Player Matchup

Loki
Loki
BigDawgRaabe
Loki
Level 104
God Stats
3W - 4L
1,536 SR
Queue Stats
25W - 27L
1,426 Elo+
Party 1
Athena
Athena
BoogieWitDaHoodi
Athena
Level 107
God Stats
0W - 1L
1,294 SR
Queue Stats
30W - 27L
1,465 Elo+
Party 1
Martichoras
Martichoras
Brabbit9
Martichoras
Level 121
God Stats
3W - 4L
1,428 SR
Queue Stats
23W - 27L
1,405 Elo+
Party 1
Sol
Sol
HighEinstein
Sol
Level 125
God Stats
262W - 221L
1,580 SR
Queue Stats
311W - 289L
1,500 Elo+
Solo
Scylla
Scylla
JimmyPage343
Scylla
Level 100
God Stats
2W - 5L
1,416 SR
Queue Stats
216W - 222L
1,467 Elo+
Solo
Team Averages
Level 111
1,451 SR
1,453 Elo+

VS

Team Averages
Level 65
1,502 SR
1,547 Elo+
Nemesis
Nemesis
DSTNGobzz
Nemesis
Level 26
God Stats
7W - 2L
1,808 SR
Queue Stats
45W - 25L
1,578 Elo+
Party 2
Geb
Geb
ImDaRyuuu
Geb
Level 84
God Stats
7W - 3L
1,422 SR
Queue Stats
93W - 53L
1,535 Elo+
Party 2
Izanami
Izanami
JayzUzer
Izanami
Level 79
God Stats
5W - 13L
1,396 SR
Queue Stats
167W - 155L
1,525 Elo+
Solo
Merlin
Merlin
Vampersi
Merlin
Level 109
God Stats
2W - 5L
1,382 SR
Queue Stats
131W - 147L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
amN00B
Baron Samedi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 11L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,657
466
1,450
5,088
1,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
5,110
511
2,071
8,376
5,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
Brabbit9
Martichoras
11
1 / 0 / 0
6,607
661
3,642
5,914
2,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 0
5,535
554
6,870
5,907
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
9
0 / 1 / 0
4,885
489
910
4,811
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DSTNGobzz
Nemesis
9
0 / 0 / 4
5,271
527
1,944
7,354
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 1 / 2
6,235
624
2,324
6,461
4,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
JayzUzer
Izanami
11
0 / 0 / 1
5,954
595
3,617
5,728
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Vampersi
Merlin
11
0 / 1 / 0
5,850
585
2,586
4,896
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
amN00B
Baron Samedi
10
4 / 0 / 1
6,230
623
4,707
3,803
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
6
6
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
3
0
0
L
Martichoras
Brabbit9
Martichoras
1
0
0
1
W
Nemesis
DSTNGobzz
Nemesis
0
0
4
2
L
0
1
0
0
W
2
1
2
3
W
Izanami
JayzUzer
Izanami
0
0
1
0.5
L
Scylla
0
1
0
0
W
Merlin
Vampersi
Merlin
0
1
0
0
W
Baron Samedi
amN00B
Baron Samedi
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,943
Damage
15,178
30,096
Taken
28,242
12,527
Mitigated
11,650
8,228
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,450
393
0
873
5,088
1,607
0
1,362
3,726
0
24,481
L
2,071
685
903
1,130
8,376
5,594
0
3,215
5,161
13,471
0
L
Martichoras
Brabbit9
Martichoras
3,642
1,383
0
1,894
5,914
2,535
0
3,003
2,911
0
52,301
W
Nemesis
DSTNGobzz
Nemesis
1,944
807
0
265
7,354
2,390
201
2,116
5,238
0
35,018
L
6,870
1,395
0
2,228
5,907
1,608
341
1,523
4,384
47,810
0
W
2,324
388
389
2,402
6,461
4,161
0
2,037
4,424
16,345
0
W
Izanami
JayzUzer
Izanami
3,617
2,839
0
2,577
5,728
2,061
1,867
3,373
2,355
0
55,105
L
Scylla
910
0
0
1,200
4,811
1,183
0
514
4,297
27,299
0
W
Merlin
Vampersi
Merlin
2,586
201
39
2,368
4,896
1,493
0
0
4,896
44,591
0
W
Baron Samedi
amN00B
Baron Samedi
4,707
616
578
1,563
3,803
1,545
105
2,325
1,478
34,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,794
Gold Earned
29,540
286
Minions Killed
296
0
Camps Cleared
0
988,452
Distance Traveled
1,048,108
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,657
466
45
5
0
181,033
0
L
Athena
5,110
511
22
2
0
228,618
0
L
Martichoras
6,607
661
81
8
0
180,698
0
W
Nemesis
5,271
527
55
6
0
256,131
0
L
Sol
5,535
554
88
9
0
178,068
0
W
Geb
6,235
624
21
2
0
217,000
0
W
Izanami
5,954
595
88
9
0
196,108
0
L
Scylla
4,885
489
50
5
0
220,035
1
W
Merlin
5,850
585
77
8
0
185,217
5
W
Baron Samedi
6,230
623
55
6
0
193,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role