Player Matchup

Agni
Agni
QThe-necRomancer
Agni
Level 124
God Stats
1W - 1L
1,435 SR
Queue Stats
136W - 130L
1,548 Elo+
Party 1
Cernunnos
Cernunnos
TKtwisted
Cernunnos
Level 89
God Stats
2W - 8L
1,336 SR
Queue Stats
251W - 264L
1,460 Elo+
Party 1
Atlas
Atlas
The_ReaI_Jay
Atlas
Level 38
God Stats
1W - 2L
1,417 SR
Queue Stats
35W - 64L
1,393 Elo+
Party 1
Bakasura
Bakasura
empyraa
Bakasura
Level 90
God Stats
3W - 5L
1,539 SR
Queue Stats
139W - 136L
1,567 Elo+
Solo
Surtr
Surtr
fluffy_Samurai_
Surtr
Level 128
God Stats
7W - 11L
1,510 SR
Queue Stats
171W - 191L
1,437 Elo+
Party 1
Team Averages
Level 94
1,448 SR
1,481 Elo+

VS

Team Averages
Level 111
1,536 SR
1,414 Elo+
Rama
Rama
C0VIDisFAKE
Rama
Level 108
God Stats
1W - 1L
1,808 SR
Queue Stats
2W - 2L
1,337 Elo+
Party 2
Bakasura
Bakasura
GodtierJojo
Bakasura
Level 141
God Stats
4W - 3L
1,486 SR
Queue Stats
236W - 212L
1,530 Elo+
Solo
Vulcan
Vulcan
Reyror
Vulcan
Level 154
God Stats
6W - 5L
1,428 SR
Queue Stats
181W - 183L
1,558 Elo+
Solo
Amaterasu
Amaterasu
TheShane16
Amaterasu
Level 128
God Stats
3W - 3L
1,459 SR
Queue Stats
96W - 51L
1,555 Elo+
Solo
Maui
Maui
tomfighttactics
Maui
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,092 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
7,237
482
8,371
8,809
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
TKtwisted
Cernunnos
13
1 / 3 / 0
7,509
501
5,402
13,421
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 1
6,843
456
5,370
16,047
14,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bakasura
empyraa
Bakasura
13
0 / 5 / 3
7,346
490
6,596
15,237
6,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 1
8,620
575
13,060
19,530
14,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
8,214
548
8,181
10,076
4,325
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
GodtierJojo
Bakasura
16
10 / 1 / 5
10,170
678
14,503
14,001
7,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Reyror
Vulcan
15
3 / 1 / 7
8,998
600
10,984
7,296
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
TheShane16
Amaterasu
15
6 / 1 / 3
9,874
658
13,577
18,457
17,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 13
7,549
503
3,772
10,962
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
4
Kills
20
20
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Bakasura
GodtierJojo
Bakasura
10
1
5
12.5
L
0
2
2
0.5
W
Vulcan
Reyror
Vulcan
3
1
7
6.5
L
Cernunnos
TKtwisted
Cernunnos
1
3
0
0.33
W
Amaterasu
TheShane16
Amaterasu
6
1
3
7.5
L
1
5
1
0.3
L
Bakasura
empyraa
Bakasura
0
5
3
0.3
L
2
5
1
0.5
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,799
Damage
51,017
73,044
Taken
60,792
43,209
Mitigated
41,042
17,443
Healing
21,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,181
6,850
0
4,775
10,076
4,325
521
1,914
8,150
0
72,652
W
Bakasura
GodtierJojo
Bakasura
14,503
10,173
0
5,031
14,001
7,013
0
1,691
11,774
0
89,592
L
8,371
425
0
1,555
8,809
3,204
0
4,796
4,013
56,991
0
W
Vulcan
Reyror
Vulcan
10,984
3,518
0
950
7,296
3,321
326
3,027
3,783
81,803
0
L
Cernunnos
TKtwisted
Cernunnos
5,402
2,693
0
5,801
13,421
5,130
0
1,878
11,365
0
62,856
W
Amaterasu
TheShane16
Amaterasu
13,577
8,628
0
8,028
18,457
17,155
378
2,361
15,991
0
75,219
L
5,370
2,327
0
1,360
16,047
14,104
0
4,209
10,324
20,253
0
L
Bakasura
empyraa
Bakasura
6,596
4,628
0
2,606
15,237
6,158
0
3,151
11,416
0
59,008
L
13,060
7,169
0
6,121
19,530
14,613
0
722
18,276
926
73,014
W
3,772
1,750
0
2,520
10,962
9,228
125
4,894
5,543
11,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,555
Gold Earned
44,805
478
Minions Killed
514
0
Camps Cleared
0
1,467,010
Distance Traveled
1,574,771
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,214
548
125
8
0
295,897
2
W
Bakasura
10,170
678
138
9
0
352,865
1
L
Agni
7,237
482
120
8
0
299,276
3
W
Vulcan
8,998
600
110
7
0
327,093
3
L
Cernunnos
7,509
501
107
7
0
279,547
5
W
Amaterasu
9,874
658
134
9
0
256,250
0
L
Atlas
6,843
456
31
2
0
278,487
3
L
Bakasura
7,346
490
106
7
0
340,868
1
L
Surtr
8,620
575
114
8
0
268,832
0
W
Maui
7,549
503
7
0
0
342,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role