Player Matchup

Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
 
Camazotz
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Lyren
Agni
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,567 Elo+
Party 1
Team Averages
Level 106
1,500 SR
1,513 Elo+

VS

Team Averages
Level 123
1,660 SR
1,357 Elo+
Ares
Ares
BuSh_CharanPlayz
Ares
Level 124
God Stats
0W - 1L
1,763 SR
Queue Stats
13W - 15L
1,170 Elo+
Party 3
Hades
Hades
BuSh_saru5394
Hades
Level 109
God Stats
2W - 1L
1,833 SR
Queue Stats
13W - 15L
1,170 Elo+
Party 3
Chiron
Chiron
Nickipicki
Chiron
Level 88
God Stats
1W - 1L
1,399 SR
Queue Stats
95W - 96L
1,474 Elo+
Party 2
Vamana
Vamana
P3RSIST
Vamana
Level 149
God Stats
1W - 2L
1,848 SR
Queue Stats
123W - 111L
1,504 Elo+
Party 2
Anhur
Anhur
coolschool
Anhur
Level 143
God Stats
18W - 23L
1,455 SR
Queue Stats
964W - 973L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 0 / 1
6,428
1,071
4,249
3,145
1,067
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
 
Camazotz
11
1 / 1 / 4
6,221
1,037
5,861
6,060
3,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
11
1 / 0 / 4
5,960
993
1,834
2,715
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
 
Ne Zha
11
0 / 0 / 4
5,792
965
3,760
3,850
1,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Lyren
Agni
11
1 / 0 / 3
5,874
979
4,039
1,526
491
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,503
917
2,189
5,640
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 0 / 0
4,524
754
0
0
0
Chiron
Nickipicki
Chiron
11
1 / 2 / 0
5,652
942
2,620
6,052
2,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vamana
P3RSIST
Vamana
11
0 / 2 / 1
5,414
902
4,463
6,516
6,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anhur
10
0 / 1 / 0
5,157
860
2,371
3,796
1,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
6
Kills
1
1
Deaths
6
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
1
3.5
W
Camazotz
 
Camazotz
1
1
4
3
W
Morgan Le Fay
 
Morgan Le Fay
1
0
4
3
W
Ne Zha
 
Ne Zha
0
0
4
2
L
0
1
0
0
L
0
0
0
0
W
Agni
Lyren
Agni
1
0
3
2.5
L
Chiron
Nickipicki
Chiron
1
2
0
0.5
L
Vamana
P3RSIST
Vamana
0
2
1
0.25
L
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,743
Damage
11,643
17,296
Taken
22,004
7,735
Mitigated
14,445
6,680
Healing
6,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,249
1,450
1,262
1,566
3,145
1,067
1,166
204
2,941
0
12,359
W
Camazotz
 
Camazotz
5,861
443
289
2,024
6,060
3,337
0
383
5,677
0
14,637
W
Morgan Le Fay
 
Morgan Le Fay
1,834
138
0
36
2,715
1,073
40
555
2,160
4,492
0
W
Ne Zha
 
Ne Zha
3,760
375
947
556
3,850
1,767
0
1,047
2,803
0
9,673
L
2,189
81
627
1,032
5,640
4,934
0
1,841
3,799
5,470
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Agni
Lyren
Agni
4,039
443
0
0
1,526
491
720
0
1,526
7,608
0
L
Chiron
Nickipicki
Chiron
2,620
894
1,266
1,363
6,052
2,121
0
428
5,624
0
9,290
L
Vamana
P3RSIST
Vamana
4,463
2,178
220
1,070
6,516
6,077
0
2,314
4,202
0
12,208
L
Anhur
2,371
378
153
560
3,796
1,313
0
1,290
2,506
0
6,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,275
Gold Earned
26,250
71
Minions Killed
53
0
Camps Cleared
0
630,941
Distance Traveled
481,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,428
1,071
19
3
0
119,911
0
W
Camazotz
6,221
1,037
26
4
0
125,244
0
W
Morgan Le Fay
5,960
993
4
1
0
129,911
0
W
Ne Zha
5,792
965
11
2
0
143,652
0
L
Ares
5,503
917
9
2
0
115,714
0
L
Hades
4,524
754
0
0
0
8,712
0
W
Agni
5,874
979
11
2
0
112,223
0
L
Chiron
5,652
942
18
3
0
106,110
0
L
Vamana
5,414
902
19
3
0
118,091
0
L
Anhur
5,157
860
7
1
0
132,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role