
5,292
8,996
3,500
0
601
8,395
0
92,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,974
Gold Earned
44,640
524
Minions Killed
508
0
Camps Cleared
0
1,664,662
Distance Traveled
1,704,885
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,515
442
14
1
0
329,970
0
W
Thanatos
8,418
495
88
5
0
341,273
0
L
Mercury
8,785
517
106
6
0
389,822
0
W
Horus
8,513
501
19
1
0
344,030
1
W
Hachiman
8,537
502
135
8
0
335,266
10
W
King Arthur
8,476
499
109
6
0
337,205
0
L
Nike
8,891
523
117
7
0
309,484
1
L
Janus
8,055
474
120
7
0
322,983
6
W
Ra
10,696
629
157
9
0
347,111
3
L
Charybdis
9,728
572
167
10
0
312,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role