Player Matchup

Janus
Janus
FairNid
Janus
Level 142
God Stats
50W - 48L
1,590 SR
Queue Stats
232W - 220L
1,512 Elo+
Solo
Danzaburou
Danzaburou
FaithlessTemplar
Danzaburou
Level 29
God Stats
4W - 5L
1,355 SR
Queue Stats
122W - 136L
1,381 Elo+
Party 1
Fenrir
Fenrir
Hongo3P
Fenrir
Level 28
God Stats
4W - 10L
1,183 SR
Queue Stats
96W - 118L
1,418 Elo+
Party 1
Anubis
Anubis
Ignic3
Anubis
Level 171
God Stats
95W - 74L
1,664 SR
Queue Stats
376W - 359L
1,512 Elo+
Solo
Chronos
Chronos
Zurono
Chronos
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 76L
1,126 Elo+
Party 1
Team Averages
Level 96
1,458 SR
1,390 Elo+

VS

Team Averages
Level 124
1,472 SR
1,498 Elo+
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Baaaaaang
Nox
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 64L
1,486 Elo+
Solo
Susano
Susano
Facu_002
Susano
Level 105
God Stats
3W - 7L
1,472 SR
Queue Stats
430W - 403L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
L0OB00
Baron Samedi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,475 Elo+
Solo
Hercules
Hercules
SirCristiaan
Hercules
Level 160
God Stats
6W - 10L
1,389 SR
Queue Stats
468W - 471L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
FairNid
Janus
13
7 / 1 / 2
7,883
563
8,745
5,951
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
FaithlessTemplar
Danzaburou
12
1 / 0 / 2
7,038
503
3,545
5,666
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Hongo3P
Fenrir
12
2 / 2 / 5
7,476
534
3,341
12,405
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
Ignic3
Anubis
16
7 / 0 / 1
10,068
719
11,156
5,910
3,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Zurono
Chronos
12
1 / 1 / 6
7,369
526
6,600
11,373
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 1 / 0
7,470
534
5,354
6,125
2,441
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 3
6,418
458
3,396
10,043
4,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Facu_002
Susano
11
1 / 3 / 2
6,642
474
3,326
9,241
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
L0OB00
Baron Samedi
11
1 / 4 / 2
6,715
480
4,914
9,059
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
SirCristiaan
Hercules
11
0 / 6 / 0
6,099
436
3,556
14,352
8,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
18
Kills
4
4
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
0
2
L
0
4
3
0.38
L
Susano
Facu_002
Susano
1
3
2
0.67
W
Janus
FairNid
Janus
7
1
2
8
W
Danzaburou
FaithlessTemplar
Danzaburou
1
0
2
2
W
Fenrir
Hongo3P
Fenrir
2
2
5
2.25
W
Anubis
Ignic3
Anubis
7
0
1
7.5
L
Baron Samedi
L0OB00
Baron Samedi
1
4
2
0.5
L
Hercules
SirCristiaan
Hercules
0
6
0
0
W
Chronos
Zurono
Chronos
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,387
Damage
20,546
41,305
Taken
48,820
16,048
Mitigated
22,543
15,099
Healing
11,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
5,354
3,358
0
2,829
6,125
2,441
1,053
1,647
4,478
0
66,764
L
3,396
486
0
2,704
10,043
4,355
0
5,954
4,089
30,677
0
L
Susano
Facu_002
Susano
3,326
510
0
750
9,241
2,909
0
3,930
5,311
0
37,551
W
Janus
FairNid
Janus
8,745
468
0
995
5,951
2,213
412
2,777
3,174
50,741
0
W
Danzaburou
FaithlessTemplar
Danzaburou
3,545
1,045
0
2,641
5,666
1,820
0
284
5,382
0
43,334
W
Fenrir
Hongo3P
Fenrir
3,341
728
0
2,870
12,405
5,014
0
2,345
10,018
0
53,927
W
Anubis
Ignic3
Anubis
11,156
933
0
4,871
5,910
3,139
64
0
5,539
83,411
0
L
Baron Samedi
L0OB00
Baron Samedi
4,914
160
74
1,306
9,059
4,055
0
5,664
3,395
46,356
0
L
Hercules
SirCristiaan
Hercules
3,556
1,181
0
4,131
14,352
8,783
0
9,306
5,046
0
43,194
W
Chronos
Zurono
Chronos
6,600
2,144
0
3,722
11,373
3,862
620
2,904
8,469
57,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,834
Gold Earned
33,344
485
Minions Killed
372
0
Camps Cleared
0
1,430,186
Distance Traveled
1,359,762
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,470
534
132
9
0
273,740
0
L
Nox
6,418
458
44
3
0
263,357
4
L
Susano
6,642
474
55
4
0
285,785
0
W
Janus
7,883
563
89
6
0
305,415
4
W
Danzaburou
7,038
503
72
5
0
285,955
1
W
Fenrir
7,476
534
85
6
0
314,876
3
W
Anubis
10,068
719
147
11
0
249,976
6
L
Baron Samedi
6,715
480
82
6
0
252,835
3
L
Hercules
6,099
436
59
4
0
284,045
0
W
Chronos
7,369
526
92
7
0
273,964
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role