Player Matchup

Sobek
Sobek
AxZoTiK FlAmEz
Sobek
Level 128
God Stats
2W - 4L
1,613 SR
Queue Stats
50W - 61L
1,559 Elo+
Party 1
Anubis
Anubis
StudyRevo
Anubis
Level 107
God Stats
6W - 3L
1,761 SR
Queue Stats
35W - 50L
1,536 Elo+
Party 1
Skadi
Skadi
TMD7605
Skadi
Level 31
God Stats
3W - 7L
1,588 SR
Queue Stats
19W - 17L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
TeeSizzle
Tsukuyomi
Level 111
God Stats
1W - 2L
1,214 SR
Queue Stats
49W - 63L
1,550 Elo+
Party 1
Jing Wei
Jing Wei
xAkuma Shorty
Jing Wei
Level 143
God Stats
9W - 9L
1,602 SR
Queue Stats
55W - 63L
1,562 Elo+
Party 1
Team Averages
Level 104
1,556 SR
1,541 Elo+

VS

Team Averages
Level 120
1,581 SR
1,515 Elo+
Tyr
Tyr
MADRADBRO7
Tyr
Level 115
God Stats
22W - 16L
1,647 SR
Queue Stats
229W - 209L
1,560 Elo+
Solo
Sobek
Sobek
MrTeaPot_21
Sobek
Level 123
God Stats
12W - 7L
1,681 SR
Queue Stats
160W - 173L
1,536 Elo+
Solo
Hachiman
Hachiman
Oziky
Hachiman
Level 42
God Stats
8W - 3L
1,604 SR
Queue Stats
88W - 106L
1,400 Elo+
Solo
Poseidon
Poseidon
RKO4blindkidz
Poseidon
Level 144
God Stats
29W - 18L
1,635 SR
Queue Stats
333W - 284L
1,490 Elo+
Solo
Kali
Kali
δąνągeΗσβΘ
Kali
Level 178
God Stats
18W - 12L
1,337 SR
Queue Stats
273W - 221L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
7,117
508
3,755
9,762
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
StudyRevo
Anubis
13
1 / 3 / 2
7,873
562
5,800
12,032
5,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
TMD7605
Skadi
11
0 / 6 / 3
6,751
482
4,342
11,105
4,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
TeeSizzle
Tsukuyomi
14
6 / 2 / 1
8,313
594
7,908
10,141
4,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jing Wei
xAkuma Shorty
Jing Wei
13
1 / 1 / 0
8,151
582
4,352
8,114
3,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
8,280
591
6,644
11,344
7,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 1 / 6
7,967
569
4,310
9,240
7,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Oziky
Hachiman
14
0 / 1 / 2
7,848
561
5,309
6,948
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
RKO4blindkidz
Poseidon
16
8 / 2 / 1
9,594
685
12,682
6,301
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 3 / 2
8,301
593
5,748
13,776
6,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
13
13
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
1
2
2
1
W
1
1
6
4
W
Hachiman
Oziky
Hachiman
0
1
2
1
W
Poseidon
RKO4blindkidz
Poseidon
8
2
1
4.25
L
Anubis
StudyRevo
Anubis
1
3
2
0.67
L
Skadi
TMD7605
Skadi
0
6
3
0.25
L
Tsukuyomi
TeeSizzle
Tsukuyomi
6
2
1
3.25
L
Jing Wei
xAkuma Shorty
Jing Wei
1
1
0
1
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,157
Damage
34,693
51,154
Taken
47,609
25,888
Mitigated
25,957
16,104
Healing
15,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,755
471
0
5,198
9,762
8,778
0
4,003
5,759
26,197
0
W
6,644
1,219
0
3,390
11,344
7,155
0
5,009
6,335
0
70,711
W
4,310
507
1,598
4,391
9,240
7,862
174
1,057
8,183
21,334
0
W
Hachiman
Oziky
Hachiman
5,309
2,094
0
3,085
6,948
2,761
845
1,303
5,645
0
65,685
W
Poseidon
RKO4blindkidz
Poseidon
12,682
1,566
0
944
6,301
2,179
455
1,163
5,138
87,170
0
L
Anubis
StudyRevo
Anubis
5,800
184
0
5,780
12,032
5,074
0
1,319
10,713
66,171
0
L
Skadi
TMD7605
Skadi
4,342
1,026
0
1,236
11,105
4,752
0
8,233
2,872
0
44,630
L
Tsukuyomi
TeeSizzle
Tsukuyomi
7,908
3,205
0
997
10,141
4,115
0
2,044
8,097
0
72,973
L
Jing Wei
xAkuma Shorty
Jing Wei
4,352
3,654
0
2,893
8,114
3,169
174
1,393
6,721
0
68,350
W
5,748
2,589
0
2,320
13,776
6,000
0
1,023
12,753
0
60,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,205
Gold Earned
41,990
488
Minions Killed
498
0
Camps Cleared
0
1,378,195
Distance Traveled
1,506,073
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,117
508
30
2
0
318,024
2
W
Tyr
8,280
591
129
9
0
293,763
2
W
Sobek
7,967
569
19
1
0
317,144
4
W
Hachiman
7,848
561
126
9
0
288,247
1
W
Poseidon
9,594
685
139
10
0
286,382
2
L
Anubis
7,873
562
125
9
0
235,667
0
L
Skadi
6,751
482
89
6
0
208,025
0
L
Tsukuyomi
8,313
594
108
8
0
346,123
6
L
Jing Wei
8,151
582
136
10
0
270,356
2
W
Kali
8,301
593
85
6
0
320,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role