Player Matchup

Raijin
Raijin
DrDebra
Raijin
Level 65
God Stats
4W - 6L
1,435 SR
Queue Stats
176W - 165L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
GrimGlizzzzy
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 193L
1,436 Elo+
Party 1
Danzaburou
Danzaburou
Joaquin210502
Danzaburou
Level 67
God Stats
27W - 35L
1,405 SR
Queue Stats
321W - 305L
1,440 Elo+
Solo
Bastet
Bastet
T3mper48
Bastet
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 53L
1,496 Elo+
Solo
Anubis
Anubis
namechanged1234
Anubis
Level 66
God Stats
30W - 29L
1,373 SR
Queue Stats
378W - 364L
1,465 Elo+
Solo
Team Averages
Level 58
1,443 SR
1,463 Elo+

VS

Team Averages
Level 87
1,462 SR
1,496 Elo+
Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Batatakiller527
Tsukuyomi
Level 86
God Stats
6W - 9L
1,366 SR
Queue Stats
264W - 257L
1,467 Elo+
Party 2
Nike
Nike
MHZIM
Nike
Level 100
God Stats
20W - 14L
1,579 SR
Queue Stats
80W - 71L
1,525 Elo+
Party 2
Vulcan
Vulcan
Nimaca25
Vulcan
Level 115
God Stats
1W - 4L
1,202 SR
Queue Stats
170W - 175L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
waxenartist
Sun Wukong
Level 68
God Stats
29W - 13L
1,664 SR
Queue Stats
156W - 128L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DrDebra
Raijin
15
2 / 1 / 5
9,536
596
6,921
9,533
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
GrimGlizzzzy
Cthulhu
12
1 / 1 / 9
8,195
512
6,084
14,510
13,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Joaquin210502
Danzaburou
15
5 / 2 / 3
9,883
618
7,441
11,112
4,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
T3mper48
Bastet
17
8 / 0 / 4
10,452
653
13,693
15,970
7,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 2 / 1
10,110
632
11,843
9,546
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 3 / 1
8,656
541
8,105
8,834
3,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Batatakiller527
Tsukuyomi
13
2 / 4 / 2
7,885
493
6,757
11,830
5,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
MHZIM
Nike
11
0 / 4 / 3
7,479
467
7,737
16,724
12,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Nimaca25
Vulcan
12
1 / 5 / 4
7,883
493
11,629
10,102
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
waxenartist
Sun Wukong
15
1 / 3 / 1
8,450
528
5,944
16,400
10,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
19
Kills
6
6
Deaths
19
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
1
0.83
L
Tsukuyomi
Batatakiller527
Tsukuyomi
2
4
2
0.75
W
Raijin
DrDebra
Raijin
2
1
5
4.5
W
Cthulhu
GrimGlizzzzy
Cthulhu
1
1
9
5.5
W
Danzaburou
Joaquin210502
Danzaburou
5
2
3
3.25
L
Nike
MHZIM
Nike
0
4
3
0.38
L
Vulcan
Nimaca25
Vulcan
1
5
4
0.6
W
Bastet
T3mper48
Bastet
8
0
4
10
W
3
2
1
1.75
L
Sun Wukong
waxenartist
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,982
Damage
40,172
60,671
Taken
63,890
34,439
Mitigated
35,411
21,244
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,105
2,455
0
1,310
8,834
3,759
0
968
7,866
0
67,576
L
Tsukuyomi
Batatakiller527
Tsukuyomi
6,757
1,942
0
3,235
11,830
5,113
0
1,628
10,202
0
59,965
W
Raijin
DrDebra
Raijin
6,921
1,690
0
1,773
9,533
3,733
0
4,248
5,285
76,531
0
W
Cthulhu
GrimGlizzzzy
Cthulhu
6,084
602
615
4,695
14,510
13,413
140
3,672
10,838
27,887
0
W
Danzaburou
Joaquin210502
Danzaburou
7,441
4,340
0
4,449
11,112
4,886
2,350
0
11,112
0
78,489
L
Nike
MHZIM
Nike
7,737
554
104
4,629
16,724
12,254
0
6,465
10,259
0
43,140
L
Vulcan
Nimaca25
Vulcan
11,629
1,334
0
750
10,102
3,466
0
5,460
4,642
43,174
0
W
Bastet
T3mper48
Bastet
13,693
4,601
0
4,811
15,970
7,561
0
1,785
14,185
0
104,408
W
11,843
432
0
4,901
9,546
4,846
0
2,316
7,230
84,345
0
L
Sun Wukong
waxenartist
Sun Wukong
5,944
1,035
0
6,203
16,400
10,819
0
10,327
6,073
0
74,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,176
Gold Earned
40,353
601
Minions Killed
483
0
Camps Cleared
0
1,545,591
Distance Traveled
1,663,445
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,656
541
122
8
0
292,435
0
L
Tsukuyomi
7,885
493
99
6
0
369,849
0
W
Raijin
9,536
596
139
9
0
295,248
0
W
Cthulhu
8,195
512
21
1
0
321,063
0
W
Danzaburou
9,883
618
151
9
0
284,981
0
L
Nike
7,479
467
58
4
0
325,205
0
L
Vulcan
7,883
493
75
5
0
325,792
4
W
Bastet
10,452
653
146
9
0
353,138
0
W
Anubis
10,110
632
144
9
0
291,161
0
L
Sun Wukong
8,450
528
129
8
0
350,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role