Player Matchup

Cernunnos
Cernunnos
Gold III
Assaulltx
Cernunnos
Gold III
Level 129
God Stats
7W - 8L
1,449 SR
Queue Stats
492W - 499L
1,462 MMR
Solo
Scylla
Scylla
Silver I
Dmpsy22
Scylla
Silver I
Level 84
God Stats
3W - 1L
1,267 SR
Queue Stats
35W - 27L
1,512 MMR
Solo
Ymir
Ymir
Bronze III
DonEveenCry
Ymir
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,454 MMR
Solo
Loki
Loki
Gold IV
MBlackout23
Loki
Gold IV
Level 109
God Stats
2W - 5L
1,558 SR
Queue Stats
72W - 71L
1,493 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
NeeeXoooZ
Sun Wukong
Gold IV
Level 102
God Stats
26W - 13L
1,698 SR
Queue Stats
68W - 65L
1,503 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,494 SR
1,485 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,382 SR
1,491 MMR
Bacchus
Bacchus
Gold III
 
Bacchus
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold II
Luca1231
Vamana
Gold II
Level 127
God Stats
1W - 2L
1,204 SR
Queue Stats
206W - 205L
1,522 MMR
Solo
Thanatos
Thanatos
Bronze III
Miqui1999
Thanatos
Bronze III
Level 123
God Stats
1W - 0L
1,223 SR
Queue Stats
6W - 7L
1,500 MMR
Party 2
Merlin
Merlin
Gold V
R4nd0mChoice
Merlin
Gold V
Level 76
God Stats
20W - 22L
1,485 SR
Queue Stats
185W - 189L
1,433 MMR
Solo
Hachiman
Hachiman
Bronze III
TTelgamer108
Hachiman
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Assaulltx
Cernunnos
14
1 / 3 / 0
8,151
582
6,251
10,542
3,998
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Dmpsy22
Scylla
14
4 / 3 / 0
8,956
640
6,326
8,712
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 1
5,037
360
1,088
5,711
4,515
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
1 / 1 / 3
8,363
597
3,198
10,019
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
NeeeXoooZ
Sun Wukong
14
3 / 3 / 0
8,827
631
9,135
13,200
12,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ao KuangMartichorasAnubis

VS

Bans
NoxHadesAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 1 / 3
8,198
586
5,484
11,319
7,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Luca1231
Vamana
14
2 / 2 / 1
7,992
571
7,854
14,263
11,784
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Miqui1999
Thanatos
11
0 / 3 / 3
6,986
499
5,453
12,319
6,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
14
2 / 2 / 2
8,436
603
5,440
7,285
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
TTelgamer108
Hachiman
14
3 / 1 / 1
8,409
601
7,548
6,461
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
9
Kills
11
11
Deaths
9
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
3
5.5
L
Cernunnos
Assaulltx
Cernunnos
1
3
0
0.33
L
Scylla
Dmpsy22
Scylla
4
3
0
1.33
L
0
1
1
0.5
W
Vamana
Luca1231
Vamana
2
2
1
1.25
L
1
1
3
2.5
W
Thanatos
Miqui1999
Thanatos
0
3
3
0.5
L
Sun Wukong
NeeeXoooZ
Sun Wukong
3
3
0
1
W
Merlin
2
2
2
1.5
W
Hachiman
TTelgamer108
Hachiman
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,998
Damage
31,779
48,184
Taken
51,647
26,429
Mitigated
30,182
14,465
Healing
17,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,484
995
0
2,399
11,319
7,087
304
175
11,144
46,467
0
L
Cernunnos
Assaulltx
Cernunnos
6,251
3,582
0
4,258
10,542
3,998
0
1,331
9,211
0
78,581
L
Scylla
Dmpsy22
Scylla
6,326
688
0
1,334
8,712
2,150
724
3,278
5,434
77,866
0
L
1,088
354
0
1,000
5,711
4,515
0
616
5,095
4,800
0
W
Vamana
Luca1231
Vamana
7,854
3,364
0
2,431
14,263
11,784
55
0
14,263
0
61,057
L
3,198
376
0
5,004
10,019
3,679
0
2,922
7,097
0
70,068
W
Thanatos
Miqui1999
Thanatos
5,453
995
0
8,301
12,319
6,171
0
3,080
9,239
0
37,620
L
Sun Wukong
NeeeXoooZ
Sun Wukong
9,135
1,422
0
2,869
13,200
12,087
0
2,777
10,423
0
67,329
W
Merlin
5,440
88
0
1,424
7,285
2,603
383
3,998
3,287
67,508
0
W
Hachiman
TTelgamer108
Hachiman
7,548
5,012
0
3,099
6,461
2,537
846
161
6,300
0
73,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,334
Gold Earned
40,021
517
Minions Killed
452
0
Camps Cleared
0
1,262,962
Distance Traveled
1,485,948
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,198
586
54
4
0
320,774
1
L
Cernunnos
8,151
582
140
10
0
230,125
2
L
Scylla
8,956
640
136
10
0
280,493
3
L
Ymir
5,037
360
4
0
0
152,124
0
W
Vamana
7,992
571
98
7
0
292,212
4
L
Loki
8,363
597
118
8
0
329,089
0
W
Thanatos
6,986
499
44
3
0
316,435
0
L
Sun Wukong
8,827
631
119
9
0
271,131
0
W
Merlin
8,436
603
131
9
0
286,652
0
W
Hachiman
8,409
601
125
9
0
269,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role