Player Matchup

Discordia
Discordia
BB44632
Discordia
Level 66
God Stats
3W - 2L
1,435 SR
Queue Stats
173W - 170L
1,373 Elo+
Party 1
Nike
Nike
H-onkinator-
Nike
Level 83
God Stats
21W - 15L
1,548 SR
Queue Stats
123W - 124L
1,431 Elo+
Party 1
Serqet
Serqet
Qtpay
Serqet
Level 99
God Stats
10W - 11L
1,412 SR
Queue Stats
224W - 231L
1,346 Elo+
Party 1
Team Averages
Level 83
1,465 SR
1,383 Elo+

VS

Team Averages
Level 80
1,444 SR
1,188 Elo+
The Morrigan
The Morrigan
KILLcam141
The Morrigan
Level 132
God Stats
13W - 28L
1,414 SR
Queue Stats
324W - 347L
1,485 Elo+
Solo
Amaterasu
Amaterasu
calibro-Lanny
Amaterasu
Level 43
God Stats
0W - 4L
1,420 SR
Queue Stats
0W - 5L
1,049 Elo+
Party 2
Thanatos
Thanatos
gorgonzola2121
Thanatos
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,030 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BB44632
Discordia
16
6 / 2 / 13
13,824
813
14,479
7,639
2,837
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 9
13,678
805
10,573
16,077
15,326
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Qtpay
Serqet
17
10 / 2 / 12
14,841
873
21,488
11,814
5,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
KILLcam141
The Morrigan
16
3 / 5 / 2
13,267
780
14,660
15,602
6,918
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
calibro-Lanny
Amaterasu
11
0 / 7 / 3
10,666
627
3,771
21,849
18,851
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
14
2 / 10 / 1
11,846
697
9,211
17,758
6,774
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
22
Kills
5
5
Deaths
22
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
BB44632
Discordia
6
2
13
6.25
W
6
1
9
10.5
L
The Morrigan
KILLcam141
The Morrigan
3
5
2
0.8
W
Serqet
Qtpay
Serqet
10
2
12
8
L
Amaterasu
calibro-Lanny
Amaterasu
0
7
3
0.21
L
Thanatos
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,540
Damage
27,642
35,530
Taken
55,209
23,347
Mitigated
32,543
2,253
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BB44632
Discordia
14,479
226
0
79
7,639
2,837
1,186
4,111
3,528
55,657
0
W
10,573
433
0
213
16,077
15,326
521
7,443
8,634
0
55,693
L
The Morrigan
KILLcam141
The Morrigan
14,660
3,187
0
3,800
15,602
6,918
0
5,061
9,945
74,598
651
W
Serqet
Qtpay
Serqet
21,488
7,449
33
1,928
11,814
5,184
724
3,232
8,582
0
61,683
L
Amaterasu
calibro-Lanny
Amaterasu
3,771
1,436
0
861
21,849
18,851
0
4,556
15,638
0
19,294
L
Thanatos
9,211
1,421
12
4,830
17,758
6,774
0
5,266
11,507
0
25,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,343
Gold Earned
35,779
199
Minions Killed
160
0
Camps Cleared
0
1,031,817
Distance Traveled
899,999
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,824
813
71
4
0
323,648
3
W
Nike
13,678
805
67
4
0
353,202
0
L
The Morrigan
13,267
780
105
6
0
281,009
0
W
Serqet
14,841
873
61
4
0
354,967
0
L
Amaterasu
10,666
627
23
1
0
335,978
0
L
Thanatos
11,846
697
32
2
0
283,012
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role