Player Matchup

Osiris
Osiris
Silver II
Atlas1205
Osiris
Silver II
Level 107
God Stats
0W - 2L
1,340 SR
Queue Stats
29W - 39L
1,328 MMR
Party 3
Maui
Maui
Silver II
DarKNeyro
Maui
Silver II
Level 89
God Stats
1W - 1L
1,560 SR
Queue Stats
29W - 39L
1,328 MMR
Party 3
Poseidon
Poseidon
Gold V
JEFFSTYLESS
Poseidon
Gold V
Level 101
God Stats
3W - 7L
1,546 SR
Queue Stats
165W - 176L
1,174 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
TPPHayd3n
Ne Zha
Gold IV
Level 74
God Stats
6W - 9L
1,524 SR
Queue Stats
75W - 90L
1,462 MMR
Party 2
Hercules
Hercules
Silver V
iplaysmite23
Hercules
Silver V
Level 139
God Stats
0W - 2L
1,364 SR
Queue Stats
43W - 38L
1,320 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,467 SR
1,322 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,567 SR
1,357 MMR
Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
IDroX-_-NeGo
Morgan Le Fay
Gold V
Level 101
God Stats
28W - 22L
1,547 SR
Queue Stats
153W - 175L
1,376 MMR
Party 1
Anubis
Anubis
Gold V
Litgning
Anubis
Gold V
Level 117
God Stats
1W - 1L
1,312 SR
Queue Stats
122W - 129L
1,315 MMR
Party 1
Hachiman
Hachiman
Gold V
RollinRevolver
Hachiman
Gold V
Level 144
God Stats
9W - 15L
1,698 SR
Queue Stats
436W - 444L
1,297 MMR
Solo
Jormungandr
Jormungandr
Gold V
SnKnR
Jormungandr
Gold V
Level 156
God Stats
4W - 4L
1,777 SR
Queue Stats
195W - 198L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Atlas1205
Osiris
11
0 / 4 / 1
6,343
453
6,442
14,830
13,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Maui
10
0 / 4 / 4
6,569
469
2,885
12,653
10,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
JEFFSTYLESS
Poseidon
12
2 / 2 / 1
7,499
536
6,375
6,600
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
TPPHayd3n
Ne Zha
13
3 / 4 / 3
7,698
550
6,522
12,201
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
iplaysmite23
Hercules
14
7 / 3 / 0
8,717
623
7,620
10,565
8,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
TyrMartichorasAo KuangIx Chel

VS

Bans
SerqetKaliAwilixIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 2 / 4
8,651
618
7,450
12,350
5,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
IDroX-_-NeGo
Morgan Le Fay
13
3 / 2 / 4
8,185
585
6,646
6,894
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Litgning
Anubis
14
4 / 6 / 0
8,799
629
5,869
10,581
5,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
13
3 / 1 / 2
7,987
571
10,083
11,252
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
SnKnR
Jormungandr
13
3 / 1 / 3
8,630
616
6,170
11,870
8,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
12
Kills
17
17
Deaths
12
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
2
4
3
L
Osiris
Atlas1205
Osiris
0
4
1
0.13
L
Maui
0
4
4
0.5
W
Morgan Le Fay
IDroX-_-NeGo
Morgan Le Fay
3
2
4
2.5
L
Poseidon
JEFFSTYLESS
Poseidon
2
2
1
1.25
W
Anubis
Litgning
Anubis
4
6
0
0.67
W
Hachiman
3
1
2
4
W
Jormungandr
SnKnR
Jormungandr
3
1
3
4.5
L
Ne Zha
TPPHayd3n
Ne Zha
3
4
3
1.13
L
Hercules
iplaysmite23
Hercules
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,844
Damage
36,218
56,849
Taken
52,947
39,279
Mitigated
26,439
11,752
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,450
2,354
0
1,449
12,350
5,450
0
1,157
11,193
0
66,257
L
Osiris
Atlas1205
Osiris
6,442
2,535
0
4,812
14,830
13,410
0
3,259
11,571
0
42,307
L
Maui
2,885
854
0
2,029
12,653
10,175
260
4,014
8,639
21,266
0
W
Morgan Le Fay
IDroX-_-NeGo
Morgan Le Fay
6,646
472
0
1,130
6,894
2,857
459
2,894
4,000
63,021
0
L
Poseidon
JEFFSTYLESS
Poseidon
6,375
799
0
750
6,600
2,432
314
3,942
2,658
66,882
0
W
Anubis
Litgning
Anubis
5,869
524
0
3,429
10,581
5,233
488
0
10,581
58,611
0
W
Hachiman
10,083
7,306
0
5,501
11,252
4,512
948
1,490
9,762
0
58,699
W
Jormungandr
SnKnR
Jormungandr
6,170
2,159
2,006
2,808
11,870
8,387
132
4,103
7,767
42,220
142
L
Ne Zha
TPPHayd3n
Ne Zha
6,522
1,740
0
508
12,201
4,439
0
3,075
9,126
0
48,101
L
Hercules
iplaysmite23
Hercules
7,620
3,524
0
3,653
10,565
8,823
0
4,253
6,312
0
57,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,826
Gold Earned
42,252
395
Minions Killed
464
0
Camps Cleared
0
1,423,023
Distance Traveled
1,333,041
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,651
618
100
7
0
297,236
1
L
Osiris
6,343
453
72
5
0
290,449
0
L
Maui
6,569
469
22
2
0
279,417
8
W
Morgan Le Fay
8,185
585
104
7
0
282,445
9
L
Poseidon
7,499
536
115
8
0
284,665
2
W
Anubis
8,799
629
103
7
0
240,924
4
W
Hachiman
7,987
571
96
7
0
258,047
0
W
Jormungandr
8,630
616
61
4
0
254,389
2
L
Ne Zha
7,698
550
75
5
0
284,775
0
L
Hercules
8,717
623
111
8
0
283,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role