Player Matchup

Hades
Hades
Hobodancer222
Hades
Level 107
God Stats
49W - 41L
1,598 SR
Queue Stats
144W - 117L
1,602 Elo+
Solo
Maui
Maui
Redsmokecloud
Maui
Level 140
God Stats
22W - 30L
1,352 SR
Queue Stats
369W - 361L
1,531 Elo+
Solo
Nemesis
Nemesis
chacho2651bryam
Nemesis
Level 128
God Stats
1W - 2L
1,269 SR
Queue Stats
84W - 73L
1,513 Elo+
Solo
Arachne
Arachne
ixRapture
Arachne
Level 108
God Stats
6W - 8L
1,419 SR
Queue Stats
92W - 89L
1,548 Elo+
Solo
Ishtar
Ishtar
xAR-AMx
Ishtar
Level 162
God Stats
6W - 4L
1,498 SR
Queue Stats
172W - 162L
1,529 Elo+
Solo
Team Averages
Level 129
1,427 SR
1,544 Elo+

VS

Team Averages
Level 117
1,565 SR
1,460 Elo+
Ares
Ares
Bookeenast
Ares
Level 32
God Stats
3W - 10L
1,584 SR
Queue Stats
5W - 14L
1,367 Elo+
Solo
Kukulkan
Kukulkan
CPiddy
Kukulkan
Level 157
God Stats
19W - 16L
1,585 SR
Queue Stats
391W - 357L
1,544 Elo+
Solo
Loki
Loki
Pressum
Loki
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,447 Elo+
Solo
Shiva
Shiva
XTARN1SHEDX
Shiva
Level 173
God Stats
28W - 17L
1,653 SR
Queue Stats
801W - 804L
1,486 Elo+
Solo
Martichoras
Martichoras
xDuby 420
Martichoras
Level 136
God Stats
29W - 25L
1,502 SR
Queue Stats
512W - 511L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 1
10,818
636
13,673
16,941
8,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 2
8,724
513
1,968
12,809
14,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
2 / 2 / 2
8,823
519
7,339
13,568
5,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arachne
ixRapture
Arachne
8
0 / 1 / 0
6,147
362
1,784
8,317
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
xAR-AMx
Ishtar
14
4 / 1 / 0
9,207
542
10,501
10,796
4,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,355
433
3,663
12,341
10,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
CPiddy
Kukulkan
18
4 / 0 / 1
10,882
640
12,130
5,273
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
Pressum
Loki
9
0 / 2 / 2
6,916
407
2,500
8,943
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 5 / 2
8,754
515
12,919
20,338
13,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Martichoras
xDuby 420
Martichoras
11
0 / 4 / 3
6,915
407
3,257
9,272
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
13
Kills
6
6
Deaths
13
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Kukulkan
CPiddy
Kukulkan
4
0
1
4.5
W
7
2
1
3.75
L
Loki
Pressum
Loki
0
2
2
0.5
W
0
0
2
1
L
2
5
2
0.6
W
2
2
2
1.5
W
Arachne
ixRapture
Arachne
0
1
0
0
W
Ishtar
xAR-AMx
Ishtar
4
1
0
4
L
Martichoras
xDuby 420
Martichoras
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,265
Damage
34,469
62,431
Taken
56,167
34,829
Mitigated
33,061
19,925
Healing
13,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,663
135
0
2,231
12,341
10,624
0
2,107
10,234
29,958
0
L
Kukulkan
CPiddy
Kukulkan
12,130
1,623
0
1,640
5,273
2,381
0
1,529
3,744
101,823
0
W
13,673
1,830
360
11,746
16,941
8,206
513
1,662
15,279
96,311
0
L
Loki
Pressum
Loki
2,500
704
0
1,769
8,943
3,475
0
2,113
6,830
0
28,990
W
1,968
555
0
1,913
12,809
14,498
0
5,456
7,353
49,782
0
L
12,919
2,957
0
6,255
20,338
13,118
298
8,810
11,528
0
68,983
W
7,339
2,810
0
746
13,568
5,338
0
2,624
10,944
0
82,096
W
Arachne
ixRapture
Arachne
1,784
1,415
0
457
8,317
2,373
0
2,488
5,829
0
13,458
W
Ishtar
xAR-AMx
Ishtar
10,501
7,869
0
4,703
10,796
4,414
2,445
3,563
7,233
0
79,176
L
Martichoras
xDuby 420
Martichoras
3,257
739
0
1,655
9,272
3,463
0
1,082
8,190
0
33,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,719
Gold Earned
40,822
462
Minions Killed
434
0
Camps Cleared
0
1,607,633
Distance Traveled
1,453,109
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,355
433
41
2
0
332,904
6
L
Kukulkan
10,882
640
198
12
0
299,795
1
W
Hades
10,818
636
140
8
0
295,109
2
L
Loki
6,916
407
42
2
0
278,510
0
W
Maui
8,724
513
64
4
0
300,278
0
L
Shiva
8,754
515
99
6
0
307,320
0
W
Nemesis
8,823
519
117
7
0
398,887
0
W
Arachne
6,147
362
22
1
0
314,502
0
W
Ishtar
9,207
542
119
7
0
298,857
0
L
Martichoras
6,915
407
54
3
0
234,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role